Player Matchup

Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Omni Scat
Bacchus
Level 102
God Stats
2W - 3L
1,850 SR
Queue Stats
11W - 20L
1,433 Elo+
Party 1
Bellona
Bellona
StraightMitts
Bellona
Level 21
God Stats
6W - 6L
1,709 SR
Queue Stats
6W - 9L
1,433 Elo+
Party 1
Anubis
Anubis
YaHerdMe
Anubis
Level 122
God Stats
3W - 0L
1,686 SR
Queue Stats
11W - 20L
1,433 Elo+
Party 1
Arachne
Arachne
xToxicityx
Arachne
Level 134
God Stats
1W - 2L
1,629 SR
Queue Stats
11W - 19L
1,454 Elo+
Party 1
Team Averages
Level 101
1,675 SR
1,451 Elo+

VS

Team Averages
Level 113
1,519 SR
1,426 Elo+
Heimdallr
Heimdallr
Evurest
Heimdallr
Level 89
God Stats
13W - 11L
1,533 SR
Queue Stats
127W - 106L
1,493 Elo+
Solo
Ra
Ra
Inmutep
Ra
Level 154
God Stats
0W - 2L
1,295 SR
Queue Stats
2W - 8L
1,324 Elo+
Party 2
Cerberus
Cerberus
Rapur
Cerberus
Level 159
God Stats
3W - 1L
1,715 SR
Queue Stats
10W - 15L
1,442 Elo+
Party 2
Mulan
Mulan
akumasdark
Mulan
Level 117
God Stats
12W - 7L
1,665 SR
Queue Stats
15W - 13L
1,418 Elo+
Party 2
Loki
Loki
nintendo46
Loki
Level 47
God Stats
5W - 12L
1,389 SR
Queue Stats
34W - 41L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
2 / 1 / 1
5,184
471
4,182
6,462
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Omni Scat
Bacchus
9
0 / 0 / 3
5,556
505
3,916
8,225
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
11
1 / 2 / 0
6,666
606
3,959
7,122
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anubis
YaHerdMe
Anubis
11
3 / 2 / 5
6,928
630
5,941
5,836
3,103
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
xToxicityx
Arachne
12
4 / 0 / 0
6,235
567
4,398
10,370
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Evurest
Heimdallr
10
0 / 2 / 1
5,272
479
4,485
5,861
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 1
5,757
523
3,853
6,072
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
Rapur
Cerberus
9
1 / 1 / 0
5,045
459
4,476
8,973
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
8
1 / 1 / 1
5,048
459
1,811
5,695
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 2 / 1
6,130
557
3,065
9,694
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
5
5
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
1
2.5
L
Heimdallr
Evurest
Heimdallr
0
2
1
0.25
L
1
4
1
0.38
W
Bacchus
Omni Scat
Bacchus
0
0
3
1.5
L
Cerberus
Rapur
Cerberus
1
1
0
1
W
Bellona
1
2
0
0.5
W
Anubis
YaHerdMe
Anubis
3
2
5
2.75
L
Mulan
1
1
1
1.5
L
2
2
1
1.25
W
Arachne
xToxicityx
Arachne
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,396
Damage
17,690
38,015
Taken
36,295
20,964
Mitigated
16,343
13,765
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,182
1,878
0
1,322
6,462
2,168
46
1,460
4,819
0
38,850
L
Heimdallr
Evurest
Heimdallr
4,485
1,567
0
1,125
5,861
2,317
0
2,646
3,215
0
38,630
L
3,853
567
103
962
6,072
1,740
0
3,675
2,397
33,488
1,012
W
Bacchus
Omni Scat
Bacchus
3,916
301
239
2,635
8,225
5,760
29
1,757
6,192
13,605
0
L
Cerberus
Rapur
Cerberus
4,476
499
0
2,636
8,973
5,834
0
2,058
6,915
26,946
1,841
W
Bellona
3,959
1,093
0
3,008
7,122
5,481
149
0
7,122
0
44,369
W
Anubis
YaHerdMe
Anubis
5,941
239
0
2,633
5,836
3,103
0
2,809
2,985
53,324
1,265
L
Mulan
1,811
336
0
1,253
5,695
3,314
0
0
5,309
0
20,541
L
3,065
714
0
4,152
9,694
3,138
0
1,410
8,201
0
46,048
W
Arachne
xToxicityx
Arachne
4,398
3,318
0
3,928
10,370
4,452
0
1,259
9,070
0
46,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
27,252
310
Minions Killed
308
0
Camps Cleared
0
1,176,613
Distance Traveled
963,153
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,184
471
55
5
0
251,099
1
L
Heimdallr
5,272
479
74
7
0
191,423
0
L
Ra
5,757
523
64
6
0
194,843
3
W
Bacchus
5,556
505
14
1
0
225,109
5
L
Cerberus
5,045
459
52
5
0
222,544
4
W
Bellona
6,666
606
85
8
0
220,606
1
W
Anubis
6,928
630
82
7
0
193,249
0
L
Mulan
5,048
459
40
4
0
125,485
0
L
Loki
6,130
557
78
7
0
228,858
0
W
Arachne
6,235
567
74
7
0
286,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role