Player Matchup

Bastet
Bastet
Ricora375
Bastet
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Surtr
Surtr
ShadowSpirit499
Surtr
Level 60
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 2L
1,787 Elo+
Party 1
Bacchus
Bacchus
SpaceTurtl
Bacchus
Level 148
God Stats
1W - 2L
1,681 SR
Queue Stats
169W - 212L
1,536 Elo+
Party 1
Scylla
Scylla
fireboyand
Scylla
Level 129
God Stats
6W - 8L
1,622 SR
Queue Stats
160W - 138L
1,594 Elo+
Solo
Hachiman
Hachiman
xTheBearded1
Hachiman
Level 159
God Stats
0W - 1L
1,416 SR
Queue Stats
5W - 8L
1,537 Elo+
Party 1
Team Averages
Level 123
1,505 SR
1,591 Elo+

VS

Team Averages
Level 126
1,610 SR
1,542 Elo+
Heimdallr
Heimdallr
Blugunga
Heimdallr
Level 128
God Stats
4W - 3L
1,426 SR
Queue Stats
86W - 104L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
DieAvoider
Sun Wukong
Level 148
God Stats
2W - 1L
1,852 SR
Queue Stats
377W - 360L
1,582 Elo+
Solo
Cerberus
Cerberus
ImOnThatGoodGood
Cerberus
Level 124
God Stats
2W - 6L
1,329 SR
Queue Stats
133W - 146L
1,485 Elo+
Party 2
Chronos
Chronos
TheZorg
Chronos
Level 120
God Stats
6W - 8L
1,682 SR
Queue Stats
89W - 54L
1,606 Elo+
Solo
Ao Kuang
Ao Kuang
josedavid375
Ao Kuang
Level 108
God Stats
15W - 3L
1,760 SR
Queue Stats
73W - 47L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ricora375
Bastet
9
0 / 1 / 0
5,293
441
3,323
8,523
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 6 / 0
5,126
427
5,163
10,646
8,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
SpaceTurtl
Bacchus
9
0 / 3 / 1
5,852
488
3,689
9,987
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
fireboyand
Scylla
12
2 / 1 / 0
6,695
558
5,076
4,856
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
xTheBearded1
Hachiman
10
0 / 2 / 0
5,490
458
3,115
7,498
2,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blugunga
Heimdallr
14
2 / 0 / 1
8,020
668
5,621
4,968
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
DieAvoider
Sun Wukong
12
5 / 0 / 1
8,248
687
6,711
10,082
8,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 5
6,906
576
4,415
10,035
6,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
TheZorg
Chronos
12
0 / 2 / 2
6,832
569
2,992
5,602
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
josedavid375
Ao Kuang
13
6 / 0 / 0
7,118
593
5,842
10,472
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
13
13
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Blugunga
Heimdallr
2
0
1
2.5
W
Sun Wukong
DieAvoider
Sun Wukong
5
0
1
5.5
W
0
0
5
2.5
L
Bastet
Ricora375
Bastet
0
1
0
0
L
0
6
0
0
L
Bacchus
SpaceTurtl
Bacchus
0
3
1
0.17
W
Chronos
TheZorg
Chronos
0
2
2
0.5
L
Scylla
fireboyand
Scylla
2
1
0
2
W
Ao Kuang
josedavid375
Ao Kuang
6
0
0
6
L
Hachiman
xTheBearded1
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,366
Damage
25,581
41,510
Taken
41,159
22,901
Mitigated
23,796
10,174
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Blugunga
Heimdallr
5,621
2,594
0
3,028
4,968
1,895
78
1,736
3,186
0
74,590
W
Sun Wukong
DieAvoider
Sun Wukong
6,711
2,768
0
4,870
10,082
8,007
197
233
9,193
0
60,162
W
4,415
711
0
3,741
10,035
6,976
0
2,888
7,093
21,212
397
L
Bastet
Ricora375
Bastet
3,323
986
0
2,021
8,523
3,090
0
3,078
5,295
0
40,605
L
5,163
2,552
0
1,760
10,646
8,261
0
599
10,047
641
20,839
L
Bacchus
SpaceTurtl
Bacchus
3,689
871
0
2,495
9,987
7,645
0
5,063
4,865
22,605
2,270
W
Chronos
TheZorg
Chronos
2,992
648
0
1,059
5,602
2,259
0
2,018
3,490
60,595
0
L
Scylla
fireboyand
Scylla
5,076
982
0
1,000
4,856
1,666
110
2,441
2,323
59,058
1,637
W
Ao Kuang
josedavid375
Ao Kuang
5,842
883
0
2,116
10,472
4,659
25
1,450
8,938
51,577
1,560
L
Hachiman
xTheBearded1
Hachiman
3,115
2,327
0
2,898
7,498
2,239
0
1,581
5,917
0
39,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
37,124
316
Minions Killed
471
0
Camps Cleared
0
1,230,376
Distance Traveled
1,252,907
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,020
668
127
11
0
237,547
3
W
Sun Wukong
8,248
687
103
9
0
210,346
2
W
Cerberus
6,906
576
58
5
0
271,699
12
L
Bastet
5,293
441
61
5
0
297,918
0
L
Surtr
5,126
427
34
3
0
231,223
0
L
Bacchus
5,852
488
40
3
0
240,418
2
W
Chronos
6,832
569
112
9
0
239,700
0
L
Scylla
6,695
558
123
10
0
234,150
0
W
Ao Kuang
7,118
593
71
6
0
293,615
0
L
Hachiman
5,490
458
58
5
0
226,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role