Player Matchup

He Bo
He Bo
 
He Bo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
BloodCreedd
King Arthur
Level 36
God Stats
2W - 2L
1,302 SR
Queue Stats
69W - 44L
1,548 Elo+
Party 3
Ymir
Ymir
Leavatein113
Ymir
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
76W - 83L
1,412 Elo+
Party 1
Awilix
Awilix
Mr_South_Tower
Awilix
Level 129
God Stats
16W - 10L
1,552 SR
Queue Stats
168W - 145L
1,474 Elo+
Party 3
Izanami
Izanami
mellowbearr
Izanami
Level 68
God Stats
51W - 51L
1,473 SR
Queue Stats
78W - 78L
1,417 Elo+
Party 1
Team Averages
Level 81
1,466 SR
1,470 Elo+

VS

Team Averages
Level 49
1,521 SR
1,362 Elo+
Ares
Ares
 
Ares
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
BanDso
Persephone
Level 43
God Stats
5W - 10L
1,603 SR
Queue Stats
251W - 254L
1,382 Elo+
Solo
Heimdallr
Heimdallr
FatherOfEnvy
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,243 Elo+
Party 2
Achilles
Achilles
Saindelic
Achilles
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,243 Elo+
Party 2
Nemesis
Nemesis
wolfeater28
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 100L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 1 / 2
6,406
641
3,803
3,761
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
BloodCreedd
King Arthur
10
0 / 0 / 0
5,842
584
4,175
8,347
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
2 / 0 / 4
5,858
586
3,759
5,905
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
6 / 0 / 2
6,675
668
4,178
5,366
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
mellowbearr
Izanami
9
1 / 0 / 5
5,281
528
4,419
5,432
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 3 / 0
4,800
480
2,330
8,140
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
BanDso
Persephone
10
0 / 3 / 1
5,348
535
1,815
5,087
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
FatherOfEnvy
Heimdallr
6
0 / 2 / 0
4,032
403
3,238
5,620
2,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Saindelic
Achilles
8
0 / 0 / 0
4,532
453
2,702
7,709
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
wolfeater28
Nemesis
8
1 / 4 / 0
4,849
485
1,582
7,994
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
1
2
4
L
Ares
 
Ares
0
3
0
0
L
Persephone
BanDso
Persephone
0
3
1
0.17
W
King Arthur
BloodCreedd
King Arthur
0
0
0
0
L
Heimdallr
FatherOfEnvy
Heimdallr
0
2
0
0
W
2
0
4
4
W
6
0
2
7
L
Achilles
Saindelic
Achilles
0
0
0
0
W
Izanami
mellowbearr
Izanami
1
0
5
3.5
L
Nemesis
wolfeater28
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,334
Damage
11,667
28,811
Taken
34,550
14,896
Mitigated
18,932
11,257
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,803
119
0
1,066
3,761
1,268
0
1,046
2,715
41,858
2,851
L
Ares
 
Ares
2,330
311
37
932
8,140
5,230
0
2,111
6,029
14,106
305
L
Persephone
BanDso
Persephone
1,815
403
0
907
5,087
1,481
0
1,924
2,895
35,324
0
W
King Arthur
BloodCreedd
King Arthur
4,175
184
0
1,864
8,347
5,729
0
0
7,929
0
37,170
L
Heimdallr
FatherOfEnvy
Heimdallr
3,238
1,720
0
1,621
5,620
2,048
0
1,616
4,004
0
19,939
W
3,759
563
0
1,520
5,905
3,933
276
1,635
4,270
13,218
664
W
4,178
1,262
0
4,194
5,366
2,130
0
1,124
4,242
0
44,230
L
Achilles
Saindelic
Achilles
2,702
857
0
1,354
7,709
7,088
0
0
7,709
0
18,829
W
Izanami
mellowbearr
Izanami
4,419
3,326
0
2,613
5,432
1,836
1,643
286
5,146
0
43,142
L
Nemesis
wolfeater28
Nemesis
1,582
290
0
902
7,994
3,085
0
1,355
6,507
0
16,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
23,561
304
Minions Killed
161
0
Camps Cleared
0
1,058,978
Distance Traveled
900,263
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,406
641
84
8
0
187,269
0
L
Ares
4,800
480
16
2
0
183,864
0
L
Persephone
5,348
535
63
6
0
182,678
2
W
King Arthur
5,842
584
64
6
0
204,052
1
L
Heimdallr
4,032
403
27
3
0
169,434
0
W
Ymir
5,858
586
21
2
0
196,357
0
W
Awilix
6,675
668
79
8
0
253,660
0
L
Achilles
4,532
453
30
3
0
202,625
0
W
Izanami
5,281
528
56
6
0
217,640
0
L
Nemesis
4,849
485
25
3
0
161,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role