Player Matchup

Yemoja
Yemoja
Alpha-Xel
Yemoja
Level 126
God Stats
15W - 14L
1,217 SR
Queue Stats
552W - 592L
1,359 Elo+
Solo
Fenrir
Fenrir
KarepkgeKarl
Fenrir
Level 148
God Stats
4W - 10L
1,400 SR
Queue Stats
1,150W - 1,189L
1,517 Elo+
Solo
Hachiman
Hachiman
XanlithSavage
Hachiman
Level 136
God Stats
3W - 1L
1,823 SR
Queue Stats
268W - 261L
1,497 Elo+
Solo
Ymir
Ymir
daryle_stevens
Ymir
Level 141
God Stats
7W - 11L
1,195 SR
Queue Stats
264W - 287L
1,379 Elo+
Solo
Arachne
Arachne
violetaa
Arachne
Level 125
God Stats
6W - 12L
1,417 SR
Queue Stats
668W - 698L
1,426 Elo+
Solo
Team Averages
Level 135
1,410 SR
1,436 Elo+

VS

Team Averages
Level 119
1,512 SR
1,479 Elo+
Nut
Nut
 
Nut
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Fahlia5937
Odin
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Hel
Hel
Mister Miseek
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,439 Elo+
Solo
Athena
Athena
SawdOFFJustice
Athena
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 113L
1,465 Elo+
Solo
Zeus
Zeus
eLGonZaDJ
Zeus
Level 147
God Stats
8W - 5L
1,561 SR
Queue Stats
288W - 291L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alpha-Xel
Yemoja
13
1 / 1 / 3
6,590
1,098
4,603
8,755
6,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
11
1 / 4 / 4
5,725
954
4,069
8,597
8,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
XanlithSavage
Hachiman
13
3 / 2 / 4
6,232
1,039
8,008
7,030
3,754
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 3 / 3
6,280
1,047
2,953
8,881
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
violetaa
Arachne
1
0 / 0 / 0
1,676
279
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
4 / 1 / 6
7,442
1,240
9,848
5,945
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 6
6,397
1,066
2,446
5,118
3,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 7
6,330
1,055
1,663
3,687
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 3 / 3
6,978
1,163
3,673
8,734
9,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
13
2 / 0 / 6
7,074
1,179
10,831
3,633
1,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
8
Kills
10
10
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
1
6
7
L
Yemoja
Alpha-Xel
Yemoja
1
1
3
2.5
W
1
2
6
2
L
Fenrir
1
4
4
0.75
W
1
2
7
2.25
W
2
3
3
1.17
L
Hachiman
XanlithSavage
Hachiman
3
2
4
2.5
L
3
3
3
1.5
W
Zeus
2
0
6
5
L
Arachne
violetaa
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,633
Damage
28,461
33,263
Taken
27,117
27,362
Mitigated
18,782
9,647
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
9,848
6,645
46
1,416
5,945
2,829
414
1,297
4,648
0
18,109
L
Yemoja
Alpha-Xel
Yemoja
4,603
803
2,775
2,949
8,755
6,035
0
5,200
3,555
10,954
0
W
2,446
445
0
230
5,118
3,644
382
2,751
2,367
0
5,156
L
Fenrir
4,069
982
212
1,017
8,597
8,344
0
3,311
5,286
0
6,747
W
1,663
287
2,949
1,093
3,687
1,676
108
771
2,916
6,217
0
W
3,673
447
1,368
1,319
8,734
9,174
0
1,824
6,910
5,943
896
L
Hachiman
XanlithSavage
Hachiman
8,008
3,512
453
1,386
7,030
3,754
0
4,389
2,641
0
17,563
L
2,953
411
187
668
8,881
9,229
0
2,821
6,060
7,366
0
W
Zeus
10,831
450
974
1,570
3,633
1,459
420
913
2,720
21,818
1,053
L
Arachne
violetaa
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
34,221
39
Minions Killed
70
0
Camps Cleared
0
481,367
Distance Traveled
665,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,442
1,240
21
4
0
123,685
0
L
Yemoja
6,590
1,098
7
1
0
117,626
0
W
Odin
6,397
1,066
5
1
0
133,959
0
L
Fenrir
5,725
954
8
1
0
142,507
0
W
Hel
6,330
1,055
8
1
0
135,714
0
W
Athena
6,978
1,163
12
2
0
138,056
0
L
Hachiman
6,232
1,039
19
3
0
111,713
0
L
Ymir
6,280
1,047
5
1
0
109,521
0
W
Zeus
7,074
1,179
24
4
0
134,501
0
L
Arachne
1,676
279
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role