Player Matchup

Osiris
Osiris
BigBrewster
Osiris
Level 45
God Stats
2W - 2L
1,586 SR
Queue Stats
99W - 102L
1,470 Elo+
Party 1
Janus
Janus
Klutch_Rize
Janus
Level 214
God Stats
7W - 10L
1,466 SR
Queue Stats
213W - 222L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
Xx_AiRyAvI_xX
Danzaburou
Level 97
God Stats
7W - 6L
1,571 SR
Queue Stats
94W - 102L
1,444 Elo+
Party 1
Thanatos
Thanatos
arasri
Thanatos
Level 145
God Stats
1W - 4L
1,245 SR
Queue Stats
138W - 147L
1,471 Elo+
Party 1
Atlas
Atlas
stalkernight65
Atlas
Level 126
God Stats
1W - 4L
1,337 SR
Queue Stats
8W - 9L
1,419 Elo+
Solo
Team Averages
Level 125
1,441 SR
1,475 Elo+

VS

Team Averages
Level 112
1,626 SR
1,490 Elo+
Sun Wukong
Sun Wukong
AGCringe
Sun Wukong
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 78L
1,504 Elo+
Party 2
Merlin
Merlin
Aaronsaurus9994
Merlin
Level 123
God Stats
5W - 3L
1,970 SR
Queue Stats
84W - 78L
1,480 Elo+
Solo
Nut
Nut
InsaneXArtist
Nut
Level 109
God Stats
3W - 3L
1,283 SR
Queue Stats
100W - 89L
1,468 Elo+
Party 3
Ymir
Ymir
Knobody
Ymir
Level 87
God Stats
3W - 0L
1,876 SR
Queue Stats
59W - 49L
1,517 Elo+
Party 3
Kali
Kali
scuds44
Kali
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 1 / 0
6,393
533
6,119
14,405
9,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
1 / 5 / 0
6,283
524
7,251
7,931
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Xx_AiRyAvI_xX
Danzaburou
11
0 / 3 / 2
6,445
537
3,795
7,271
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
arasri
Thanatos
11
0 / 3 / 1
5,763
480
5,078
10,767
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 2 / 0
5,792
483
4,247
11,097
7,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AGCringe
Sun Wukong
14
0 / 0 / 2
7,638
637
8,471
9,486
10,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

14
4 / 0 / 4
8,353
696
8,368
7,972
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 2
7,125
594
5,465
6,870
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Knobody
Ymir
12
3 / 0 / 4
7,499
625
4,720
11,462
8,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
scuds44
Kali
13
6 / 2 / 1
7,612
634
4,963
13,071
10,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AGCringe
Sun Wukong
0
0
2
1
W
4
0
4
6
L
Osiris
0
1
0
0
W
1
1
2
2
L
1
5
0
0.2
W
Ymir
Knobody
Ymir
3
0
4
5
L
Danzaburou
Xx_AiRyAvI_xX
Danzaburou
0
3
2
0.33
L
Thanatos
arasri
Thanatos
0
3
1
0.17
W
Kali
scuds44
Kali
6
2
1
3.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
31,987
51,471
Taken
48,861
26,941
Mitigated
35,103
18,120
Healing
17,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AGCringe
Sun Wukong
8,471
1,969
0
3,902
9,486
10,222
0
304
9,182
0
55,915
W
8,368
522
0
1,235
7,972
3,279
351
3,691
4,281
67,325
0
L
Osiris
6,119
1,928
0
7,503
14,405
9,100
0
0
13,241
0
48,729
W
5,465
3,142
0
3,383
6,870
2,652
784
808
6,062
0
50,779
L
7,251
404
0
679
7,931
2,697
0
5,211
2,720
52,162
187
W
Ymir
Knobody
Ymir
4,720
915
228
3,835
11,462
8,454
172
4,395
7,067
20,640
609
L
Danzaburou
Xx_AiRyAvI_xX
Danzaburou
3,795
952
0
2,227
7,271
2,995
0
373
6,898
0
41,999
L
Thanatos
arasri
Thanatos
5,078
1,177
0
6,371
10,767
4,343
0
2,659
8,069
0
47,108
W
Kali
scuds44
Kali
4,963
3,109
0
4,999
13,071
10,496
0
2,296
10,775
0
48,823
L
4,247
1,646
178
1,162
11,097
7,806
0
4,728
6,322
17,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,676
Gold Earned
38,227
356
Minions Killed
401
0
Camps Cleared
0
1,250,830
Distance Traveled
1,247,943
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,638
637
102
9
0
271,010
3
W
Merlin
8,353
696
118
10
0
240,812
0
L
Osiris
6,393
533
90
8
0
260,061
0
W
Nut
7,125
594
96
8
0
232,921
8
L
Janus
6,283
524
102
9
0
251,695
0
W
Ymir
7,499
625
17
1
0
237,665
0
L
Danzaburou
6,445
537
73
6
0
255,228
4
L
Thanatos
5,763
480
74
6
0
266,761
2
W
Kali
7,612
634
68
6
0
265,535
5
L
Atlas
5,792
483
17
1
0
217,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role