Player Matchup

Agni
Agni
Facuwarchiwar
Agni
Level 34
God Stats
0W - 4L
1,336 SR
Queue Stats
16W - 23L
1,540 Elo+
Solo
Heimdallr
Heimdallr
TheOnlyZe
Heimdallr
Level 97
God Stats
2W - 2L
1,624 SR
Queue Stats
27W - 30L
1,532 Elo+
Party 1
Surtr
Surtr
bravemender
Surtr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,384 Elo+
Party 1
Bacchus
Bacchus
dripthony
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
edhquacks226
Thanatos
Level 58
God Stats
0W - 4L
1,190 SR
Queue Stats
55W - 54L
1,526 Elo+
Party 1
Team Averages
Level 40
1,430 SR
1,497 Elo+

VS

Team Averages
Level 34
1,521 SR
1,424 Elo+
Bacchus
Bacchus
Cheeksxd
Bacchus
Level 40
God Stats
9W - 16L
1,523 SR
Queue Stats
103W - 106L
1,366 Elo+
Party 3
Bellona
Bellona
DoubleFisky
Bellona
Level 18
God Stats
3W - 2L
1,289 SR
Queue Stats
8W - 8L
1,249 Elo+
Party 3
Arachne
Arachne
SirPeterCheeks
Arachne
Level 40
God Stats
16W - 9L
1,726 SR
Queue Stats
82W - 68L
1,534 Elo+
Party 2
Izanami
Izanami
TomHeadie
Izanami
Level 42
God Stats
8W - 3L
1,779 SR
Queue Stats
82W - 68L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YankJunter
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,288 SR
Queue Stats
20W - 18L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
6,097
469
1,549
2,328
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TheOnlyZe
Heimdallr
10
0 / 5 / 2
5,860
451
5,477
9,511
3,549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 0
6,081
468
4,841
11,495
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
dripthony
Bacchus
7
0 / 7 / 0
5,182
399
2,321
12,537
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
edhquacks226
Thanatos
12
4 / 4 / 1
6,867
528
6,538
14,907
6,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cheeksxd
Bacchus
13
4 / 1 / 7
7,820
602
6,649
9,525
9,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
DoubleFisky
Bellona
13
3 / 1 / 2
7,524
579
6,483
10,305
10,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 0 / 4
8,444
650
6,539
8,773
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
TomHeadie
Izanami
13
6 / 3 / 9
7,838
603
12,948
8,288
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
YankJunter
Morgan Le Fay
13
1 / 1 / 2
7,551
581
3,066
5,578
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
21
21
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cheeksxd
Bacchus
4
1
7
7.5
W
Bellona
DoubleFisky
Bellona
3
1
2
4
L
1
0
1
1.5
W
7
0
4
9
L
Heimdallr
TheOnlyZe
Heimdallr
0
5
2
0.2
W
Izanami
TomHeadie
Izanami
6
3
9
3.5
W
Morgan Le Fay
YankJunter
Morgan Le Fay
1
1
2
2
L
1
5
0
0.2
L
Bacchus
dripthony
Bacchus
0
7
0
0
L
Thanatos
edhquacks226
Thanatos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,726
Damage
35,685
50,778
Taken
42,469
29,383
Mitigated
29,902
13,631
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cheeksxd
Bacchus
6,649
1,631
0
2,745
9,525
9,851
128
1,386
8,101
26,588
0
W
Bellona
DoubleFisky
Bellona
6,483
1,832
0
3,892
10,305
10,063
0
233
9,481
0
43,141
L
1,549
225
0
625
2,328
763
0
730
1,598
30,470
456
W
6,539
5,215
0
6,064
8,773
3,908
0
664
8,057
0
77,556
L
Heimdallr
TheOnlyZe
Heimdallr
5,477
2,305
0
1,487
9,511
3,549
440
3,210
6,301
0
41,350
W
Izanami
TomHeadie
Izanami
12,948
9,073
0
2,245
8,288
3,888
0
1,100
7,140
0
65,256
W
Morgan Le Fay
YankJunter
Morgan Le Fay
3,066
312
0
1,618
5,578
2,192
760
515
5,009
53,063
2,248
L
4,841
2,006
0
2,825
11,495
8,354
44
323
11,172
688
32,130
L
Bacchus
dripthony
Bacchus
2,321
516
0
746
12,537
10,052
95
2,551
9,986
8,915
1,472
L
Thanatos
edhquacks226
Thanatos
6,538
2,234
0
7,948
14,907
6,665
0
2,885
12,022
0
52,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
39,177
276
Minions Killed
420
0
Camps Cleared
0
1,195,114
Distance Traveled
1,411,264
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,820
602
36
3
0
276,474
0
W
Bellona
7,524
579
64
5
0
229,329
1
L
Agni
6,097
469
66
5
0
221,590
2
W
Arachne
8,444
650
119
9
0
351,570
0
L
Heimdallr
5,860
451
65
5
0
214,783
0
W
Izanami
7,838
603
96
7
0
289,760
0
W
Morgan Le Fay
7,551
581
105
8
0
264,131
0
L
Surtr
6,081
468
49
4
0
213,239
0
L
Bacchus
5,182
399
9
1
0
252,959
0
L
Thanatos
6,867
528
87
7
0
292,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role