Player Matchup

Ah Puch
Ah Puch
FatBoyFAO
Ah Puch
Level 92
God Stats
1W - 1L
1,236 SR
Queue Stats
3W - 6L
1,272 Elo+
Party 1
Raijin
Raijin
Gorillalui
Raijin
Level 146
God Stats
1W - 1L
1,692 SR
Queue Stats
112W - 110L
1,535 Elo+
Solo
Sylvanus
Sylvanus
KOG2w
Sylvanus
Level 28
God Stats
3W - 1L
1,547 SR
Queue Stats
43W - 47L
1,426 Elo+
Party 1
Charybdis
Charybdis
Soulreaper816
Charybdis
Level 89
God Stats
1W - 1L
1,680 SR
Queue Stats
38W - 33L
1,527 Elo+
Solo
King Arthur
King Arthur
byrobenn
King Arthur
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,441 Elo+
Party 1
Team Averages
Level 99
1,531 SR
1,440 Elo+

VS

Team Averages
Level 118
1,532 SR
1,519 Elo+
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
SleepieRN
Bakasura
Level 128
God Stats
2W - 4L
1,461 SR
Queue Stats
89W - 81L
1,508 Elo+
Solo
Zeus
Zeus
Slidin N Ur DMs
Zeus
Level 106
God Stats
26W - 15L
1,677 SR
Queue Stats
59W - 52L
1,444 Elo+
Solo
Artemis
Artemis
Ugfuh
Artemis
Level 125
God Stats
0W - 3L
1,479 SR
Queue Stats
48W - 33L
1,627 Elo+
Solo
Nike
Nike
krathos202
Nike
Level 81
God Stats
11W - 10L
1,541 SR
Queue Stats
144W - 136L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FatBoyFAO
Ah Puch
11
0 / 1 / 3
5,623
937
1,476
2,847
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Gorillalui
Raijin
12
2 / 0 / 1
6,305
1,051
3,171
2,928
1,129
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
KOG2w
Sylvanus
12
4 / 1 / 1
6,286
1,048
3,560
4,436
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Soulreaper816
Charybdis
11
0 / 0 / 1
5,622
937
3,090
4,125
1,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
byrobenn
King Arthur
11
0 / 0 / 3
5,441
907
3,451
4,321
3,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 0 / 0
6,160
1,027
1,895
4,024
3,825
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
SleepieRN
Bakasura
11
0 / 1 / 1
5,708
951
1,137
5,235
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 1
5,689
948
6,993
3,319
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Ugfuh
Artemis
11
0 / 4 / 1
5,430
905
2,056
6,276
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 0
4,788
798
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
2
2
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
0
0
2
W
Ah Puch
FatBoyFAO
Ah Puch
0
1
3
1.5
W
Raijin
Gorillalui
Raijin
2
0
1
2.5
W
Sylvanus
KOG2w
Sylvanus
4
1
1
4.5
L
Bakasura
SleepieRN
Bakasura
0
1
1
0.5
L
0
1
1
0.5
W
Charybdis
Soulreaper816
Charybdis
0
0
1
0.5
L
Artemis
Ugfuh
Artemis
0
4
1
0.13
W
King Arthur
byrobenn
King Arthur
0
0
3
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,748
Damage
12,081
18,657
Taken
18,854
9,592
Mitigated
9,440
3,768
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,895
120
0
1,896
4,024
3,825
0
1,563
2,461
6,014
0
W
Ah Puch
FatBoyFAO
Ah Puch
1,476
0
0
465
2,847
1,194
118
1,967
880
12,612
63
W
Raijin
Gorillalui
Raijin
3,171
345
0
60
2,928
1,129
24
105
2,768
26,450
0
W
Sylvanus
KOG2w
Sylvanus
3,560
1,032
620
1,125
4,436
2,356
273
2,576
1,860
6,496
1,174
L
Bakasura
SleepieRN
Bakasura
1,137
892
0
2,385
5,235
2,448
0
1,877
3,358
0
15,033
L
6,993
110
0
250
3,319
1,049
0
767
2,552
24,547
0
W
Charybdis
Soulreaper816
Charybdis
3,090
1,805
0
1,250
4,125
1,614
198
2,150
1,975
0
18,829
L
Artemis
Ugfuh
Artemis
2,056
520
0
752
6,276
2,118
0
3,815
2,461
0
14,908
W
King Arthur
byrobenn
King Arthur
3,451
94
0
248
4,321
3,299
58
2,090
2,231
73
6,255
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,277
Gold Earned
27,775
150
Minions Killed
139
0
Camps Cleared
0
722,910
Distance Traveled
552,043
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,160
1,027
8
1
0
147,997
0
W
Ah Puch
5,623
937
27
5
0
147,070
0
W
Raijin
6,305
1,051
54
9
0
141,129
0
W
Sylvanus
6,286
1,048
14
2
0
135,225
0
L
Bakasura
5,708
951
48
8
0
167,790
0
L
Zeus
5,689
948
49
8
0
116,131
2
W
Charybdis
5,622
937
48
8
0
134,753
2
L
Artemis
5,430
905
34
6
0
120,125
0
W
King Arthur
5,441
907
7
1
0
164,733
3
L
Nike
4,788
798
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role