Player Matchup

Danzaburou
Danzaburou
CatfishTahm
Danzaburou
Level 69
God Stats
6W - 7L
1,773 SR
Queue Stats
121W - 131L
1,450 Elo+
Party 1
Discordia
Discordia
EsXino
Discordia
Level 144
God Stats
2W - 3L
1,297 SR
Queue Stats
29W - 35L
1,452 Elo+
Party 3
Fenrir
Fenrir
Jackalzone
Fenrir
Level 156
God Stats
106W - 68L
1,701 SR
Queue Stats
337W - 333L
1,449 Elo+
Party 1
Sobek
Sobek
cchoat01
Sobek
Level 97
God Stats
6W - 2L
1,676 SR
Queue Stats
314W - 312L
1,428 Elo+
Party 1
Bellona
Bellona
l Tablon l
Bellona
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 10L
1,374 Elo+
Party 3
Team Averages
Level 99
1,589 SR
1,431 Elo+

VS

Team Averages
Level 68
1,319 SR
1,419 Elo+
Heimdallr
Heimdallr
Glorble
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,379 Elo+
Party 2
Bacchus
Bacchus
Jako3040
Bacchus
Level 39
God Stats
3W - 3L
1,306 SR
Queue Stats
131W - 161L
1,402 Elo+
Solo
Raijin
Raijin
King Smxke
Raijin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 85L
1,570 Elo+
Party 2
Bellona
Bellona
MinimumWageVc
Bellona
Level 42
God Stats
1W - 11L
944 SR
Queue Stats
21W - 40L
1,344 Elo+
Party 2
Pele
Pele
TrippyGab3
Pele
Level 49
God Stats
1W - 4L
1,346 SR
Queue Stats
268W - 281L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CatfishTahm
Danzaburou
11
6 / 1 / 2
6,864
686
7,326
5,703
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
EsXino
Discordia
12
1 / 1 / 2
6,518
652
3,158
4,632
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Jackalzone
Fenrir
10
4 / 0 / 4
6,053
605
4,343
7,423
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
cchoat01
Sobek
10
0 / 1 / 6
5,858
586
2,657
8,485
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
l Tablon l
Bellona
12
4 / 0 / 0
7,370
737
5,413
10,258
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Glorble
Heimdallr
7
1 / 5 / 1
4,419
442
4,138
7,268
2,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Jako3040
Bacchus
7
0 / 3 / 2
4,587
459
2,258
7,936
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
King Smxke
Raijin
12
1 / 1 / 0
6,193
619
3,076
4,399
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
10
0 / 2 / 0
5,198
520
2,666
9,194
8,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 4 / 0
3,915
392
2,247
6,660
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
2
3
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CatfishTahm
Danzaburou
6
1
2
7
W
Discordia
EsXino
Discordia
1
1
2
2
L
Heimdallr
Glorble
Heimdallr
1
5
1
0.3
W
Fenrir
Jackalzone
Fenrir
4
0
4
6
L
Bacchus
Jako3040
Bacchus
0
3
2
0.33
L
Raijin
King Smxke
Raijin
1
1
0
1
L
Bellona
0
2
0
0
L
0
4
0
0
W
Sobek
cchoat01
Sobek
0
1
6
3
W
Bellona
l Tablon l
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,897
Damage
14,385
36,501
Taken
35,457
20,567
Mitigated
21,905
19,935
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CatfishTahm
Danzaburou
7,326
3,316
0
3,355
5,703
2,267
466
602
5,101
0
51,455
W
Discordia
EsXino
Discordia
3,158
51
0
1,106
4,632
1,626
141
2,870
1,762
46,464
784
L
Heimdallr
Glorble
Heimdallr
4,138
1,866
0
434
7,268
2,632
0
1,464
5,804
0
21,295
W
Fenrir
Jackalzone
Fenrir
4,343
1,185
0
4,302
7,423
2,887
0
406
7,017
0
35,218
L
Bacchus
Jako3040
Bacchus
2,258
198
0
1,110
7,936
7,260
0
1,193
6,743
10,394
0
L
Raijin
King Smxke
Raijin
3,076
248
0
679
4,399
1,591
0
2,860
1,539
47,342
1,071
L
Bellona
2,666
751
0
3,706
9,194
8,621
0
0
9,194
0
37,517
L
2,247
698
0
2,179
6,660
1,801
0
269
6,391
0
15,056
W
Sobek
cchoat01
Sobek
2,657
213
0
3,150
8,485
6,983
30
1,483
7,002
15,784
0
W
Bellona
l Tablon l
Bellona
5,413
2,585
0
8,022
10,258
6,804
0
173
10,085
0
63,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,663
Gold Earned
24,312
375
Minions Killed
238
0
Camps Cleared
0
1,043,527
Distance Traveled
864,912
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,864
686
86
9
0
183,795
0
W
Discordia
6,518
652
86
9
0
177,797
1
L
Heimdallr
4,419
442
33
3
0
189,009
0
W
Fenrir
6,053
605
65
7
0
230,481
0
L
Bacchus
4,587
459
13
1
0
174,788
0
L
Raijin
6,193
619
97
10
0
171,913
2
L
Bellona
5,198
520
70
7
0
199,722
1
L
Pele
3,915
392
25
3
0
129,480
0
W
Sobek
5,858
586
21
2
0
236,385
2
W
Bellona
7,370
737
117
12
0
215,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role