Player Matchup

Susano
Susano
AcePuchi
Susano
Level 158
God Stats
115W - 86L
1,610 SR
Queue Stats
403W - 368L
1,555 Elo+
Party 2
Ra
Ra
Aqtrix
Ra
Level 129
God Stats
14W - 16L
1,560 SR
Queue Stats
82W - 93L
1,539 Elo+
Party 2
Kuzenbo
Kuzenbo
Ghostboy4141
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,476 Elo+
Party 3
Rama
Rama
HxnchoK
Rama
Level 86
God Stats
2W - 1L
1,908 SR
Queue Stats
15W - 20L
1,482 Elo+
Party 3
Amaterasu
Amaterasu
Underdonespore4
Amaterasu
Level 156
God Stats
3W - 2L
1,760 SR
Queue Stats
358W - 316L
1,557 Elo+
Party 2
Team Averages
Level 118
1,668 SR
1,522 Elo+

VS

Team Averages
Level 121
1,597 SR
1,547 Elo+
Loki
Loki
AzakuraYWR
Loki
Level 57
God Stats
93W - 54L
1,654 SR
Queue Stats
301W - 272L
1,507 Elo+
Party 1
Anubis
Anubis
HEHE4LIFE
Anubis
Level 158
God Stats
103W - 94L
1,566 SR
Queue Stats
117W - 117L
1,546 Elo+
Solo
Apollo
Apollo
JOKERSVENOM
Apollo
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 24L
1,688 Elo+
Solo
Kuzenbo
Kuzenbo
JonnySiile
Kuzenbo
Level 120
God Stats
18W - 14L
1,639 SR
Queue Stats
267W - 261L
1,455 Elo+
Party 1
Agni
Agni
VeryNewToTheGame
Agni
Level 114
God Stats
35W - 25L
1,625 SR
Queue Stats
262W - 231L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AcePuchi
Susano
13
2 / 4 / 0
7,194
480
6,028
13,116
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
14
0 / 2 / 0
7,548
503
6,210
6,707
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Ghostboy4141
Kuzenbo
10
1 / 3 / 1
6,705
447
2,580
9,843
9,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
HxnchoK
Rama
12
2 / 4 / 1
7,099
473
5,932
13,436
5,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Amaterasu
Underdonespore4
Amaterasu
14
3 / 4 / 2
8,297
553
6,004
15,307
10,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
8,665
578
7,810
10,941
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
HEHE4LIFE
Anubis
14
2 / 4 / 2
8,500
567
5,102
7,509
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
16
7 / 1 / 0
9,901
660
12,997
9,992
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
JonnySiile
Kuzenbo
11
0 / 2 / 3
6,860
457
5,394
10,001
7,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 0 / 0
8,279
552
7,011
7,345
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
17
17
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
AcePuchi
Susano
2
4
0
0.5
L
Ra
0
2
0
0
W
4
1
2
5
L
Kuzenbo
Ghostboy4141
Kuzenbo
1
3
1
0.5
W
Anubis
HEHE4LIFE
Anubis
2
4
2
0.75
L
Rama
HxnchoK
Rama
2
4
1
0.63
W
Apollo
7
1
0
7
W
Kuzenbo
JonnySiile
Kuzenbo
0
2
3
0.75
L
Amaterasu
Underdonespore4
Amaterasu
3
4
2
1
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,754
Damage
38,314
58,409
Taken
45,788
33,163
Mitigated
21,842
18,865
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AcePuchi
Susano
6,028
2,038
0
5,131
13,116
5,292
0
2,569
10,175
0
68,024
L
Ra
6,210
56
520
2,012
6,707
2,494
0
3,271
2,926
63,468
348
W
7,810
2,632
0
6,169
10,941
4,009
0
1,402
9,266
0
76,579
L
Kuzenbo
Ghostboy4141
Kuzenbo
2,580
1,031
0
1,757
9,843
9,428
0
3,159
6,248
15,626
0
W
Anubis
HEHE4LIFE
Anubis
5,102
291
65
1,218
7,509
3,500
387
0
7,160
55,081
318
L
Rama
HxnchoK
Rama
5,932
4,803
0
3,470
13,436
5,324
0
1,513
11,671
0
55,022
W
Apollo
12,997
5,867
0
4,642
9,992
4,141
400
850
9,142
0
91,178
W
Kuzenbo
JonnySiile
Kuzenbo
5,394
1,741
31
901
10,001
7,861
29
3,180
6,397
18,179
1,275
L
Amaterasu
Underdonespore4
Amaterasu
6,004
2,274
0
5,975
15,307
10,625
0
4,965
10,302
0
57,382
W
7,011
333
0
2,859
7,345
2,331
573
2,334
4,582
55,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,843
Gold Earned
42,205
448
Minions Killed
486
0
Camps Cleared
0
1,492,497
Distance Traveled
1,404,054
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,194
480
101
7
0
321,514
0
L
Ra
7,548
503
134
9
0
310,561
0
W
Loki
8,665
578
118
8
0
341,659
0
L
Kuzenbo
6,705
447
16
1
0
275,355
0
W
Anubis
8,500
567
79
5
0
211,389
0
L
Rama
7,099
473
88
6
0
286,562
0
W
Apollo
9,901
660
154
10
0
273,177
0
W
Kuzenbo
6,860
457
31
2
0
319,134
1
L
Amaterasu
8,297
553
109
7
0
298,505
2
W
Agni
8,279
552
104
7
0
258,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role