Player Matchup

Ah Puch
Ah Puch
HohenHeim16
Ah Puch
Level 48
God Stats
2W - 1L
1,636 SR
Queue Stats
157W - 151L
1,467 Elo+
Party 2
Sobek
Sobek
SuperFufu
Sobek
Level 106
God Stats
12W - 4L
1,580 SR
Queue Stats
192W - 176L
1,526 Elo+
Solo
Sol
Sol
TheOnlyTekDaMik
Sol
Level 117
God Stats
3W - 1L
1,732 SR
Queue Stats
49W - 42L
1,559 Elo+
Solo
Mulan
Mulan
gerstgameshd
Mulan
Level 84
God Stats
52W - 50L
1,486 SR
Queue Stats
320W - 329L
1,370 Elo+
Party 2
Anubis
Anubis
xDaMichex
Anubis
Level 87
God Stats
5W - 2L
1,257 SR
Queue Stats
318W - 336L
1,347 Elo+
Party 2
Team Averages
Level 88
1,538 SR
1,454 Elo+

VS

Team Averages
Level 127
1,492 SR
1,429 Elo+
Erlang Shen
Erlang Shen
DrHeulLeise
Erlang Shen
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
Herzhammer1
Kuzenbo
Level 306
God Stats
5W - 7L
1,573 SR
Queue Stats
269W - 297L
1,460 Elo+
Party 1
Lancelot
Lancelot
RazyzeRaz
Lancelot
Level 158
God Stats
21W - 27L
1,387 SR
Queue Stats
638W - 648L
1,442 Elo+
Party 1
Anhur
Anhur
ghostzyyyy
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,520 Elo+
Solo
Maman Brigitte
Maman Brigitte
xHarlokex
Maman Brigitte
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 47L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HohenHeim16
Ah Puch
17
6 / 2 / 1
10,091
721
7,398
9,314
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
SuperFufu
Sobek
11
2 / 4 / 1
7,522
537
2,722
12,848
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 3
7,258
518
5,998
6,953
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 1 / 4
8,678
620
6,972
8,893
5,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
xDaMichex
Anubis
16
4 / 1 / 3
8,955
640
4,528
6,434
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrHeulLeise
Erlang Shen
6
1 / 4 / 0
5,368
383
2,772
6,903
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kuzenbo
Herzhammer1
Kuzenbo
12
2 / 2 / 3
7,052
504
3,883
7,214
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
RazyzeRaz
Lancelot
12
0 / 3 / 3
6,864
490
3,073
12,675
6,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
9
3 / 1 / 1
6,031
431
4,293
5,871
1,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
xHarlokex
Maman Brigitte
10
2 / 7 / 0
6,615
473
5,767
13,345
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
8
8
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DrHeulLeise
Erlang Shen
1
4
0
0.25
L
Kuzenbo
Herzhammer1
Kuzenbo
2
2
3
1.75
W
Ah Puch
HohenHeim16
Ah Puch
6
2
1
3.25
L
Lancelot
RazyzeRaz
Lancelot
0
3
3
0.5
W
Sobek
SuperFufu
Sobek
2
4
1
0.63
W
0
0
3
1.5
W
5
1
4
7
L
Anhur
3
1
1
3.5
W
Anubis
xDaMichex
Anubis
4
1
3
5.5
L
Maman Brigitte
xHarlokex
Maman Brigitte
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,618
Damage
19,788
44,442
Taken
46,008
25,184
Mitigated
20,780
17,433
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DrHeulLeise
Erlang Shen
2,772
1,615
0
1,963
6,903
2,369
0
753
6,150
0
17,412
L
Kuzenbo
Herzhammer1
Kuzenbo
3,883
1,837
0
1,229
7,214
5,233
0
3,393
3,814
17,774
3,356
W
Ah Puch
HohenHeim16
Ah Puch
7,398
525
0
2,016
9,314
4,361
844
2,970
6,344
76,840
3,157
L
Lancelot
RazyzeRaz
Lancelot
3,073
302
0
4,301
12,675
6,887
92
4,640
7,980
0
52,420
W
Sobek
SuperFufu
Sobek
2,722
230
0
4,486
12,848
10,026
251
2,683
10,165
16,867
0
W
5,998
2,466
0
4,453
6,953
2,555
3,064
2,817
4,136
45,963
10,216
W
6,972
1,481
0
2,630
8,893
5,139
1,478
430
8,463
0
53,098
L
Anhur
4,293
2,459
0
2,281
5,871
1,955
0
3,817
2,054
0
28,910
W
Anubis
xDaMichex
Anubis
4,528
106
0
3,848
6,434
3,103
1,788
566
5,868
80,035
1,177
L
Maman Brigitte
xHarlokex
Maman Brigitte
5,767
424
0
1,619
13,345
4,336
0
6,700
6,087
32,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
31,930
471
Minions Killed
237
0
Camps Cleared
0
1,401,681
Distance Traveled
1,117,092
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,368
383
22
2
0
125,980
0
L
Kuzenbo
7,052
504
29
2
0
268,530
2
W
Ah Puch
10,091
721
140
10
0
279,827
0
L
Lancelot
6,864
490
86
6
0
270,030
0
W
Sobek
7,522
537
26
2
0
282,224
6
W
Sol
7,258
518
103
7
0
263,962
0
W
Mulan
8,678
620
94
7
0
282,433
1
L
Anhur
6,031
431
51
4
0
201,643
0
W
Anubis
8,955
640
108
8
0
293,235
0
L
Maman Brigitte
6,615
473
49
4
0
250,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role