Player Matchup

Thor
Thor
CDCM98
Thor
Level 181
God Stats
14W - 10L
1,509 SR
Queue Stats
761W - 738L
1,494 Elo+
Solo
Anubis
Anubis
Camelia47-_
Anubis
Level 149
God Stats
1W - 2L
1,152 SR
Queue Stats
251W - 261L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
Chaien
Ao Kuang
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,245 Elo+
Party 1
Ne Zha
Ne Zha
GOTGDSTILLBAD
Ne Zha
Level 34
God Stats
3W - 3L
1,147 SR
Queue Stats
108W - 108L
1,417 Elo+
Solo
Hachiman
Hachiman
Surfingchicken
Hachiman
Level 24
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 6L
1,109 Elo+
Party 1
Team Averages
Level 87
1,315 SR
1,359 Elo+

VS

Team Averages
Level 103
1,487 SR
1,498 Elo+
Janus
Janus
AdriCrack2014
Janus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 61L
1,460 Elo+
Party 2
Bakasura
Bakasura
Hirez_Stifler
Bakasura
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,523 Elo+
Solo
Discordia
Discordia
Mãlly
Discordia
Level 42
God Stats
3W - 1L
1,510 SR
Queue Stats
34W - 26L
1,597 Elo+
Solo
Nemesis
Nemesis
Riitaaw
Nemesis
Level 156
God Stats
1W - 4L
1,424 SR
Queue Stats
157W - 148L
1,509 Elo+
Party 2
Ishtar
Ishtar
oscarjusto111
Ishtar
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 94L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CDCM98
Thor
11
0 / 2 / 0
6,010
462
6,925
11,696
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
8
0 / 2 / 0
5,092
392
2,036
4,731
1,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ao Kuang
Chaien
Ao Kuang
11
2 / 2 / 0
6,166
474
3,831
12,186
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 3 / 6
7,053
543
5,465
12,637
7,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
11
5 / 4 / 2
6,894
530
8,587
12,544
4,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,492
576
9,325
7,198
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Hirez_Stifler
Bakasura
14
1 / 0 / 1
8,444
650
8,079
14,372
8,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Mãlly
Discordia
13
4 / 3 / 2
7,483
576
10,525
7,271
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Riitaaw
Nemesis
14
5 / 0 / 2
7,541
580
5,512
8,337
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 1
6,952
535
2,788
9,755
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
13
13
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Thor
CDCM98
Thor
0
2
0
0
L
Anubis
0
2
0
0
L
Ao Kuang
Chaien
Ao Kuang
2
2
0
1
L
2
3
6
1.67
W
Bakasura
Hirez_Stifler
Bakasura
1
0
1
1.5
W
Discordia
Mãlly
Discordia
4
3
2
1.67
W
Nemesis
Riitaaw
Nemesis
5
0
2
6
L
Hachiman
5
4
2
1.5
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,844
Damage
36,229
53,794
Taken
46,933
22,406
Mitigated
20,302
16,277
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,325
600
0
750
7,198
2,607
153
2,505
4,693
61,406
1,243
L
Thor
CDCM98
Thor
6,925
435
0
2,344
11,696
4,042
0
0
10,875
207
48,936
L
Anubis
2,036
0
0
1,262
4,731
1,836
0
2,068
2,439
26,020
0
L
Ao Kuang
Chaien
Ao Kuang
3,831
1,259
0
6,044
12,186
4,287
0
3,513
8,191
38,015
0
L
5,465
879
0
3,256
12,637
7,812
0
6,630
5,727
0
25,043
W
Bakasura
Hirez_Stifler
Bakasura
8,079
5,226
0
11,020
14,372
8,903
2
1,899
12,473
0
50,449
W
Discordia
Mãlly
Discordia
10,525
844
0
1,177
7,271
2,013
0
754
6,517
50,546
2,516
W
Nemesis
Riitaaw
Nemesis
5,512
1,884
0
669
8,337
3,476
0
944
7,393
0
57,487
L
Hachiman
8,587
5,500
0
3,371
12,544
4,429
0
6,191
6,319
0
43,998
W
2,788
1,619
0
1,364
9,755
3,303
0
187
9,568
0
33,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
37,912
294
Minions Killed
457
0
Camps Cleared
0
1,159,714
Distance Traveled
1,351,936
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,492
576
112
9
0
257,612
0
L
Thor
6,010
462
83
6
0
247,511
4
L
Anubis
5,092
392
46
4
0
157,934
0
L
Ao Kuang
6,166
474
67
5
0
282,266
0
L
Ne Zha
7,053
543
34
3
0
257,069
0
W
Bakasura
8,444
650
140
11
0
283,312
0
W
Discordia
7,483
576
68
5
0
244,753
0
W
Nemesis
7,541
580
79
6
0
316,827
4
L
Hachiman
6,894
530
64
5
0
214,934
0
W
Ishtar
6,952
535
58
4
0
249,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role