Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver V
 
Ares
Silver V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
Instagodinez29
Chang'e
Silver II
Level 77
God Stats
9W - 11L
1,496 SR
Queue Stats
84W - 96L
1,110 MMR
Solo
Hades
Hades
Gold V
Z4R4KI
Hades
Gold V
Level 163
God Stats
0W - 2L
1,471 SR
Queue Stats
104W - 108L
1,596 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,493 SR
1,441 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,433 SR
1,408 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Silver IV
 
Hercules
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
BreakDream
Tyr
Silver I
Level 149
God Stats
16W - 13L
1,337 SR
Queue Stats
74W - 74L
1,320 MMR
Solo
Rama
Rama
Platinum II
Cαstιel
Rama
Platinum II
Level 83
God Stats
18W - 15L
1,561 SR
Queue Stats
129W - 103L
1,899 MMR
Party 1
Geb
Geb
Silver III
Vittana
Geb
Silver III
Level 151
God Stats
2W - 1L
1,269 SR
Queue Stats
212W - 233L
823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 1 / 0
3,388
678
1,781
3,778
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
 
Apollo
6
0 / 2 / 0
3,185
637
1,528
4,024
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
 
Ares
2
0 / 2 / 0
2,573
515
312
2,110
1,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 1 / 0
2,735
547
385
1,938
525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
Z4R4KI
Hades
7
1 / 1 / 1
3,813
763
2,068
4,159
2,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
UllrSurtrCharonAthena

VS

Bans
BellonaThanatosJanusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
1 / 0 / 0
3,938
788
1,757
1,701
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
 
Hercules
6
2 / 1 / 2
3,626
725
1,519
4,037
1,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
1 / 1 / 1
3,813
763
1,880
4,559
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
6
2 / 0 / 2
3,884
777
2,447
2,919
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
6
1 / 0 / 3
4,272
854
613
1,906
1,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
L
Apollo
 
Apollo
0
2
0
0
L
Ares
 
Ares
0
2
0
0
W
Nu Wa
 
Nu Wa
1
0
0
1
W
Hercules
 
Hercules
2
1
2
3
W
1
1
1
1.5
W
Rama
2
0
2
3
L
0
1
0
0
W
Geb
1
0
3
2.5
L
Hades
Z4R4KI
Hades
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,074
Damage
8,216
16,009
Taken
15,122
6,683
Mitigated
5,533
5,930
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,781
352
0
1,740
3,778
1,186
0
588
3,190
0
12,628
L
Apollo
 
Apollo
1,528
788
0
1,015
4,024
1,073
0
249
3,775
0
17,176
L
Ares
 
Ares
312
0
0
35
2,110
1,230
0
302
1,808
3,634
93
W
Nu Wa
 
Nu Wa
1,757
796
0
350
1,701
452
408
385
1,316
22,026
0
W
Hercules
 
Hercules
1,519
665
0
1,805
4,037
1,417
0
522
3,515
0
14,518
W
1,880
236
0
2,000
4,559
1,796
0
1,254
3,305
0
18,643
W
Rama
2,447
2,036
0
2,201
2,919
795
0
175
2,744
0
24,414
L
385
37
40
213
1,938
525
0
1,231
707
4,861
130
W
Geb
613
196
0
788
1,906
1,073
0
50
1,856
9,540
0
L
Hades
Z4R4KI
Hades
2,068
422
0
2,887
4,159
2,669
0
0
4,159
17,630
1,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,694
Gold Earned
19,533
107
Minions Killed
142
0
Camps Cleared
0
417,325
Distance Traveled
517,554
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,388
678
30
6
0
125,736
0
L
Apollo
3,185
637
30
6
0
116,389
0
L
Ares
2,573
515
5
1
0
39,733
2
W
Nu Wa
3,938
788
32
6
0
78,585
0
W
Hercules
3,626
725
24
5
0
120,433
0
W
Tyr
3,813
763
30
6
0
122,096
0
W
Rama
3,884
777
51
10
0
86,905
0
L
Chang'e
2,735
547
9
2
0
46,561
0
W
Geb
4,272
854
5
1
0
109,535
2
L
Hades
3,813
763
33
7
0
88,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role