Player Matchup

King Arthur
King Arthur
Chocolathunder7
King Arthur
Level 127
God Stats
4W - 4L
1,412 SR
Queue Stats
127W - 137L
1,528 Elo+
Party 2
Cerberus
Cerberus
CubanTheGod
Cerberus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 63L
1,521 Elo+
Party 2
Loki
Loki
ObeyDavid31
Loki
Level 147
God Stats
37W - 29L
1,635 SR
Queue Stats
267W - 249L
1,609 Elo+
Solo
Medusa
Medusa
SliickChris
Medusa
Level 141
God Stats
4W - 5L
1,429 SR
Queue Stats
91W - 91L
1,497 Elo+
Party 2
Janus
Janus
SwagSmeller
Janus
Level 106
God Stats
3W - 3L
1,376 SR
Queue Stats
84W - 79L
1,531 Elo+
Party 2
Team Averages
Level 136
1,471 SR
1,537 Elo+

VS

Team Averages
Level 146
1,602 SR
1,534 Elo+
Freya
Freya
GioisHere
Freya
Level 178
God Stats
4W - 3L
1,846 SR
Queue Stats
113W - 116L
1,582 Elo+
Party 1
Horus
Horus
MopStick15
Horus
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
412W - 410L
1,511 Elo+
Solo
Merlin
Merlin
pestnews101
Merlin
Level 109
God Stats
1W - 4L
1,299 SR
Queue Stats
121W - 145L
1,511 Elo+
Party 1
Susano
Susano
x850x Flyer
Susano
Level 146
God Stats
8W - 9L
1,644 SR
Queue Stats
208W - 204L
1,531 Elo+
Solo
Thor
Thor
xCaptainCabx
Thor
Level 139
God Stats
6W - 4L
1,720 SR
Queue Stats
62W - 60L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chocolathunder7
King Arthur
7
0 / 2 / 0
3,842
768
2,570
5,767
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
CubanTheGod
Cerberus
6
2 / 2 / 0
4,015
803
1,044
6,655
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
2 / 0 / 0
3,932
786
992
2,996
760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
7
0 / 1 / 2
3,807
761
1,668
2,654
750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 0 / 1
4,399
880
581
1,759
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GioisHere
Freya
6
2 / 2 / 0
3,715
743
1,764
3,384
1,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
1
0 / 0 / 0
1,096
219
0
0
0
Merlin
8
0 / 1 / 0
4,027
805
271
2,156
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
7
2 / 0 / 0
3,783
757
2,007
3,635
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 1
4,184
837
2,567
4,635
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
5
5
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chocolathunder7
King Arthur
0
2
0
0
W
Cerberus
CubanTheGod
Cerberus
2
2
0
1
L
Freya
GioisHere
Freya
2
2
0
1
L
Horus
0
0
0
0
W
2
0
0
2
W
Medusa
0
1
2
1
W
0
0
1
0.5
L
Merlin
0
1
0
0
L
Susano
2
0
0
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,855
Damage
6,609
19,831
Taken
13,810
8,528
Mitigated
4,192
5,155
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chocolathunder7
King Arthur
2,570
341
0
620
5,767
3,706
0
0
5,767
0
25,444
W
Cerberus
CubanTheGod
Cerberus
1,044
200
0
2,039
6,655
2,804
0
1,105
5,550
11,611
0
L
Freya
GioisHere
Freya
1,764
568
0
556
3,384
1,039
0
1,044
2,340
13,537
1,906
L
Horus
0
0
0
0
0
0
0
0
0
0
0
W
992
183
0
1,742
2,996
760
0
0
2,996
0
19,130
W
Medusa
1,668
881
0
754
2,654
750
114
547
2,107
0
20,370
W
581
0
0
0
1,759
508
0
271
1,488
28,920
813
L
Merlin
271
0
0
380
2,156
627
0
483
1,591
24,219
0
L
Susano
2,007
729
0
1,949
3,635
1,034
0
0
3,635
0
16,566
L
2,567
975
0
1,000
4,635
1,492
0
0
4,635
0
25,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,995
Gold Earned
16,805
218
Minions Killed
157
0
Camps Cleared
0
587,039
Distance Traveled
484,074
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,842
768
47
9
0
118,024
0
W
Cerberus
4,015
803
31
6
0
107,113
0
L
Freya
3,715
743
25
5
0
119,141
1
L
Horus
1,096
219
0
0
0
0
0
W
Loki
3,932
786
40
8
0
133,845
0
W
Medusa
3,807
761
36
7
0
111,936
1
W
Janus
4,399
880
64
13
0
116,121
0
L
Merlin
4,027
805
58
12
0
111,784
0
L
Susano
3,783
757
33
7
0
141,611
0
L
Thor
4,184
837
41
8
0
111,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role