Player Matchup

Sun Wukong
Sun Wukong
CallMeWubz
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
419W - 469L
1,372 Elo+
Party 2
Awilix
Awilix
Mwsasquach
Awilix
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
woah_dragon
Ix Chel
Level 128
God Stats
2W - 3L
1,808 SR
Queue Stats
113W - 143L
1,324 Elo+
Party 2
Team Averages
Level 123
1,603 SR
1,398 Elo+

VS

Team Averages
Level 95
1,512 SR
1,419 Elo+
Ares
Ares
LoBatteri
Ares
Level 116
God Stats
15W - 8L
1,382 SR
Queue Stats
573W - 592L
1,383 Elo+
Party 1
Surtr
Surtr
LoyalWolf_
Surtr
Level 95
God Stats
19W - 14L
1,655 SR
Queue Stats
275W - 278L
1,456 Elo+
Party 1
Nut
Nut
Otf_Jumpman23_
Nut
Level 75
God Stats
5W - 4L
1,500 SR
Queue Stats
198W - 206L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CallMeWubz
Sun Wukong
11
1 / 2 / 3
7,271
661
5,434
15,712
19,251
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Mwsasquach
Awilix
12
2 / 3 / 2
7,527
684
10,047
13,121
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
woah_dragon
Ix Chel
12
1 / 4 / 3
7,493
681
5,693
8,131
3,736
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 2 / 8
7,705
700
9,040
11,249
9,629
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
14
6 / 1 / 2
8,860
805
11,358
14,863
10,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 5
8,353
759
10,201
6,441
2,369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
9
9
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CallMeWubz
Sun Wukong
1
2
3
1.25
W
Ares
0
2
8
2
W
Surtr
6
1
2
7
L
Awilix
Mwsasquach
Awilix
2
3
2
1
W
3
1
5
5.5
L
Ix Chel
woah_dragon
Ix Chel
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,174
Damage
30,599
36,964
Taken
32,553
29,572
Mitigated
22,838
3,318
Healing
3,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CallMeWubz
Sun Wukong
5,434
907
0
553
15,712
19,251
189
4,159
11,553
0
17,994
W
Ares
9,040
517
325
1,420
11,249
9,629
390
1,758
9,491
16,725
3,539
W
Surtr
11,358
4,116
0
2,024
14,863
10,840
51
3,367
11,496
709
28,078
L
Awilix
Mwsasquach
Awilix
10,047
4,517
79
493
13,121
6,585
0
3,072
10,049
0
33,896
W
10,201
4,506
0
0
6,441
2,369
676
440
6,001
0
24,045
L
Ix Chel
woah_dragon
Ix Chel
5,693
1,482
1,266
927
8,131
3,736
273
888
7,243
20,242
714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,291
Gold Earned
24,918
114
Minions Killed
90
0
Camps Cleared
0
609,508
Distance Traveled
638,538
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,271
661
24
2
0
217,289
0
W
Ares
7,705
700
21
2
0
211,281
4
W
Surtr
8,860
805
38
3
0
232,267
2
L
Awilix
7,527
684
44
4
0
205,031
0
W
Nut
8,353
759
31
3
0
194,990
3
L
Ix Chel
7,493
681
46
4
0
187,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role