Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AndriyGamer3333
Horus
Level 129
God Stats
12W - 11L
1,554 SR
Queue Stats
257W - 230L
1,584 Elo+
Solo
Nut
Nut
Eddy Facts
Nut
Level 164
God Stats
3W - 5L
1,530 SR
Queue Stats
27W - 24L
1,540 Elo+
Party 1
Bakasura
Bakasura
HolyElmo
Bakasura
Level 175
God Stats
2W - 1L
1,540 SR
Queue Stats
71W - 77L
1,530 Elo+
Solo
Poseidon
Poseidon
vTMPST
Poseidon
Level 151
God Stats
4W - 3L
1,652 SR
Queue Stats
12W - 24L
1,382 Elo+
Party 1
Team Averages
Level 152
1,555 SR
1,507 Elo+

VS

Team Averages
Level 148
1,517 SR
1,593 Elo+
Susano
Susano
ASG ThE MOnKey
Susano
Level 147
God Stats
39W - 39L
1,534 SR
Queue Stats
339W - 320L
1,598 Elo+
Solo
Anubis
Anubis
RadicalStorming
Anubis
Level 143
God Stats
9W - 6L
1,694 SR
Queue Stats
173W - 143L
1,614 Elo+
Party 2
Hachiman
Hachiman
SiCaRaCiS
Hachiman
Level 129
God Stats
0W - 1L
1,263 SR
Queue Stats
89W - 64L
1,610 Elo+
Solo
Erlang Shen
Erlang Shen
amazingalex3213
Erlang Shen
Level 103
God Stats
4W - 9L
1,383 SR
Queue Stats
169W - 145L
1,605 Elo+
Party 2
Ra
Ra
skaiszx
Ra
Level 219
God Stats
8W - 3L
1,712 SR
Queue Stats
272W - 260L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 0 / 1
6,534
594
4,308
8,759
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
1 / 2 / 4
5,740
522
3,101
9,750
7,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 0
6,197
563
2,685
5,321
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
HolyElmo
Bakasura
12
3 / 0 / 1
6,332
576
6,684
11,947
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
vTMPST
Poseidon
11
2 / 2 / 2
6,182
562
5,365
6,039
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,963
451
6,535
7,129
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 1
5,338
485
5,256
6,833
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
SiCaRaCiS
Hachiman
12
1 / 0 / 0
6,504
591
3,553
4,395
1,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
amazingalex3213
Erlang Shen
8
0 / 2 / 3
5,392
490
3,015
10,079
7,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 3
5,476
498
6,402
5,874
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
4
4
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
1
0.5
L
2
1
0
2
W
1
2
4
1.5
W
0
0
0
0
W
Bakasura
HolyElmo
Bakasura
3
0
1
3.5
L
1
2
1
0.75
L
Hachiman
SiCaRaCiS
Hachiman
1
0
0
1
L
Erlang Shen
amazingalex3213
Erlang Shen
0
2
3
0.75
L
0
1
3
1.5
W
Poseidon
vTMPST
Poseidon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,143
Damage
24,761
41,816
Taken
34,310
21,570
Mitigated
15,330
18,194
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,308
1,912
0
5,360
8,759
5,749
554
1,376
7,279
0
48,774
L
6,535
926
0
915
7,129
2,309
0
250
5,925
0
29,085
W
3,101
1,353
717
3,140
9,750
7,385
0
2,849
6,599
0
12,650
W
2,685
1,243
0
1,000
5,321
2,006
0
247
5,074
0
53,007
W
Bakasura
HolyElmo
Bakasura
6,684
4,146
0
6,755
11,947
4,654
0
3,179
8,648
0
39,599
L
5,256
395
0
3,310
6,833
2,818
0
714
5,341
42,624
0
L
Hachiman
SiCaRaCiS
Hachiman
3,553
2,227
0
2,698
4,395
1,360
110
0
4,395
0
55,480
L
Erlang Shen
amazingalex3213
Erlang Shen
3,015
1,168
0
2,357
10,079
7,137
0
2,649
7,222
0
18,032
L
6,402
386
596
1,230
5,874
1,706
58
980
4,148
37,406
908
W
Poseidon
vTMPST
Poseidon
5,365
327
0
1,222
6,039
1,776
0
3,024
2,655
50,559
921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,985
Gold Earned
27,673
387
Minions Killed
312
0
Camps Cleared
0
1,110,645
Distance Traveled
1,054,297
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,534
594
77
7
0
190,454
0
L
Susano
4,963
451
49
4
0
230,487
0
W
Horus
5,740
522
12
1
0
251,543
0
W
Nut
6,197
563
114
10
0
186,304
1
W
Bakasura
6,332
576
86
8
0
255,151
3
L
Anubis
5,338
485
74
7
0
203,221
0
L
Hachiman
6,504
591
93
8
0
192,382
0
L
Erlang Shen
5,392
490
36
3
0
216,025
0
L
Ra
5,476
498
60
5
0
212,182
0
W
Poseidon
6,182
562
98
9
0
227,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role