Player Matchup

Yemoja
Yemoja
Galoumba
Yemoja
Level 157
God Stats
10W - 4L
1,982 SR
Queue Stats
97W - 126L
1,488 Elo+
Party 3
Bellona
Bellona
Leemon_Drop
Bellona
Level 129
God Stats
2W - 0L
1,712 SR
Queue Stats
66W - 46L
1,619 Elo+
Party 2
Eset
Eset
Porpsicle
Eset
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 147L
1,525 Elo+
Party 3
Charybdis
Charybdis
SoDaP0Ps
Charybdis
Level 153
God Stats
1W - 0L
1,313 SR
Queue Stats
70W - 73L
1,514 Elo+
Party 3
Arachne
Arachne
WonkiestSlayer
Arachne
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 86L
1,574 Elo+
Party 2
Team Averages
Level 127
1,601 SR
1,544 Elo+

VS

Team Averages
Level 95
1,609 SR
1,636 Elo+
Horus
Horus
 
Horus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HarrietTubzyn
Hachiman
Level 103
God Stats
2W - 3L
1,726 SR
Queue Stats
67W - 36L
1,669 Elo+
Party 1
Aphrodite
Aphrodite
UpperDecky
Aphrodite
Level 140
God Stats
2W - 1L
1,815 SR
Queue Stats
153W - 118L
1,664 Elo+
Party 1
Thanatos
Thanatos
YeSuisNoir
Thanatos
Level 41
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 1L
1,729 Elo+
Solo
He Bo
He Bo
dubblub
He Bo
Level 145
God Stats
2W - 2L
1,673 SR
Queue Stats
103W - 76L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Galoumba
Yemoja
12
3 / 0 / 3
7,212
601
2,785
9,822
6,901
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Leemon_Drop
Bellona
12
0 / 0 / 2
7,150
596
5,847
12,764
8,869
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
15
4 / 0 / 2
9,000
750
6,127
4,451
1,717
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
SoDaP0Ps
Charybdis
12
0 / 3 / 2
6,751
563
6,789
10,241
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 0 / 6
7,545
629
6,204
9,586
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 2 / 0
7,049
587
7,692
12,146
9,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hachiman
HarrietTubzyn
Hachiman
12
2 / 1 / 1
6,767
564
8,123
7,182
2,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Aphrodite
UpperDecky
Aphrodite
9
0 / 2 / 1
6,066
506
3,712
9,736
6,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
YeSuisNoir
Thanatos
9
1 / 4 / 0
5,420
452
2,487
9,330
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
dubblub
He Bo
11
0 / 2 / 0
6,223
519
3,255
6,188
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
3
3
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
W
Yemoja
Galoumba
Yemoja
3
0
3
4.5
L
Hachiman
HarrietTubzyn
Hachiman
2
1
1
2.5
W
Bellona
Leemon_Drop
Bellona
0
0
2
1
W
Eset
4
0
2
5
W
Charybdis
SoDaP0Ps
Charybdis
0
3
2
0.33
L
Aphrodite
UpperDecky
Aphrodite
0
2
1
0.25
W
4
0
6
7
L
Thanatos
YeSuisNoir
Thanatos
1
4
0
0.25
L
He Bo
dubblub
He Bo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,752
Damage
25,269
46,864
Taken
44,582
25,326
Mitigated
24,013
27,088
Healing
20,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,692
3,286
0
6,105
12,146
9,625
0
511
11,635
0
62,737
W
Yemoja
Galoumba
Yemoja
2,785
1,041
2,352
3,689
9,822
6,901
147
1,749
7,984
14,301
1,780
L
Hachiman
HarrietTubzyn
Hachiman
8,123
4,317
0
2,173
7,182
2,665
0
690
6,492
0
53,527
W
Bellona
Leemon_Drop
Bellona
5,847
3,201
0
8,330
12,764
8,869
458
492
11,339
0
51,989
W
Eset
6,127
454
772
1,659
4,451
1,717
569
1,259
2,994
81,713
1,697
W
Charybdis
SoDaP0Ps
Charybdis
6,789
3,748
0
3,453
10,241
3,892
776
1,077
9,164
0
66,133
L
Aphrodite
UpperDecky
Aphrodite
3,712
338
1,443
5,275
9,736
6,123
0
2,910
6,826
19,074
2,413
W
6,204
3,671
0
6,833
9,586
3,947
0
1,408
7,967
0
62,181
L
Thanatos
YeSuisNoir
Thanatos
2,487
546
0
4,318
9,330
3,741
0
1,866
7,464
0
33,287
L
He Bo
dubblub
He Bo
3,255
215
0
808
6,188
1,859
0
2,690
3,498
41,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,658
Gold Earned
31,525
463
Minions Killed
399
0
Camps Cleared
0
1,263,533
Distance Traveled
1,218,881
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,049
587
102
9
0
228,381
0
W
Yemoja
7,212
601
23
2
0
246,373
4
L
Hachiman
6,767
564
101
8
0
235,607
0
W
Bellona
7,150
596
85
7
0
240,630
0
W
Eset
9,000
750
142
12
0
263,224
0
W
Charybdis
6,751
563
117
10
0
225,451
0
L
Aphrodite
6,066
506
34
3
0
251,725
3
W
Arachne
7,545
629
96
8
0
287,855
2
L
Thanatos
5,420
452
57
5
0
253,982
0
L
He Bo
6,223
519
105
9
0
249,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role