Player Matchup

Anubis
Anubis
Antezana2475
Anubis
Level 28
God Stats
3W - 5L
1,610 SR
Queue Stats
28W - 42L
1,417 Elo+
Party 1
Arachne
Arachne
BluntedLu
Arachne
Level 27
God Stats
0W - 1L
1,461 SR
Queue Stats
32W - 33L
1,459 Elo+
Party 1
Tyr
Tyr
LEOTOVANI_23
Tyr
Level 108
God Stats
5W - 14L
1,381 SR
Queue Stats
206W - 220L
1,484 Elo+
Party 1
Geb
Geb
lolilegalsama
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,390 Elo+
Party 1
Nut
Nut
xEZEQUIEELx
Nut
Level 116
God Stats
2W - 3L
1,390 SR
Queue Stats
38W - 53L
1,415 Elo+
Party 1
Team Averages
Level 78
1,468 SR
1,433 Elo+

VS

Team Averages
Level 161
1,387 SR
1,511 Elo+
Zhong Kui
Zhong Kui
CapitanPrince
Zhong Kui
Level 181
God Stats
2W - 1L
1,157 SR
Queue Stats
141W - 122L
1,544 Elo+
Solo
Zeus
Zeus
Konute
Zeus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,517 Elo+
Solo
Amaterasu
Amaterasu
joaquinGRO
Amaterasu
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 240L
1,523 Elo+
Solo
Horus
Horus
zFrSilva96
Horus
Level 135
God Stats
1W - 0L
1,285 SR
Queue Stats
35W - 30L
1,476 Elo+
Solo
Thanatos
Thanatos
zS3RL
Thanatos
Level 163
God Stats
6W - 7L
1,494 SR
Queue Stats
140W - 111L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 4 / 2
6,356
578
3,581
7,466
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
BluntedLu
Arachne
9
3 / 2 / 2
5,522
502
4,539
7,164
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
5,047
459
4,270
12,580
7,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 1
4,826
439
1,959
8,048
3,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 1
4,885
444
3,132
6,825
2,016
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CapitanPrince
Zhong Kui
11
0 / 0 / 0
6,278
571
4,577
5,250
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zeus
Konute
Zeus
12
1 / 5 / 5
6,688
608
4,416
6,791
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
joaquinGRO
Amaterasu
13
5 / 0 / 2
7,989
726
9,949
11,936
8,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Horus
10
0 / 1 / 3
6,229
566
4,309
6,453
4,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
zS3RL
Thanatos
13
8 / 0 / 1
7,505
682
7,002
9,750
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
14
14
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
4
2
1
L
Arachne
BluntedLu
Arachne
3
2
2
2
W
Zhong Kui
CapitanPrince
Zhong Kui
0
0
0
0
W
Zeus
Konute
Zeus
1
5
5
0.7
L
0
6
1
0.08
W
Amaterasu
joaquinGRO
Amaterasu
5
0
2
6
L
0
1
1
0.5
L
0
1
1
0.5
W
Horus
0
1
3
1.5
W
Thanatos
zS3RL
Thanatos
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,481
Damage
30,253
42,083
Taken
40,180
18,655
Mitigated
22,805
12,469
Healing
24,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,581
176
0
1,947
7,466
3,276
0
2,459
5,007
34,744
770
L
Arachne
BluntedLu
Arachne
4,539
3,508
0
2,127
7,164
2,383
0
704
6,460
0
29,819
W
Zhong Kui
CapitanPrince
Zhong Kui
4,577
1,256
0
3,076
5,250
3,767
20
375
4,875
41,505
10,967
W
Zeus
Konute
Zeus
4,416
1,238
0
280
6,791
1,847
0
2,800
3,991
44,216
1,150
L
4,270
299
0
3,203
12,580
7,190
0
296
12,284
0
33,423
W
Amaterasu
joaquinGRO
Amaterasu
9,949
4,024
0
7,903
11,936
8,218
866
355
11,581
0
66,901
L
1,959
139
1,086
2,327
8,048
3,790
0
2,128
5,920
10,843
0
L
3,132
2,050
0
1,779
6,825
2,016
0
2,799
4,026
0
29,129
W
Horus
4,309
1,759
654
2,471
6,453
4,718
92
954
5,499
0
16,912
W
Thanatos
zS3RL
Thanatos
7,002
2,131
0
9,818
9,750
4,255
0
1,027
8,723
0
58,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,636
Gold Earned
34,689
218
Minions Killed
396
0
Camps Cleared
0
1,169,770
Distance Traveled
1,152,374
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,356
578
68
6
0
209,553
4
L
Arachne
5,522
502
36
3
0
273,071
0
W
Zhong Kui
6,278
571
90
8
0
217,195
0
W
Zeus
6,688
608
85
8
0
195,269
0
L
Tyr
5,047
459
56
5
0
225,476
0
W
Amaterasu
7,989
726
106
10
0
235,902
2
L
Geb
4,826
439
8
1
0
244,194
3
L
Nut
4,885
444
50
5
0
217,476
2
W
Horus
6,229
566
13
1
0
242,090
3
W
Thanatos
7,505
682
102
9
0
261,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role