Player Matchup

Ganesha
Ganesha
General Alex116
Ganesha
Level 152
God Stats
6W - 3L
1,615 SR
Queue Stats
26W - 16L
1,668 Elo+
Party 1
Athena
Athena
HentaiMemes
Athena
Level 147
God Stats
0W - 1L
1,507 SR
Queue Stats
27W - 17L
1,631 Elo+
Party 1
Thanatos
Thanatos
Orizn
Thanatos
Level 137
God Stats
0W - 2L
1,242 SR
Queue Stats
127W - 112L
1,558 Elo+
Solo
Ra
Ra
RetainLou
Ra
Level 129
God Stats
2W - 1L
1,779 SR
Queue Stats
115W - 101L
1,528 Elo+
Solo
Skadi
Skadi
jponder1996
Skadi
Level 133
God Stats
1W - 1L
1,964 SR
Queue Stats
13W - 7L
1,646 Elo+
Party 1
Team Averages
Level 140
1,621 SR
1,606 Elo+

VS

Team Averages
Level 110
1,640 SR
1,580 Elo+
Thoth
Thoth
JoseRodolfo77
Thoth
Level 89
God Stats
31W - 28L
1,572 SR
Queue Stats
376W - 356L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
ScholarlyDragon
Sun Wukong
Level 116
God Stats
6W - 3L
1,686 SR
Queue Stats
169W - 133L
1,638 Elo+
Party 2
Nemesis
Nemesis
SquirlyTacos
Nemesis
Level 125
God Stats
2W - 2L
1,395 SR
Queue Stats
158W - 155L
1,595 Elo+
Party 3
Ishtar
Ishtar
Stormwulf
Ishtar
Level 112
God Stats
12W - 10L
1,631 SR
Queue Stats
147W - 109L
1,616 Elo+
Party 2
Cthulhu
Cthulhu
Thick Buns
Cthulhu
Level 107
God Stats
16W - 8L
1,915 SR
Queue Stats
137W - 135L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,755
523
4,192
7,758
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
10
1 / 2 / 0
5,589
508
4,317
11,083
9,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
Orizn
Thanatos
11
1 / 2 / 1
5,687
517
3,457
9,159
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 1
6,628
603
3,528
6,647
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 0
5,238
476
3,943
4,343
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,818
620
3,530
6,220
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ScholarlyDragon
Sun Wukong
12
0 / 1 / 3
6,914
629
5,353
8,095
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SquirlyTacos
Nemesis
11
4 / 1 / 4
6,393
581
7,099
9,470
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
Stormwulf
Ishtar
12
1 / 0 / 5
6,334
576
4,069
5,869
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Thick Buns
Cthulhu
11
2 / 0 / 3
6,381
580
3,292
5,655
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
9
9
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Athena
1
2
0
0.5
W
2
2
2
1.5
L
Thanatos
Orizn
Thanatos
1
2
1
0.75
L
2
2
1
1.25
W
Sun Wukong
ScholarlyDragon
Sun Wukong
0
1
3
1.5
W
Nemesis
SquirlyTacos
Nemesis
4
1
4
6
W
Ishtar
Stormwulf
Ishtar
1
0
5
3.5
W
Cthulhu
Thick Buns
Cthulhu
2
0
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,437
Damage
23,343
38,990
Taken
35,309
23,046
Mitigated
16,237
17,141
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,192
541
0
2,521
7,758
6,114
0
2,020
5,661
16,935
0
L
Athena
4,317
1,640
0
2,447
11,083
9,802
0
774
10,265
34,169
155
W
3,530
65
0
992
6,220
1,995
0
3,581
2,570
43,516
293
L
Thanatos
Orizn
Thanatos
3,457
855
0
8,200
9,159
3,431
0
400
8,755
0
39,444
L
3,528
460
727
2,573
6,647
2,298
0
1,835
4,562
58,433
1,677
W
Sun Wukong
ScholarlyDragon
Sun Wukong
5,353
1,472
0
2,199
8,095
4,586
0
2,635
5,460
0
55,821
W
Nemesis
SquirlyTacos
Nemesis
7,099
2,584
0
3,488
9,470
3,653
0
3,410
6,060
0
46,086
W
Ishtar
Stormwulf
Ishtar
4,069
2,255
0
3,582
5,869
2,218
0
699
5,170
0
51,485
W
Cthulhu
Thick Buns
Cthulhu
3,292
607
122
1,931
5,655
3,785
0
1,907
3,650
24,696
833
L
3,943
1,382
0
673
4,343
1,401
0
1,186
3,157
0
41,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,897
Gold Earned
32,840
334
Minions Killed
396
0
Camps Cleared
0
1,105,983
Distance Traveled
1,138,983
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,755
523
1
0
0
212,023
4
L
Athena
5,589
508
61
6
0
225,474
0
W
Thoth
6,818
620
102
9
0
230,531
3
L
Thanatos
5,687
517
79
7
0
237,702
0
L
Ra
6,628
603
103
9
0
225,129
3
W
Sun Wukong
6,914
629
91
8
0
213,250
1
W
Nemesis
6,393
581
64
6
0
270,729
0
W
Ishtar
6,334
576
97
9
0
196,879
2
W
Cthulhu
6,381
580
42
4
0
227,594
0
L
Skadi
5,238
476
90
8
0
205,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role