Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlamefulPack7
Janus
Level 129
God Stats
5W - 4L
1,540 SR
Queue Stats
39W - 49L
1,478 Elo+
Party 3
Maui
Maui
Danielsaz
Maui
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 83L
1,441 Elo+
Party 2
Hachiman
Hachiman
Fridgeless
Hachiman
Level 16
God Stats
4W - 4L
1,299 SR
Queue Stats
4W - 7L
1,137 Elo+
Party 2
Bastet
Bastet
Kbearic343
Bastet
Level 158
God Stats
10W - 9L
1,546 SR
Queue Stats
49W - 63L
1,478 Elo+
Party 3
Team Averages
Level 124
1,477 SR
1,407 Elo+

VS

Team Averages
Level 107
1,576 SR
1,367 Elo+
Amaterasu
Amaterasu
Blaidd 052
Amaterasu
Level 114
God Stats
2W - 1L
1,712 SR
Queue Stats
200W - 208L
1,277 Elo+
Party 1
Thanatos
Thanatos
CashdroCashanova
Thanatos
Level 125
God Stats
109W - 95L
1,505 SR
Queue Stats
124W - 120L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
Renegado15
Baron Samedi
Level 146
God Stats
4W - 10L
1,684 SR
Queue Stats
55W - 56L
1,385 Elo+
Party 1
Olorun
Olorun
WOLF_D_SonKai
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,202 Elo+
Party 1
Eset
Eset
crobbkaiser
Eset
Level 146
God Stats
1W - 2L
1,482 SR
Queue Stats
153W - 159L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 0 / 8
7,294
1,216
5,228
5,021
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 0 / 9
7,278
1,213
4,169
2,574
968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
12
3 / 1 / 9
8,155
1,359
4,735
4,851
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Fridgeless
Hachiman
13
4 / 0 / 8
7,277
1,213
7,926
4,758
2,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
Kbearic343
Bastet
12
4 / 1 / 6
7,702
1,284
5,316
3,308
1,297
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

390

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blaidd 052
Amaterasu
11
0 / 0 / 1
6,292
1,049
1,860
8,032
7,382
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 4 / 1
6,582
1,097
4,109
6,103
2,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Renegado15
Baron Samedi
11
0 / 1 / 1
6,040
1,007
2,755
2,891
1,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 0
6,318
1,053
2,737
10,464
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 1
6,597
1,100
4,258
4,079
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
14
Kills
2
2
Deaths
14
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
8
6
L
Amaterasu
Blaidd 052
Amaterasu
0
0
1
0.5
W
1
0
9
5.5
L
1
4
1
0.38
W
Maui
3
1
9
7.5
W
Hachiman
Fridgeless
Hachiman
4
0
8
8
W
Bastet
Kbearic343
Bastet
4
1
6
7
L
Baron Samedi
Renegado15
Baron Samedi
0
1
1
0.5
L
0
7
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
15,719
20,512
Taken
31,569
11,629
Mitigated
17,109
3,197
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,228
1,059
0
981
5,021
3,015
0
2,134
2,887
0
11,047
L
Amaterasu
Blaidd 052
Amaterasu
1,860
518
0
205
8,032
7,382
0
1,688
6,344
0
10,107
W
4,169
644
0
0
2,574
968
0
1,115
1,459
21,068
501
L
4,109
491
0
1,683
6,103
2,592
0
1,912
4,191
0
11,460
W
Maui
4,735
1,283
0
710
4,851
4,261
0
2,822
2,029
10,213
0
W
Hachiman
Fridgeless
Hachiman
7,926
5,731
0
1,086
4,758
2,088
0
2,162
2,596
0
19,550
W
Bastet
Kbearic343
Bastet
5,316
1,274
0
420
3,308
1,297
0
1,517
1,791
0
14,874
L
Baron Samedi
Renegado15
Baron Samedi
2,755
297
701
431
2,891
1,100
0
978
1,913
5,623
0
L
2,737
1,632
120
361
10,464
4,704
0
3,500
6,964
17,508
0
L
4,258
322
205
0
4,079
1,331
0
809
3,270
13,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
31,829
119
Minions Killed
83
8
Camps Cleared
3
618,057
Distance Traveled
482,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,294
1,216
12
2
0
111,288
0
L
Amaterasu
6,292
1,049
14
2
1
118,671
0
W
Janus
7,278
1,213
42
7
4
118,223
0
L
Thanatos
6,582
1,097
16
3
0
92,561
0
W
Maui
8,155
1,359
13
2
0
125,187
0
W
Hachiman
7,277
1,213
31
5
1
122,513
0
W
Bastet
7,702
1,284
21
4
3
140,846
0
L
Baron Samedi
6,040
1,007
2
0
0
60,788
0
L
Olorun
6,318
1,053
30
5
1
87,310
0
L
Eset
6,597
1,100
21
4
1
123,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role