Player Matchup

Heimdallr
Heimdallr
NOT A SMURFF648
Heimdallr
Level 104
God Stats
9W - 4L
1,693 SR
Queue Stats
198W - 187L
1,487 Elo+
Solo
Janus
Janus
SvG_vicsiov
Janus
Level 118
God Stats
3W - 4L
1,439 SR
Queue Stats
41W - 49L
1,492 Elo+
Solo
Bake Kujira
Bake Kujira
TheMARTINIKID
Bake Kujira
Level 194
God Stats
19W - 19L
1,285 SR
Queue Stats
246W - 243L
1,460 Elo+
Solo
Bastet
Bastet
kennbrenn
Bastet
Level 88
God Stats
24W - 28L
1,566 SR
Queue Stats
163W - 168L
1,524 Elo+
Party 1
Achilles
Achilles
shawnou
Achilles
Level 154
God Stats
2W - 2L
1,517 SR
Queue Stats
303W - 292L
1,497 Elo+
Party 1
Team Averages
Level 132
1,500 SR
1,492 Elo+

VS

Team Averages
Level 102
1,637 SR
1,440 Elo+
Medusa
Medusa
Hexworth
Medusa
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
78W - 75L
1,362 Elo+
Party 2
Zeus
Zeus
MopStick15
Zeus
Level 157
God Stats
15W - 3L
1,943 SR
Queue Stats
370W - 375L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
RadPanda402
Zhong Kui
Level 129
God Stats
19W - 10L
1,682 SR
Queue Stats
178W - 164L
1,491 Elo+
Solo
Chaac
Chaac
WilliePhantomDC8
Chaac
Level 128
God Stats
3W - 3L
1,560 SR
Queue Stats
49W - 56L
1,433 Elo+
Solo
Jing Wei
Jing Wei
isuburneasy
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NOT A SMURFF648
Heimdallr
14
10 / 4 / 4
9,396
626
13,616
15,236
6,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 1
8,669
578
7,960
7,833
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
TheMARTINIKID
Bake Kujira
13
4 / 7 / 5
8,240
549
7,810
15,775
16,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bastet
kennbrenn
Bastet
12
0 / 0 / 0
6,789
453
2,288
11,198
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
shawnou
Achilles
15
3 / 0 / 3
9,069
605
10,250
13,946
16,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hexworth
Medusa
10
4 / 7 / 4
7,209
481
11,824
12,863
4,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 3 / 3
9,139
609
12,687
12,555
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
RadPanda402
Zhong Kui
14
0 / 2 / 1
8,212
547
5,399
10,513
6,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
0 / 3 / 0
7,196
480
7,929
13,984
8,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
isuburneasy
Jing Wei
10
0 / 4 / 6
6,499
433
2,992
7,977
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
19
Kills
12
12
Deaths
19
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Hexworth
Medusa
4
7
4
0.86
L
8
3
3
3.17
W
Heimdallr
NOT A SMURFF648
Heimdallr
10
4
4
3
L
Zhong Kui
RadPanda402
Zhong Kui
0
2
1
0.25
W
2
1
1
2.5
W
Bake Kujira
TheMARTINIKID
Bake Kujira
4
7
5
0.93
L
0
3
0
0
L
Jing Wei
isuburneasy
Jing Wei
0
4
6
0.75
W
Bastet
kennbrenn
Bastet
0
0
0
0
W
Achilles
shawnou
Achilles
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,924
Damage
40,831
63,988
Taken
57,892
47,753
Mitigated
27,769
14,280
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Hexworth
Medusa
11,824
5,625
315
1,978
12,863
4,558
0
3,059
9,654
0
34,925
L
12,687
3,096
0
4,886
12,555
4,771
816
2,342
10,124
77,729
1,547
W
Heimdallr
NOT A SMURFF648
Heimdallr
13,616
6,645
0
4,989
15,236
6,983
655
3,606
11,630
0
63,314
L
Zhong Kui
RadPanda402
Zhong Kui
5,399
353
0
4,561
10,513
6,955
546
6,055
3,884
62,040
1,893
W
7,960
586
0
648
7,833
3,288
0
5,380
2,453
73,912
542
W
Bake Kujira
TheMARTINIKID
Bake Kujira
7,810
4,660
242
1,651
15,775
16,305
35
4,240
11,535
38,703
177
L
7,929
762
0
4,395
13,984
8,891
0
386
12,602
0
50,996
L
Jing Wei
isuburneasy
Jing Wei
2,992
2,352
0
1,070
7,977
2,594
0
3,121
4,748
0
21,628
W
Bastet
kennbrenn
Bastet
2,288
754
0
2,183
11,198
4,759
0
3,039
8,159
0
54,202
W
Achilles
shawnou
Achilles
10,250
2,965
0
4,567
13,946
16,418
0
1,263
12,683
0
66,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,163
Gold Earned
38,255
459
Minions Killed
395
0
Camps Cleared
0
1,493,462
Distance Traveled
1,475,309
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,209
481
36
2
0
294,878
0
L
Zeus
9,139
609
120
8
0
304,031
0
W
Heimdallr
9,396
626
99
7
0
286,607
0
L
Zhong Kui
8,212
547
123
8
0
278,526
0
W
Janus
8,669
578
141
9
0
322,041
4
W
Bake Kujira
8,240
549
37
2
0
293,853
0
L
Chaac
7,196
480
83
6
0
290,505
0
L
Jing Wei
6,499
433
33
2
0
307,369
0
W
Bastet
6,789
453
75
5
0
310,522
3
W
Achilles
9,069
605
107
7
0
280,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role