Player Matchup

Hera
Hera
Gaiju
Hera
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 69L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
InstalockChaac
Ne Zha
Level 103
God Stats
27W - 25L
1,568 SR
Queue Stats
168W - 194L
1,511 Elo+
Party 2
Chiron
Chiron
Kaos969
Chiron
Level 104
God Stats
5W - 1L
1,460 SR
Queue Stats
155W - 157L
1,520 Elo+
Party 1
Geb
Geb
unknownjuan
Geb
Level 126
God Stats
1W - 1L
1,249 SR
Queue Stats
219W - 201L
1,550 Elo+
Party 1
Erlang Shen
Erlang Shen
y05202013
Erlang Shen
Level 156
God Stats
4W - 1L
1,604 SR
Queue Stats
167W - 164L
1,524 Elo+
Solo
Team Averages
Level 123
1,476 SR
1,523 Elo+

VS

Team Averages
Level 116
1,447 SR
1,445 Elo+
Da Ji
Da Ji
FURSHY
Da Ji
Level 156
God Stats
30W - 23L
1,625 SR
Queue Stats
151W - 163L
1,470 Elo+
Party 3
King Arthur
King Arthur
LO5T Hunter
King Arthur
Level 147
God Stats
0W - 3L
1,323 SR
Queue Stats
6W - 15L
1,374 Elo+
Party 3
Jormungandr
Jormungandr
OneSoul20
Jormungandr
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
437W - 405L
1,514 Elo+
Solo
Anhur
Anhur
Suspi1225
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 3
Tiamat
Tiamat
XkBrIaN1930
Tiamat
Level 94
God Stats
8W - 8L
1,287 SR
Queue Stats
148W - 174L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Gaiju
Hera
15
1 / 4 / 7
9,011
501
10,588
12,019
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 4
9,580
532
7,836
14,890
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chiron
Kaos969
Chiron
17
1 / 0 / 1
9,659
537
3,772
8,858
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
2 / 0 / 5
9,505
528
8,277
12,424
11,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
y05202013
Erlang Shen
16
3 / 2 / 4
9,852
547
11,935
22,666
18,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FURSHY
Da Ji
17
5 / 2 / 4
8,985
499
8,812
16,235
8,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
LO5T Hunter
King Arthur
14
2 / 3 / 1
8,547
475
11,527
18,439
18,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
OneSoul20
Jormungandr
15
0 / 3 / 0
8,634
480
9,912
15,474
11,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Suspi1225
Anhur
1
0 / 0 / 0
3,496
194
0
0
0
Tiamat
15
2 / 3 / 3
8,816
490
9,068
10,569
7,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
11
Kills
9
10
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
FURSHY
Da Ji
5
2
4
3.5
W
Hera
Gaiju
Hera
1
4
7
1.13
W
4
4
4
1.5
W
Chiron
Kaos969
Chiron
1
0
1
1.5
L
King Arthur
LO5T Hunter
King Arthur
2
3
1
0.83
L
Jormungandr
OneSoul20
Jormungandr
0
3
0
0
L
Anhur
Suspi1225
Anhur
0
0
0
0
L
Tiamat
2
3
3
1.17
W
2
0
5
4.5
W
Erlang Shen
y05202013
Erlang Shen
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,408
Damage
39,319
70,857
Taken
60,717
44,449
Mitigated
46,615
26,695
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
FURSHY
Da Ji
8,812
2,113
0
6,869
16,235
8,160
0
3,488
12,747
0
83,742
W
Hera
Gaiju
Hera
10,588
3,561
357
1,241
12,019
4,271
984
4,812
7,163
67,996
1,619
W
7,836
2,264
0
5,449
14,890
6,219
0
2,559
12,279
0
57,365
W
Chiron
Kaos969
Chiron
3,772
1,932
585
3,306
8,858
3,795
756
3,213
5,103
0
84,557
L
King Arthur
LO5T Hunter
King Arthur
11,527
1,457
0
1,736
18,439
18,895
26
2,785
15,654
0
67,167
L
Jormungandr
OneSoul20
Jormungandr
9,912
1,814
0
3,100
15,474
11,982
462
6,363
9,111
65,411
1,650
L
Anhur
Suspi1225
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
9,068
460
0
1,664
10,569
7,578
0
6,027
4,542
63,567
0
W
8,277
1,413
0
3,018
12,424
11,624
0
5,135
6,597
41,378
0
W
Erlang Shen
y05202013
Erlang Shen
11,935
6,908
0
12,739
22,666
18,540
198
1,926
20,692
0
75,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,607
Gold Earned
38,478
475
Minions Killed
421
0
Camps Cleared
0
1,728,702
Distance Traveled
1,473,841
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,985
499
118
7
0
429,459
0
W
Hera
9,011
501
120
7
0
311,394
2
W
Ne Zha
9,580
532
69
4
0
379,642
0
W
Chiron
9,659
537
164
9
0
327,352
1
L
King Arthur
8,547
475
87
5
0
328,352
4
L
Jormungandr
8,634
480
112
6
0
339,499
2
L
Anhur
3,496
194
0
0
0
0
0
L
Tiamat
8,816
490
104
6
0
376,531
0
W
Geb
9,505
528
29
2
0
386,934
6
W
Erlang Shen
9,852
547
93
5
0
323,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role