Player Matchup

Sun Wukong
Sun Wukong
BecomeDeath
Sun Wukong
Level 103
God Stats
1W - 0L
1,322 SR
Queue Stats
114W - 107L
1,547 Elo+
Party 2
Loki
Loki
Demyxdoom
Loki
Level 123
God Stats
2W - 2L
1,262 SR
Queue Stats
295W - 303L
1,511 Elo+
Party 2
Eset
Eset
JDCharybdis
Eset
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,541 Elo+
Party 2
Maui
Maui
Vastwing
Maui
Level 67
God Stats
6W - 11L
1,323 SR
Queue Stats
94W - 96L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
madjag10
Cernunnos
Level 124
God Stats
9W - 6L
1,552 SR
Queue Stats
256W - 234L
1,539 Elo+
Party 2
Team Averages
Level 100
1,392 SR
1,530 Elo+

VS

Team Averages
Level 106
1,485 SR
1,588 Elo+
Chernobog
Chernobog
Bellossumn
Chernobog
Level 98
God Stats
0W - 3L
1,388 SR
Queue Stats
50W - 35L
1,610 Elo+
Party 1
Fafnir
Fafnir
Hydrager
Fafnir
Level 112
God Stats
6W - 2L
1,668 SR
Queue Stats
25W - 16L
1,583 Elo+
Party 3
Gilgamesh
Gilgamesh
MyButtStinksBad
Gilgamesh
Level 89
God Stats
1W - 1L
1,731 SR
Queue Stats
11W - 6L
1,590 Elo+
Party 3
Hun Batz
Hun Batz
PutJesusInSmite1
Hun Batz
Level 122
God Stats
0W - 1L
1,281 SR
Queue Stats
662W - 610L
1,537 Elo+
Solo
Anubis
Anubis
ShadowNoodle742
Anubis
Level 109
God Stats
1W - 1L
1,356 SR
Queue Stats
66W - 43L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BecomeDeath
Sun Wukong
11
1 / 0 / 3
6,018
547
5,664
6,628
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
10
3 / 1 / 5
5,807
528
4,092
7,431
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 2 / 2
7,119
647
11,219
6,591
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
9
2 / 2 / 9
6,189
563
3,854
8,880
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
madjag10
Cernunnos
12
5 / 1 / 2
7,083
644
8,322
9,390
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bellossumn
Chernobog
10
0 / 5 / 2
5,472
497
6,179
9,442
2,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Hydrager
Fafnir
8
0 / 4 / 3
5,570
506
3,321
11,538
10,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
MyButtStinksBad
Gilgamesh
11
1 / 3 / 1
6,461
587
5,008
10,349
6,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 1 / 1
6,679
607
4,418
8,641
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 4 / 3
6,158
560
4,703
8,898
3,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
17
Kills
6
6
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BecomeDeath
Sun Wukong
1
0
3
2.5
L
Chernobog
Bellossumn
Chernobog
0
5
2
0.2
W
Loki
3
1
5
5.5
L
Fafnir
Hydrager
Fafnir
0
4
3
0.38
W
6
2
2
3.5
L
Gilgamesh
MyButtStinksBad
Gilgamesh
1
3
1
0.5
L
3
1
1
3.5
L
2
4
3
0.88
W
Maui
2
2
9
3.25
W
Cernunnos
madjag10
Cernunnos
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,151
Damage
23,629
38,920
Taken
48,868
19,475
Mitigated
27,603
12,202
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BecomeDeath
Sun Wukong
5,664
1,015
0
2,265
6,628
3,517
0
324
5,991
0
45,133
L
Chernobog
Bellossumn
Chernobog
6,179
4,210
0
1,729
9,442
2,976
0
885
8,557
0
43,415
W
Loki
4,092
883
0
2,643
7,431
2,367
0
1,556
5,787
0
30,189
L
Fafnir
Hydrager
Fafnir
3,321
1,263
0
3,559
11,538
10,960
314
4,545
6,993
12,519
0
W
11,219
1,770
245
751
6,591
2,725
0
2,596
3,948
53,742
0
L
Gilgamesh
MyButtStinksBad
Gilgamesh
5,008
1,545
0
1,787
10,349
6,493
741
2,269
8,080
0
40,512
L
4,418
1,010
0
2,402
8,641
3,371
0
2,861
5,780
0
52,616
L
4,703
217
0
2,845
8,898
3,803
0
4,513
4,385
35,666
539
W
Maui
3,854
1,150
0
1,458
8,880
6,776
0
2,215
6,574
18,160
0
W
Cernunnos
madjag10
Cernunnos
8,322
4,110
0
4,840
9,390
4,090
62
1,275
8,115
0
52,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
30,340
328
Minions Killed
323
0
Camps Cleared
0
1,101,932
Distance Traveled
1,091,965
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,018
547
70
6
0
224,738
2
L
Chernobog
5,472
497
79
7
0
200,931
0
W
Loki
5,807
528
51
5
0
266,201
2
L
Fafnir
5,570
506
9
1
0
215,409
2
W
Eset
7,119
647
99
9
0
193,126
1
L
Gilgamesh
6,461
587
78
7
0
220,099
3
L
Hun Batz
6,679
607
91
8
0
262,342
0
L
Anubis
6,158
560
66
6
0
193,184
0
W
Maui
6,189
563
21
2
0
216,081
5
W
Cernunnos
7,083
644
87
8
0
201,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role