Player Matchup

Ymir
Ymir
AuraFly
Ymir
Level 13
God Stats
4W - 18L
1,149 SR
Queue Stats
6W - 21L
1,184 Elo+
Party 2
Bastet
Bastet
BioTri
Bastet
Level 81
God Stats
7W - 17L
1,332 SR
Queue Stats
22W - 45L
1,290 Elo+
Party 2
Ra
Ra
Gianpaulo
Ra
Level 26
God Stats
2W - 2L
1,666 SR
Queue Stats
7W - 13L
1,316 Elo+
Party 2
Bellona
Bellona
LunarisGG
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,248 Elo+
Party 2
Jing Wei
Jing Wei
Onochan
Jing Wei
Level 14
God Stats
2W - 2L
1,585 SR
Queue Stats
15W - 37L
1,234 Elo+
Party 2
Team Averages
Level 29
1,446 SR
1,255 Elo+

VS

Team Averages
Level 48
1,446 SR
1,396 Elo+
Anhur
Anhur
BUH420
Anhur
Level 63
God Stats
15W - 9L
1,487 SR
Queue Stats
149W - 107L
1,563 Elo+
Party 1
Yu Huang
Yu Huang
Leoonerd4464
Yu Huang
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,248 Elo+
Solo
Janus
Janus
Seraphxxi
Janus
Level 16
God Stats
9W - 16L
1,242 SR
Queue Stats
63W - 89L
1,335 Elo+
Party 3
Mercury
Mercury
VersaceHottie500
Mercury
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 185L
1,331 Elo+
Party 3
Cthulhu
Cthulhu
ashinatorrr
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AuraFly
Ymir
13
0 / 5 / 0
8,079
385
8,895
16,167
7,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
BioTri
Bastet
16
3 / 3 / 0
9,582
456
7,946
18,433
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 2 / 1
10,673
508
6,373
10,480
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
LunarisGG
Bellona
14
0 / 0 / 1
8,356
398
3,261
14,379
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Onochan
Jing Wei
13
0 / 6 / 0
7,951
379
4,141
11,404
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BUH420
Anhur
18
9 / 0 / 3
11,192
533
13,160
13,788
6,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Leoonerd4464
Yu Huang
18
1 / 1 / 2
11,257
536
11,603
7,162
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Seraphxxi
Janus
17
3 / 2 / 2
10,189
485
8,733
8,175
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
2 / 3 / 5
9,967
475
6,915
16,561
8,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ashinatorrr
Cthulhu
17
1 / 0 / 12
10,653
507
11,115
19,078
18,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
16
16
Deaths
6
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
AuraFly
Ymir
0
5
0
0
W
Anhur
BUH420
Anhur
9
0
3
10.5
L
Bastet
BioTri
Bastet
3
3
0
1
L
3
2
1
1.75
W
Yu Huang
Leoonerd4464
Yu Huang
1
1
2
2
L
Bellona
LunarisGG
Bellona
0
0
1
0.5
L
Jing Wei
Onochan
Jing Wei
0
6
0
0
W
Janus
Seraphxxi
Janus
3
2
2
2
W
2
3
5
1.5
W
Cthulhu
ashinatorrr
Cthulhu
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,616
Damage
51,526
70,863
Taken
64,764
35,597
Mitigated
39,832
16,147
Healing
22,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AuraFly
Ymir
8,895
1,501
0
1,573
16,167
7,671
0
7,938
8,163
50,387
1,629
W
Anhur
BUH420
Anhur
13,160
5,134
0
8,197
13,788
6,488
723
3,534
9,765
0
111,776
L
Bastet
BioTri
Bastet
7,946
2,177
0
7,406
18,433
7,392
480
4,225
14,128
0
76,131
L
6,373
346
312
3,886
10,480
4,376
265
4,942
4,976
88,783
263
W
Yu Huang
Leoonerd4464
Yu Huang
11,603
850
0
2,217
7,162
3,290
0
0
6,564
82,895
3,210
L
Bellona
LunarisGG
Bellona
3,261
198
0
2,347
14,379
13,048
0
10,111
4,192
0
30,478
L
Jing Wei
Onochan
Jing Wei
4,141
2,094
0
623
11,404
3,110
75
2,559
8,845
0
31,413
W
Janus
Seraphxxi
Janus
8,733
345
0
500
8,175
2,791
292
4,177
3,872
73,908
0
W
6,915
2,953
0
1,981
16,561
8,289
0
1,962
14,387
0
99,681
W
Cthulhu
ashinatorrr
Cthulhu
11,115
635
3,426
5,881
19,078
18,974
0
4,103
14,392
39,448
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
53,258
468
Minions Killed
559
0
Camps Cleared
0
2,052,250
Distance Traveled
2,131,362
0
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,079
385
108
5
0
365,748
0
W
Anhur
11,192
533
171
8
0
398,174
0
L
Bastet
9,582
456
112
5
0
443,285
0
L
Ra
10,673
508
157
7
0
397,624
0
W
Yu Huang
11,257
536
133
6
0
355,382
2
L
Bellona
8,356
398
47
2
0
432,347
0
L
Jing Wei
7,951
379
44
2
0
413,246
0
W
Janus
10,189
485
103
5
0
461,701
11
W
Mercury
9,967
475
122
6
0
463,504
0
W
Cthulhu
10,653
507
30
1
0
452,601
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role