Player Matchup

Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Peppydomthebomb
Sobek
Level 124
God Stats
7W - 3L
1,629 SR
Queue Stats
80W - 55L
1,647 Elo+
Party 2
Ah Puch
Ah Puch
SirFizzop
Ah Puch
Level 126
God Stats
4W - 2L
1,429 SR
Queue Stats
49W - 37L
1,633 Elo+
Party 2
Apollo
Apollo
Xile21
Apollo
Level 159
God Stats
11W - 8L
1,449 SR
Queue Stats
96W - 96L
1,575 Elo+
Solo
Kali
Kali
jajaGUNZ
Kali
Level 155
God Stats
2W - 2L
1,740 SR
Queue Stats
100W - 92L
1,562 Elo+
Solo
Team Averages
Level 144
1,549 SR
1,583 Elo+

VS

Team Averages
Level 131
1,489 SR
1,516 Elo+
Ra
Ra
CapriSunWarrior_
Ra
Level 142
God Stats
38W - 36L
1,706 SR
Queue Stats
431W - 483L
1,515 Elo+
Solo
Ne Zha
Ne Zha
DesertOctopus
Ne Zha
Level 159
God Stats
0W - 2L
1,580 SR
Queue Stats
114W - 109L
1,616 Elo+
Solo
Khepri
Khepri
Elijahpol13
Khepri
Level 86
God Stats
15W - 15L
1,438 SR
Queue Stats
186W - 216L
1,447 Elo+
Party 1
King Arthur
King Arthur
PopcornFairy
King Arthur
Level 149
God Stats
17W - 18L
1,585 SR
Queue Stats
220W - 223L
1,554 Elo+
Solo
Charybdis
Charybdis
SenpaiSC
Charybdis
Level 120
God Stats
9W - 9L
1,135 SR
Queue Stats
209W - 230L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
5 / 1 / 7
8,051
1,342
8,387
3,665
1,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 1 / 10
7,524
1,254
3,887
6,570
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
SirFizzop
Ah Puch
13
2 / 0 / 10
7,639
1,273
8,515
1,773
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Xile21
Apollo
13
2 / 0 / 9
7,357
1,226
7,536
4,165
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
12
4 / 0 / 5
7,922
1,320
7,543
8,078
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

363

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,122
1,020
2,287
2,546
1,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 1
6,699
1,117
7,905
8,494
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
12
0 / 3 / 1
7,090
1,182
2,115
7,831
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
PopcornFairy
King Arthur
12
0 / 4 / 0
6,544
1,091
2,648
12,046
11,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SenpaiSC
Charybdis
11
2 / 1 / 0
6,997
1,166
6,995
8,344
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
13
Kills
2
2
Deaths
13
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
1
7
8.5
L
0
2
0
0
L
0
3
1
0.17
L
Khepri
0
3
1
0.17
W
0
1
10
5
L
King Arthur
PopcornFairy
King Arthur
0
4
0
0
L
Charybdis
SenpaiSC
Charybdis
2
1
0
2
W
Ah Puch
SirFizzop
Ah Puch
2
0
10
7
W
Apollo
Xile21
Apollo
2
0
9
6.5
W
Kali
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,868
Damage
21,950
24,251
Taken
39,261
17,942
Mitigated
27,793
6,248
Healing
2,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,387
493
612
414
3,665
1,312
0
529
3,136
16,416
504
L
2,287
30
204
120
2,546
1,021
0
1,083
1,425
7,604
218
L
7,905
820
0
389
8,494
4,835
0
4,016
4,306
0
27,266
L
Khepri
2,115
159
0
687
7,831
7,018
0
3,566
4,181
8,205
0
W
3,887
284
0
1,027
6,570
7,952
0
1,168
5,402
11,039
1,036
L
King Arthur
PopcornFairy
King Arthur
2,648
299
0
200
12,046
11,046
0
6,721
5,222
0
16,214
L
Charybdis
SenpaiSC
Charybdis
6,995
4,297
0
512
8,344
3,873
0
4,443
3,737
0
16,404
W
Ah Puch
SirFizzop
Ah Puch
8,515
332
0
18
1,773
652
0
493
1,221
23,835
0
W
Apollo
Xile21
Apollo
7,536
5,273
0
1,569
4,165
1,596
0
803
3,302
0
23,742
W
Kali
7,543
3,265
0
2,608
8,078
6,430
0
1,183
6,835
0
12,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,493
Gold Earned
33,452
127
Minions Killed
110
8
Camps Cleared
4
649,153
Distance Traveled
552,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,051
1,342
28
5
1
138,125
0
L
Ra
6,122
1,020
20
3
1
55,764
0
L
Ne Zha
6,699
1,117
21
4
1
140,927
0
L
Khepri
7,090
1,182
7
1
0
125,819
0
W
Sobek
7,524
1,254
16
3
1
120,750
0
L
King Arthur
6,544
1,091
39
7
0
126,406
0
L
Charybdis
6,997
1,166
23
4
2
103,596
0
W
Ah Puch
7,639
1,273
34
6
2
124,387
0
W
Apollo
7,357
1,226
38
6
3
137,428
0
W
Kali
7,922
1,320
11
2
1
128,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role