Player Matchup

Ix Chel
Ix Chel
Platinum I
Gallaxip
Ix Chel
Platinum I
Level 129
God Stats
13W - 9L
1,756 SR
Queue Stats
107W - 77L
1,815 MMR
Solo
Hercules
Hercules
Platinum III
MonkeyDDragin
Hercules
Platinum III
Level 212
God Stats
3W - 6L
1,631 SR
Queue Stats
362W - 347L
1,811 MMR
Solo
Neith
Neith
Platinum IV
Nhαn
Neith
Platinum IV
Level 143
God Stats
11W - 6L
1,801 SR
Queue Stats
225W - 213L
1,791 MMR
Party 3
Scylla
Scylla
Platinum I
Råma
Scylla
Platinum I
Level 61
God Stats
8W - 5L
1,645 SR
Queue Stats
81W - 67L
1,847 MMR
Party 3
Awilix
Awilix
Platinum IV
Wrathsingaming
Awilix
Platinum IV
Level 143
God Stats
5W - 5L
1,197 SR
Queue Stats
254W - 255L
1,821 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,606 SR
1,817 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,671 SR
1,712 MMR
Anubis
Anubis
Platinum I
 
Anubis
Platinum I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
BinxBlinx
Sun Wukong
Gold II
Level 192
God Stats
7W - 2L
1,589 SR
Queue Stats
154W - 145L
1,712 MMR
Party 1
Hachiman
Hachiman
Platinum II
ThineEmperor
Hachiman
Platinum II
Level 80
God Stats
10W - 8L
1,613 SR
Queue Stats
32W - 23L
1,896 MMR
Party 1
Loki
Loki
Gold II
Twehekes
Loki
Gold II
Level 39
God Stats
1W - 1L
1,772 SR
Queue Stats
67W - 56L
1,822 MMR
Solo
Ganesha
Ganesha
Gold IV
ghostfacedkila1
Ganesha
Gold IV
Level 142
God Stats
6W - 3L
1,878 SR
Queue Stats
64W - 62L
1,629 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gallaxip
Ix Chel
15
1 / 1 / 6
9,237
616
7,702
11,297
9,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
MonkeyDDragin
Hercules
15
2 / 1 / 7
9,496
633
9,987
13,136
9,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
Nhαn
Neith
16
2 / 1 / 2
9,092
606
8,831
8,092
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Råma
Scylla
17
7 / 2 / 2
10,124
675
11,270
6,821
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
5 / 1 / 4
8,848
590
7,830
8,233
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AgniSurtrOsiris

VS

Bans
AthenaAresRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 5 / 1
8,493
566
6,089
9,894
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
BinxBlinx
Sun Wukong
12
2 / 7 / 0
7,468
498
7,032
19,563
12,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
ThineEmperor
Hachiman
13
0 / 2 / 1
7,426
495
4,516
7,717
3,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Loki
13
1 / 2 / 0
6,934
462
3,366
9,377
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 1
7,966
531
5,276
16,482
17,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
6
6
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
1
0.3
L
Sun Wukong
BinxBlinx
Sun Wukong
2
7
0
0.29
W
Ix Chel
Gallaxip
Ix Chel
1
1
6
4
W
Hercules
MonkeyDDragin
Hercules
2
1
7
5.5
W
Neith
Nhαn
Neith
2
1
2
3
W
Scylla
Råma
Scylla
7
2
2
4
L
Hachiman
ThineEmperor
Hachiman
0
2
1
0.25
L
Loki
1
2
0
0.5
W
5
1
4
7
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,620
Damage
26,279
47,579
Taken
63,033
27,580
Mitigated
42,489
16,982
Healing
15,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,089
175
0
2,606
9,894
5,449
0
5,425
4,175
82,485
2,146
L
Sun Wukong
BinxBlinx
Sun Wukong
7,032
1,143
0
4,202
19,563
12,934
0
4,353
14,203
892
56,760
W
Ix Chel
Gallaxip
Ix Chel
7,702
1,434
777
3,213
11,297
9,145
0
3,387
7,910
49,900
1,480
W
Hercules
MonkeyDDragin
Hercules
9,987
3,877
0
6,138
13,136
9,467
63
2,291
10,845
0
68,452
W
Neith
Nhαn
Neith
8,831
4,141
0
2,670
8,092
3,483
207
2,275
5,817
0
95,914
W
Scylla
Råma
Scylla
11,270
2,812
0
500
6,821
2,296
0
2,515
4,306
76,935
0
L
Hachiman
ThineEmperor
Hachiman
4,516
2,832
0
2,762
7,717
3,154
0
1,287
6,430
0
67,308
L
Loki
3,366
1,066
0
4,022
9,377
3,400
0
2,753
6,542
0
55,164
W
7,830
3,260
0
3,684
8,233
3,189
864
1,500
6,733
0
67,814
L
5,276
838
0
1,558
16,482
17,552
0
4,194
12,066
25,963
1,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,797
Gold Earned
38,287
597
Minions Killed
468
0
Camps Cleared
0
1,626,652
Distance Traveled
1,380,596
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,493
566
154
10
0
289,512
0
L
Sun Wukong
7,468
498
81
5
0
239,258
1
W
Ix Chel
9,237
616
70
5
0
310,369
2
W
Hercules
9,496
633
124
8
0
290,468
0
W
Neith
9,092
606
159
11
0
304,922
4
W
Scylla
10,124
675
140
9
0
334,845
0
L
Hachiman
7,426
495
135
9
0
255,509
1
L
Loki
6,934
462
80
5
0
291,478
0
W
Awilix
8,848
590
104
7
0
386,048
0
L
Ganesha
7,966
531
18
1
0
304,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role