Player Matchup

Cernunnos
Cernunnos
Sa5quatch95
Cernunnos
Level 125
God Stats
3W - 0L
1,776 SR
Queue Stats
167W - 171L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UCBS Lavitz
Morgan Le Fay
Level 55
God Stats
1W - 0L
1,764 SR
Queue Stats
5W - 4L
1,831 Elo+
Party 2
Charon
Charon
eyeseeyouconner
Charon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 102L
1,507 Elo+
Party 2
Team Averages
Level 101
1,680 SR
1,613 Elo+

VS

Team Averages
Level 92
1,757 SR
1,351 Elo+
Discordia
Discordia
ClownNefew
Discordia
Level 84
God Stats
2W - 2L
1,623 SR
Queue Stats
150W - 112L
1,534 Elo+
Solo
Neith
Neith
DarkVacuity
Neith
Level 88
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Atlas
Atlas
HemonGoliath
Atlas
Level 105
God Stats
0W - 1L
1,871 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Sa5quatch95
Cernunnos
13
2 / 0 / 5
7,753
775
6,882
6,130
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
UCBS Lavitz
Morgan Le Fay
13
4 / 0 / 3
7,743
774
5,873
5,734
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 5
7,318
732
5,123
8,907
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ClownNefew
Discordia
11
1 / 2 / 0
6,877
688
4,255
5,888
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 1
6,704
670
7,630
6,787
2,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 3 / 1
6,371
637
3,621
9,600
8,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
ClownNefew
Discordia
1
2
0
0.5
L
0
2
1
0.25
L
0
3
1
0.17
W
Cernunnos
Sa5quatch95
Cernunnos
2
0
5
4.5
W
Morgan Le Fay
UCBS Lavitz
Morgan Le Fay
4
0
3
5.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,878
Damage
15,506
20,771
Taken
22,275
12,370
Mitigated
13,411
3,486
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ClownNefew
Discordia
4,255
376
0
1,246
5,888
2,371
0
2,863
2,771
22,944
0
L
7,630
3,129
0
1,919
6,787
2,423
0
2,559
4,095
0
37,511
L
3,621
1,373
0
1,390
9,600
8,617
0
4,652
4,469
12,929
764
W
Cernunnos
Sa5quatch95
Cernunnos
6,882
2,647
0
1,569
6,130
2,396
656
1,904
4,226
0
32,624
W
Morgan Le Fay
UCBS Lavitz
Morgan Le Fay
5,873
464
0
315
5,734
2,380
650
2,376
3,351
14,586
718
W
5,123
852
0
1,602
8,907
7,594
343
3,313
5,577
19,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,814
Gold Earned
19,952
120
Minions Killed
128
0
Camps Cleared
0
541,573
Distance Traveled
543,142
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,877
688
53
5
0
174,022
0
L
Neith
6,704
670
61
6
0
186,078
0
L
Atlas
6,371
637
14
1
0
183,042
0
W
Cernunnos
7,753
775
63
6
0
180,085
2
W
Morgan Le Fay
7,743
774
26
3
0
177,050
0
W
Charon
7,318
732
31
3
0
184,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role