Player Matchup

Scylla
Scylla
Dan Hungg
Scylla
Level 109
God Stats
2W - 6L
1,343 SR
Queue Stats
10W - 9L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
THATS TOP G
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,454 Elo+
Party 1
King Arthur
King Arthur
Tvåkroner
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,604 Elo+
Party 1
Team Averages
Level 71
1,448 SR
1,504 Elo+

VS

Team Averages
Level 37
1,491 SR
1,311 Elo+
Ao Kuang
Ao Kuang
Doovin--
Ao Kuang
Level 34
God Stats
2W - 4L
1,472 SR
Queue Stats
6W - 10L
1,358 Elo+
Party 2
Neith
Neith
Kreempielgnd
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 256L
1,244 Elo+
Solo
Shiva
Shiva
fatmeatt
Shiva
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dan Hungg
Scylla
16
4 / 2 / 3
10,464
747
12,751
8,146
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
THATS TOP G
Xing Tian
15
2 / 3 / 5
9,445
675
7,978
16,864
17,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Tvåkroner
King Arthur
13
2 / 9 / 6
9,337
667
11,198
18,571
13,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Doovin--
Ao Kuang
17
12 / 1 / 2
12,425
888
14,030
19,524
16,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 10
9,863
705
10,398
11,543
4,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
fatmeatt
Shiva
16
1 / 3 / 10
10,289
735
9,260
16,887
16,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
14
14
Deaths
8
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dan Hungg
Scylla
4
2
3
2.75
W
Ao Kuang
Doovin--
Ao Kuang
12
1
2
13
W
1
4
10
1.5
L
Xing Tian
THATS TOP G
Xing Tian
2
3
5
1.5
L
King Arthur
Tvåkroner
King Arthur
2
9
6
0.56
W
Shiva
fatmeatt
Shiva
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
33,688
43,581
Taken
47,954
34,769
Mitigated
38,458
564
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dan Hungg
Scylla
12,751
692
0
0
8,146
3,220
823
1,851
6,289
54,209
0
W
Ao Kuang
Doovin--
Ao Kuang
14,030
5,083
0
7,122
19,524
16,951
747
7,231
12,194
50,810
7,834
W
10,398
5,983
482
2,922
11,543
4,998
2,064
6,128
5,395
0
36,692
L
Xing Tian
THATS TOP G
Xing Tian
7,978
789
0
330
16,864
17,959
208
5,120
11,732
18,512
827
L
King Arthur
Tvåkroner
King Arthur
11,198
2,796
0
234
18,571
13,590
276
5,519
13,018
0
22,352
W
Shiva
fatmeatt
Shiva
9,260
1,904
589
2,065
16,887
16,509
0
6,702
10,111
0
35,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,246
Gold Earned
32,577
139
Minions Killed
159
0
Camps Cleared
0
714,835
Distance Traveled
688,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,464
747
89
6
0
222,946
0
W
Ao Kuang
12,425
888
61
4
0
262,745
0
W
Neith
9,863
705
47
3
0
182,831
0
L
Xing Tian
9,445
675
28
2
0
243,947
0
L
King Arthur
9,337
667
22
2
0
247,942
0
W
Shiva
10,289
735
51
4
0
243,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role