Player Matchup

Odin
Odin
Darth-Nefarer
Odin
Level 23
God Stats
0W - 1L
1,148 SR
Queue Stats
2W - 22L
1,064 Elo+
Party 2
Surtr
Surtr
J3SUS__cuhh
Surtr
Level 29
God Stats
0W - 7L
1,402 SR
Queue Stats
4W - 29L
1,064 Elo+
Party 2
Charybdis
Charybdis
Redrum_Xpress
Charybdis
Level 68
God Stats
0W - 5L
1,080 SR
Queue Stats
0W - 10L
1,064 Elo+
Party 2
Kukulkan
Kukulkan
Rhydon_Blue
Kukulkan
Level 27
God Stats
0W - 3L
1,302 SR
Queue Stats
0W - 10L
1,064 Elo+
Party 2
Fenrir
Fenrir
Wu-MZA
Fenrir
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 23L
1,064 Elo+
Party 2
Team Averages
Level 35
1,286 SR
1,064 Elo+

VS

Team Averages
Level 41
1,500 SR
1,192 Elo+
Bacchus
Bacchus
AprowelFumaria
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,231 Elo+
Party 3
Raijin
Raijin
DroppingKids
Raijin
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 74L
1,071 Elo+
Party 1
Mercury
Mercury
Gankingnoobzz
Mercury
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,009 Elo+
Party 1
Nut
Nut
PapillonPapi
Nut
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 22L
1,314 Elo+
Party 3
Bellona
Bellona
SigmaticEnigma
Bellona
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 82L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,124
412
2,798
8,421
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 0
5,550
555
3,488
10,267
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Redrum_Xpress
Charybdis
7
0 / 4 / 0
4,219
422
2,784
7,225
2,323
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Rhydon_Blue
Kukulkan
9
1 / 1 / 1
5,468
547
1,688
5,915
2,231
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
Wu-MZA
Fenrir
10
1 / 0 / 1
5,447
545
2,934
5,751
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,095
610
4,043
7,842
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
10
1 / 1 / 0
5,949
595
3,982
4,908
1,636
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
11
1 / 1 / 3
5,800
580
2,070
8,842
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 0 / 3
6,216
622
7,036
5,696
1,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 1 / 1
6,855
686
6,297
11,298
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
0
4
0
0
W
Raijin
1
1
0
1
W
Mercury
1
1
3
2.5
L
1
5
0
0.2
W
5
0
3
6.5
L
Charybdis
Redrum_Xpress
Charybdis
0
4
0
0
L
Kukulkan
Rhydon_Blue
Kukulkan
1
1
1
1.5
W
4
1
1
4.5
L
Fenrir
Wu-MZA
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,692
Damage
23,428
37,579
Taken
38,586
16,028
Mitigated
22,768
5,064
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,043
1,087
0
2,979
7,842
7,161
58
0
7,842
18,481
0
L
2,798
1,246
0
330
8,421
3,261
0
1,634
6,787
0
13,863
W
Raijin
3,982
285
0
500
4,908
1,636
0
1,628
3,280
42,248
1,225
W
Mercury
2,070
1,625
0
1,060
8,842
3,768
0
60
8,782
0
46,056
L
3,488
1,271
0
1,747
10,267
5,656
0
0
10,267
646
27,800
W
7,036
4,827
0
3,319
5,696
1,818
200
0
5,696
0
40,526
L
Charybdis
Redrum_Xpress
Charybdis
2,784
1,743
0
647
7,225
2,323
0
2,049
5,176
0
14,919
L
Kukulkan
Rhydon_Blue
Kukulkan
1,688
272
0
1,525
5,915
2,231
0
3,468
2,447
28,336
0
W
6,297
2,723
0
6,923
11,298
8,385
589
132
10,617
0
46,581
L
Fenrir
Wu-MZA
Fenrir
2,934
656
0
815
5,751
2,557
0
828
4,923
0
35,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,808
Gold Earned
30,915
203
Minions Killed
308
0
Camps Cleared
0
1,009,431
Distance Traveled
994,097
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,095
610
17
2
0
221,997
3
L
Odin
4,124
412
18
2
0
211,859
1
W
Raijin
5,949
595
71
7
0
192,067
6
W
Mercury
5,800
580
79
8
0
229,719
1
L
Surtr
5,550
555
52
5
0
217,717
3
W
Nut
6,216
622
60
6
0
176,502
4
L
Charybdis
4,219
422
14
1
0
193,362
0
L
Kukulkan
5,468
547
53
5
0
158,471
0
W
Bellona
6,855
686
81
8
0
173,812
0
L
Fenrir
5,447
545
66
7
0
228,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role