Player Matchup

Ganesha
Ganesha
BinxBlinx
Ganesha
Level 192
God Stats
4W - 12L
1,456 SR
Queue Stats
210W - 288L
1,423 Elo+
Party 1
Ishtar
Ishtar
CaIamityBankai
Ishtar
Level 166
God Stats
8W - 10L
1,509 SR
Queue Stats
309W - 288L
1,517 Elo+
Party 3
Loki
Loki
LoneWolfKing078
Loki
Level 280
God Stats
39W - 28L
1,644 SR
Queue Stats
114W - 118L
1,572 Elo+
Party 3
Yu Huang
Yu Huang
ThineEmperor
Yu Huang
Level 80
God Stats
1W - 3L
1,362 SR
Queue Stats
75W - 118L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
Yohante_Tuki
Gilgamesh
Level 158
God Stats
9W - 6L
1,760 SR
Queue Stats
45W - 53L
1,548 Elo+
Party 3
Team Averages
Level 175
1,546 SR
1,490 Elo+

VS

Team Averages
Level 129
1,680 SR
1,559 Elo+
Charybdis
Charybdis
DaddyDarkAura
Charybdis
Level 182
God Stats
4W - 0L
1,846 SR
Queue Stats
39W - 33L
1,534 Elo+
Party 2
Merlin
Merlin
MrYavis
Merlin
Level 144
God Stats
1W - 0L
1,746 SR
Queue Stats
118W - 114L
1,460 Elo+
Solo
Anubis
Anubis
SenorCarne
Anubis
Level 127
God Stats
5W - 1L
1,497 SR
Queue Stats
71W - 50L
1,577 Elo+
Party 2
Ravana
Ravana
TweeElephant
Ravana
Level 123
God Stats
6W - 2L
1,722 SR
Queue Stats
56W - 37L
1,561 Elo+
Party 2
Charon
Charon
Zarkunin
Charon
Level 69
God Stats
7W - 6L
1,591 SR
Queue Stats
45W - 54L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BinxBlinx
Ganesha
11
0 / 2 / 0
6,389
456
2,842
13,579
8,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 1
7,140
510
4,808
11,867
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 1
7,282
520
5,328
10,871
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
ThineEmperor
Yu Huang
14
1 / 1 / 0
7,940
567
5,158
6,074
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Yohante_Tuki
Gilgamesh
12
0 / 3 / 2
7,009
501
4,370
13,642
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaddyDarkAura
Charybdis
16
3 / 1 / 1
9,218
658
9,814
9,545
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MrYavis
Merlin
14
1 / 0 / 1
7,885
563
4,194
5,137
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
SenorCarne
Anubis
16
4 / 2 / 2
9,831
702
9,504
9,945
5,182
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
14
3 / 1 / 7
8,075
577
6,774
9,230
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
Zarkunin
Charon
11
0 / 0 / 5
7,240
517
4,779
8,659
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
11
11
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BinxBlinx
Ganesha
0
2
0
0
L
0
2
1
0.25
W
Charybdis
DaddyDarkAura
Charybdis
3
1
1
3.5
L
3
3
1
1.17
W
Merlin
MrYavis
Merlin
1
0
1
1.5
W
Anubis
SenorCarne
Anubis
4
2
2
2.5
L
Yu Huang
ThineEmperor
Yu Huang
1
1
0
1
W
Ravana
3
1
7
6.5
L
Gilgamesh
Yohante_Tuki
Gilgamesh
0
3
2
0.33
W
Charon
Zarkunin
Charon
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,506
Damage
35,065
56,033
Taken
42,516
26,361
Mitigated
20,409
17,815
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BinxBlinx
Ganesha
2,842
625
1,704
4,467
13,579
8,762
0
5,010
8,569
25,756
0
L
4,808
1,953
0
4,310
11,867
4,798
0
629
11,238
0
60,349
W
Charybdis
DaddyDarkAura
Charybdis
9,814
5,814
0
3,163
9,545
3,883
0
431
9,114
0
88,707
L
5,328
1,529
0
3,901
10,871
3,841
34
2,640
8,231
0
49,623
W
Merlin
MrYavis
Merlin
4,194
31
0
677
5,137
1,722
0
2,413
2,724
64,930
1,107
W
Anubis
SenorCarne
Anubis
9,504
555
0
6,002
9,945
5,182
141
0
9,945
77,363
1,842
L
Yu Huang
ThineEmperor
Yu Huang
5,158
671
0
469
6,074
2,313
0
2,728
3,346
76,696
0
W
Ravana
6,774
2,111
0
4,905
9,230
3,663
0
1,358
7,872
0
57,370
L
Gilgamesh
Yohante_Tuki
Gilgamesh
4,370
1,114
0
2,964
13,642
6,647
0
7,189
6,453
0
49,243
W
Charon
Zarkunin
Charon
4,779
1,604
0
2,488
8,659
5,959
42
3,798
4,861
15,560
2,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,760
Gold Earned
42,249
465
Minions Killed
533
0
Camps Cleared
0
1,393,377
Distance Traveled
1,430,184
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,389
456
7
1
0
273,830
5
L
Ishtar
7,140
510
123
9
0
249,382
1
W
Charybdis
9,218
658
153
11
0
264,574
3
L
Loki
7,282
520
75
5
0
306,138
1
W
Merlin
7,885
563
124
9
0
291,404
6
W
Anubis
9,831
702
143
10
0
249,727
2
L
Yu Huang
7,940
567
177
13
0
292,270
0
W
Ravana
8,075
577
90
6
0
336,629
0
L
Gilgamesh
7,009
501
83
6
0
271,757
5
W
Charon
7,240
517
23
2
0
287,850
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role