Player Matchup

Cabrakan
Cabrakan
Gold III
cust0dian
Cabrakan
Gold III
Level 69
God Stats
1W - 1L
1,494 SR
Queue Stats
7W - 3L
1,822 MMR
Party 2
Bacchus
Bacchus
Platinum III
dεst
Bacchus
Platinum III
Level 148
God Stats
7W - 4L
1,539 SR
Queue Stats
14W - 8L
1,761 MMR
Party 2
Bellona
Bellona
Gold I
mellowfeelz
Bellona
Gold I
Level 124
God Stats
2W - 0L
1,657 SR
Queue Stats
11W - 3L
1,955 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,563 SR
1,846 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,549 SR
1,819 MMR
Agni
Agni
Platinum III
CharlieKun
Agni
Platinum III
Level 157
God Stats
5W - 6L
1,631 SR
Queue Stats
116W - 93L
1,802 MMR
Party 1
Athena
Athena
Platinum II
EternumShadow
Athena
Platinum II
Level 125
God Stats
25W - 22L
1,609 SR
Queue Stats
116W - 92L
1,854 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum III
JonnyMcSizzle
Erlang Shen
Platinum III
Level 127
God Stats
2W - 4L
1,407 SR
Queue Stats
116W - 93L
1,802 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
cust0dian
Cabrakan
16
1 / 0 / 8
10,208
681
11,366
15,940
19,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
dεst
Bacchus
16
1 / 0 / 6
9,878
659
7,971
14,115
20,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bellona
mellowfeelz
Bellona
17
7 / 0 / 2
11,632
775
17,686
21,165
26,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
OdinAchillesThothKuzenboNe Zha

VS

Bans
AresGuan YuMorgan Le FayOsirisXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,858
591
14,145
10,336
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 0
8,562
571
7,085
14,911
18,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Erlang Shen
JonnyMcSizzle
Erlang Shen
14
0 / 3 / 0
8,744
583
12,169
17,543
13,892
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
1
0
0
L
Erlang Shen
JonnyMcSizzle
Erlang Shen
0
3
0
0
W
Cabrakan
cust0dian
Cabrakan
1
0
8
5
W
Bacchus
dεst
Bacchus
1
0
6
4
W
Bellona
mellowfeelz
Bellona
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,023
Damage
33,399
51,220
Taken
42,790
66,557
Mitigated
37,776
19,212
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,145
501
0
1,324
10,336
4,915
0
4,978
4,565
41,510
0
L
7,085
1,483
0
1,259
14,911
18,969
0
6,221
7,299
15,269
379
L
Erlang Shen
JonnyMcSizzle
Erlang Shen
12,169
5,245
0
5,300
17,543
13,892
0
5,925
10,075
0
38,325
W
Cabrakan
cust0dian
Cabrakan
11,366
1,061
0
6,027
15,940
19,603
216
6,215
9,005
39,890
0
W
Bacchus
dεst
Bacchus
7,971
799
0
3,379
14,115
20,545
305
6,971
6,314
19,644
989
W
Bellona
mellowfeelz
Bellona
17,686
5,516
0
9,806
21,165
26,409
407
7,744
12,601
0
71,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
26,164
172
Minions Killed
144
0
Camps Cleared
0
919,250
Distance Traveled
859,723
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,858
591
78
5
0
270,240
0
L
Athena
8,562
571
19
1
0
314,670
6
L
Erlang Shen
8,744
583
47
3
0
274,813
1
W
Cabrakan
10,208
681
47
3
0
275,179
0
W
Bacchus
9,878
659
17
1
0
310,219
0
W
Bellona
11,632
775
108
7
0
333,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role