Player Matchup

Osiris
Osiris
AgRButternubs
Osiris
Level 123
God Stats
8W - 12L
1,484 SR
Queue Stats
235W - 213L
1,514 Elo+
Solo
Janus
Janus
Liisen
Janus
Level 99
God Stats
2W - 4L
1,536 SR
Queue Stats
115W - 128L
1,484 Elo+
Party 2
Skadi
Skadi
TheeTopG
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,457 Elo+
Party 2
Arachne
Arachne
iiPavonis
Arachne
Level 50
God Stats
10W - 13L
1,474 SR
Queue Stats
44W - 54L
1,391 Elo+
Party 2
Ymir
Ymir
lnstabiIityy
Ymir
Level 22
God Stats
20W - 21L
1,482 SR
Queue Stats
131W - 143L
1,356 Elo+
Party 2
Team Averages
Level 64
1,495 SR
1,440 Elo+

VS

Team Averages
Level 66
1,610 SR
1,416 Elo+
Serqet
Serqet
Blank4prez
Serqet
Level 33
God Stats
2W - 0L
1,712 SR
Queue Stats
24W - 28L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
HOLYBOBR0S59
Zhong Kui
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 24L
1,510 Elo+
Solo
Bellona
Bellona
lisentrail55
Bellona
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,489 Elo+
Solo
Izanami
Izanami
slumpyjuice
Izanami
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,324 Elo+
Party 1
Artemis
Artemis
xKnuckleDragger
Artemis
Level 26
God Stats
5W - 2L
1,838 SR
Queue Stats
7W - 10L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,763
555
12,314
16,360
13,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Liisen
Janus
10
0 / 5 / 1
5,920
423
5,951
8,743
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
TheeTopG
Skadi
9
0 / 6 / 2
5,734
410
2,495
10,332
2,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
iiPavonis
Arachne
10
2 / 4 / 0
5,934
424
4,464
13,641
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 1
5,910
422
5,711
15,509
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Blank4prez
Serqet
11
2 / 2 / 7
6,976
498
6,022
11,069
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
HOLYBOBR0S59
Zhong Kui
14
9 / 1 / 4
9,294
664
16,851
13,963
10,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bellona
lisentrail55
Bellona
14
1 / 2 / 1
8,016
573
9,868
15,790
15,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
slumpyjuice
Izanami
12
5 / 0 / 6
7,812
558
8,800
10,428
5,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 1 / 7
7,818
558
9,072
7,309
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
22
22
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Serqet
Blank4prez
Serqet
2
2
7
2.75
W
Zhong Kui
HOLYBOBR0S59
Zhong Kui
9
1
4
11
L
Janus
Liisen
Janus
0
5
1
0.1
L
Skadi
TheeTopG
Skadi
0
6
2
0.17
L
Arachne
iiPavonis
Arachne
2
4
0
0.5
W
Bellona
lisentrail55
Bellona
1
2
1
0.75
L
1
6
1
0.25
W
Izanami
slumpyjuice
Izanami
5
0
6
8
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,935
Damage
50,613
64,585
Taken
58,559
35,575
Mitigated
38,734
13,220
Healing
30,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,314
5,138
0
9,632
16,360
13,435
0
0
14,670
0
64,628
W
Serqet
Blank4prez
Serqet
6,022
1,763
0
6,616
11,069
4,169
164
873
9,997
0
38,166
W
Zhong Kui
HOLYBOBR0S59
Zhong Kui
16,851
2,154
0
7,612
13,963
10,607
621
5,563
7,708
69,141
2,251
L
Janus
Liisen
Janus
5,951
737
0
760
8,743
2,979
0
5,966
2,777
31,574
153
L
Skadi
TheeTopG
Skadi
2,495
953
0
277
10,332
2,499
420
608
9,607
0
24,343
L
Arachne
iiPavonis
Arachne
4,464
3,199
0
1,091
13,641
5,141
0
6,287
7,354
0
35,646
W
Bellona
lisentrail55
Bellona
9,868
4,772
0
9,888
15,790
15,002
0
0
14,510
0
64,566
L
5,711
2,379
0
1,460
15,509
11,521
0
3,226
12,139
16,693
0
W
Izanami
slumpyjuice
Izanami
8,800
6,202
0
3,804
10,428
5,983
634
2,611
7,695
0
48,533
W
9,072
4,863
0
2,901
7,309
2,973
737
1,728
5,581
0
54,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
39,916
272
Minions Killed
435
0
Camps Cleared
0
1,238,687
Distance Traveled
1,237,503
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,763
555
103
7
0
275,489
2
W
Serqet
6,976
498
56
4
0
288,547
0
W
Zhong Kui
9,294
664
108
8
0
241,977
0
L
Janus
5,920
423
67
5
0
243,686
0
L
Skadi
5,734
410
36
3
0
199,874
0
L
Arachne
5,934
424
54
4
0
304,791
0
W
Bellona
8,016
573
124
9
0
243,840
1
L
Ymir
5,910
422
12
1
0
214,847
0
W
Izanami
7,812
558
56
4
0
233,853
1
W
Artemis
7,818
558
91
7
0
229,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role