Player Matchup

Merlin
Merlin
Diamond V
Aljien
Merlin
Diamond V
Level 119
God Stats
1W - 2L
1,415 SR
Queue Stats
42W - 25L
1,991 MMR
Party 1
Hercules
Hercules
Platinum I
BNGesus
Hercules
Platinum I
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,886 MMR
Party 1
Lancelot
Lancelot
Platinum I
Ifufffy
Lancelot
Platinum I
Level 158
God Stats
2W - 0L
1,787 SR
Queue Stats
38W - 25L
1,886 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,568 SR
1,921 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,636 SR
1,850 MMR
Mulan
Mulan
Platinum IV
AodUnworthy
Mulan
Platinum IV
Level 157
God Stats
2W - 1L
1,723 SR
Queue Stats
98W - 86L
1,663 MMR
Party 2
Agni
Agni
Diamond III
AssAssIn009707
Agni
Diamond III
Level 87
God Stats
1W - 5L
1,569 SR
Queue Stats
118W - 120L
2,102 MMR
Party 2
Charon
Charon
Platinum III
BackholeEatr
Charon
Platinum III
Level 144
God Stats
5W - 7L
1,614 SR
Queue Stats
143W - 161L
1,786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aljien
Merlin
13
1 / 0 / 3
7,760
776
3,639
4,158
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
BNGesus
Hercules
14
2 / 0 / 4
7,893
789
5,615
12,003
10,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Ifufffy
Lancelot
13
4 / 0 / 3
8,265
827
8,016
8,369
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ne ZhaCthulhuAchillesAresBastet

VS

Bans
FafnirErlang ShenMorgan Le FayPeleThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,930
693
7,827
11,159
8,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 0
6,691
669
6,972
7,729
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon
6
0 / 0 / 0
5,578
558
1,419
1,893
990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aljien
Merlin
1
0
3
2.5
L
0
3
0
0
L
0
4
0
0
W
Hercules
BNGesus
Hercules
2
0
4
4
L
Charon
0
0
0
0
W
Lancelot
Ifufffy
Lancelot
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,270
Damage
16,218
24,530
Taken
20,781
16,428
Mitigated
12,606
8,119
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aljien
Merlin
3,639
116
0
585
4,158
1,902
819
1,816
1,982
32,748
0
L
7,827
726
0
2,302
11,159
8,861
0
2,491
8,560
0
18,894
L
6,972
42
0
571
7,729
2,755
0
701
6,982
30,664
0
W
Hercules
BNGesus
Hercules
5,615
1,784
0
4,741
12,003
10,626
27
2,904
8,450
0
25,926
L
Charon
1,419
288
0
739
1,893
990
0
468
1,425
3,981
0
W
Lancelot
Ifufffy
Lancelot
8,016
1,328
0
2,793
8,369
3,900
0
2,384
5,644
0
36,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,918
Gold Earned
19,199
169
Minions Killed
101
0
Camps Cleared
0
657,877
Distance Traveled
413,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,760
776
72
7
0
191,931
0
L
Mulan
6,930
693
34
3
0
165,412
0
L
Agni
6,691
669
60
6
0
195,898
0
W
Hercules
7,893
789
50
5
0
231,982
0
L
Charon
5,578
558
7
1
0
52,058
0
W
Lancelot
8,265
827
47
5
0
233,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role