Player Matchup

Nemesis
Nemesis
BLAZEGGRYT
Nemesis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 281L
1,469 Elo+
Solo
Janus
Janus
ColoredMen
Janus
Level 85
God Stats
0W - 3L
1,243 SR
Queue Stats
263W - 242L
1,513 Elo+
Solo
Ullr
Ullr
KJLucilfer
Ullr
Level 127
God Stats
2W - 2L
1,371 SR
Queue Stats
164W - 173L
1,398 Elo+
Party 2
Charon
Charon
kxj007
Charon
Level 145
God Stats
1W - 1L
1,737 SR
Queue Stats
76W - 86L
1,361 Elo+
Party 2
Tsukuyomi
Tsukuyomi
leoloto1995
Tsukuyomi
Level 110
God Stats
1W - 1L
1,401 SR
Queue Stats
3W - 7L
1,272 Elo+
Solo
Team Averages
Level 124
1,450 SR
1,403 Elo+

VS

Team Averages
Level 117
1,603 SR
1,469 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Hendrrixxx
Bakasura
Level 107
God Stats
6W - 0L
1,821 SR
Queue Stats
118W - 118L
1,374 Elo+
Solo
Fafnir
Fafnir
PasaElPackPapuX4
Fafnir
Level 101
God Stats
1W - 1L
1,332 SR
Queue Stats
68W - 45L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
SPLiPHEE
Sun Wukong
Level 64
God Stats
5W - 1L
1,863 SR
Queue Stats
7W - 14L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLAZEGGRYT
Nemesis
12
1 / 4 / 1
6,604
472
4,543
11,148
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
11
0 / 5 / 0
6,600
471
2,573
10,311
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 2 / 0
6,774
484
5,514
8,899
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
kxj007
Charon
10
0 / 2 / 2
6,410
458
2,951
8,753
5,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
leoloto1995
Tsukuyomi
10
1 / 5 / 0
6,390
456
5,002
9,691
4,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 0 / 2
8,357
597
7,158
4,675
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
14
2 / 1 / 3
7,833
560
5,811
10,695
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Hendrrixxx
Bakasura
14
7 / 0 / 6
7,703
550
8,578
11,719
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 5
7,640
546
4,577
6,790
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
SPLiPHEE
Sun Wukong
13
3 / 2 / 5
7,704
550
5,896
10,422
10,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
18
18
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
2
4
W
Danzaburou
 
Danzaburou
2
1
3
3.5
L
Nemesis
BLAZEGGRYT
Nemesis
1
4
1
0.38
L
Janus
0
5
0
0
W
Bakasura
Hendrrixxx
Bakasura
7
0
6
10
L
1
2
0
0.5
W
3
0
5
5.5
W
Sun Wukong
SPLiPHEE
Sun Wukong
3
2
5
2.75
L
Charon
kxj007
Charon
0
2
2
0.5
L
Tsukuyomi
leoloto1995
Tsukuyomi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,583
Damage
32,020
48,802
Taken
44,301
22,677
Mitigated
28,853
8,218
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,158
590
0
1,296
4,675
1,654
0
1,358
3,167
74,337
1,664
W
Danzaburou
 
Danzaburou
5,811
1,992
0
4,766
10,695
4,419
0
961
9,734
0
64,821
L
Nemesis
BLAZEGGRYT
Nemesis
4,543
821
0
1,038
11,148
4,917
0
1,887
8,808
0
58,921
L
Janus
2,573
444
0
1,680
10,311
3,964
0
6,306
3,590
49,971
753
W
Bakasura
Hendrrixxx
Bakasura
8,578
5,259
0
3,458
11,719
5,387
324
1,214
10,406
0
50,068
L
5,514
2,485
0
1,370
8,899
3,734
0
927
7,972
0
63,578
W
4,577
659
0
3,777
6,790
6,671
0
1,318
5,390
20,227
1,031
W
Sun Wukong
SPLiPHEE
Sun Wukong
5,896
590
0
2,173
10,422
10,722
0
407
9,228
1,218
49,519
L
Charon
kxj007
Charon
2,951
413
0
1,588
8,753
5,869
0
2,056
6,477
23,573
0
L
Tsukuyomi
leoloto1995
Tsukuyomi
5,002
709
0
2,542
9,691
4,193
0
741
8,019
0
34,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
39,237
376
Minions Killed
451
0
Camps Cleared
0
1,289,903
Distance Traveled
1,410,029
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,357
597
136
10
0
266,264
0
W
Danzaburou
7,833
560
116
8
0
228,461
1
L
Nemesis
6,604
472
100
7
0
296,497
0
L
Janus
6,600
471
107
8
0
223,315
0
W
Bakasura
7,703
550
91
7
0
342,294
0
L
Ullr
6,774
484
90
6
0
254,411
4
W
Fafnir
7,640
546
22
2
0
301,298
0
W
Sun Wukong
7,704
550
86
6
0
271,712
0
L
Charon
6,410
458
34
2
0
259,145
1
L
Tsukuyomi
6,390
456
45
3
0
256,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role