Player Matchup

Zhong Kui
Zhong Kui
Bronze III
KeithIsLaw
Zhong Kui
Bronze III
Level 97
God Stats
34W - 42L
1,505 SR
Queue Stats
136W - 220L
269 MMR
Solo
Artio
Artio
Silver IV
SuperDadd414
Artio
Silver IV
Level 93
God Stats
29W - 41L
1,361 SR
Queue Stats
78W - 123L
808 MMR
Solo
Lancelot
Lancelot
Silver IV
XxxDurstxxX
Lancelot
Silver IV
Level 155
God Stats
165W - 150L
1,482 SR
Queue Stats
485W - 527L
657 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,449 SR
578 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,430 SR
552 MMR
Hun Batz
Hun Batz
Silver IV
Evested
Hun Batz
Silver IV
Level 122
God Stats
8W - 10L
1,386 SR
Queue Stats
52W - 56L
815 MMR
Party 1
Poseidon
Poseidon
Bronze IV
adriano739
Poseidon
Bronze IV
Level 149
God Stats
9W - 11L
1,402 SR
Queue Stats
183W - 281L
-109 MMR
Solo
Cthulhu
Cthulhu
Silver III
muypi
Cthulhu
Silver III
Level 55
God Stats
26W - 16L
1,503 SR
Queue Stats
51W - 56L
951 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KeithIsLaw
Zhong Kui
17
6 / 2 / 8
11,813
788
16,354
17,585
16,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 10
10,322
688
6,648
15,680
15,637
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
XxxDurstxxX
Lancelot
18
10 / 3 / 6
12,758
851
15,136
14,542
10,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HeraVulcanIx ChelAresMulan

VS

Bans
ChaacMedusaAtlasDanzaburouKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Evested
Hun Batz
12
0 / 6 / 1
8,850
590
5,278
13,426
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
adriano739
Poseidon
14
1 / 8 / 3
10,178
679
9,718
12,431
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
muypi
Cthulhu
16
4 / 4 / 2
11,038
736
12,982
21,191
20,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
5
8
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Evested
Hun Batz
0
6
1
0.08
W
Zhong Kui
KeithIsLaw
Zhong Kui
6
2
8
5
W
2
3
10
2.33
W
Lancelot
XxxDurstxxX
Lancelot
10
3
6
4.33
L
Poseidon
adriano739
Poseidon
1
8
3
0.31
L
Cthulhu
muypi
Cthulhu
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,138
Damage
27,978
47,807
Taken
47,048
42,359
Mitigated
31,477
16,182
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Evested
Hun Batz
5,278
1,054
0
1,110
13,426
6,784
0
3,827
9,135
0
24,215
W
Zhong Kui
KeithIsLaw
Zhong Kui
16,354
3,729
0
10,334
17,585
16,086
1,497
9,726
7,859
52,482
2,390
W
6,648
380
755
915
15,680
15,637
224
7,809
7,871
28,737
2,455
W
Lancelot
XxxDurstxxX
Lancelot
15,136
2,263
0
4,178
14,542
10,636
719
4,408
10,134
0
36,959
L
Poseidon
adriano739
Poseidon
9,718
886
0
0
12,431
4,641
0
7,149
4,847
40,721
0
L
Cthulhu
muypi
Cthulhu
12,982
933
243
2,080
21,191
20,052
0
10,442
10,042
37,379
882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
30,066
167
Minions Killed
132
0
Camps Cleared
0
852,389
Distance Traveled
695,116
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,850
590
38
3
0
186,431
0
W
Zhong Kui
11,813
788
89
6
0
240,440
0
W
Artio
10,322
688
41
3
0
283,599
8
W
Lancelot
12,758
851
37
2
0
328,350
0
L
Poseidon
10,178
679
56
4
0
229,658
0
L
Cthulhu
11,038
736
38
3
0
279,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role