Player Matchup

Heimdallr
Heimdallr
Dhapsis
Heimdallr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,638 Elo+
Solo
Scylla
Scylla
GabyMasta
Scylla
Level 124
God Stats
0W - 8L
1,439 SR
Queue Stats
264W - 234L
1,587 Elo+
Solo
Odin
Odin
JohnnyKins
Odin
Level 87
God Stats
0W - 2L
1,865 SR
Queue Stats
85W - 89L
1,555 Elo+
Party 3
Kuzenbo
Kuzenbo
RedPoisonFrog
Kuzenbo
Level 66
God Stats
21W - 30L
1,558 SR
Queue Stats
52W - 66L
1,564 Elo+
Party 3
Hun Batz
Hun Batz
WesBurtt
Hun Batz
Level 99
God Stats
1W - 1L
1,716 SR
Queue Stats
16W - 12L
1,555 Elo+
Solo
Team Averages
Level 96
1,615 SR
1,580 Elo+

VS

Team Averages
Level 88
1,579 SR
1,562 Elo+
Ra
Ra
AdinaBeast222
Ra
Level 78
God Stats
7W - 3L
1,253 SR
Queue Stats
695W - 674L
1,500 Elo+
Party 2
Mulan
Mulan
FearsNoEviI
Mulan
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,527 Elo+
Party 1
Thor
Thor
PLAYERGUY25
Thor
Level 59
God Stats
12W - 4L
1,817 SR
Queue Stats
62W - 34L
1,640 Elo+
Solo
Nut
Nut
Robb7e
Nut
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,605 Elo+
Party 1
Xing Tian
Xing Tian
Scyllamain01
Xing Tian
Level 85
God Stats
3W - 2L
1,826 SR
Queue Stats
74W - 66L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dhapsis
Heimdallr
10
1 / 1 / 3
5,461
546
7,543
6,803
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Scylla
GabyMasta
Scylla
12
1 / 0 / 0
6,348
635
849
4,702
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 1
4,621
462
2,124
10,546
5,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
9
1 / 3 / 1
4,833
483
5,144
9,691
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
WesBurtt
Hun Batz
10
2 / 1 / 0
5,371
537
3,407
8,064
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,870
587
1,856
1,644
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 3
5,753
575
4,205
10,044
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 1
5,811
581
7,003
7,606
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
Robb7e
Nut
10
2 / 2 / 1
5,506
551
4,105
6,716
2,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Scyllamain01
Xing Tian
11
5 / 1 / 2
6,819
682
7,862
8,751
6,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
10
10
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Heimdallr
Dhapsis
Heimdallr
1
1
3
2.5
W
1
1
3
2.5
L
Scylla
GabyMasta
Scylla
1
0
0
1
L
0
5
1
0.1
W
2
1
1
2.5
L
Kuzenbo
1
3
1
0.5
W
Nut
Robb7e
Nut
2
2
1
1.25
W
Xing Tian
Scyllamain01
Xing Tian
5
1
2
6
L
Hun Batz
WesBurtt
Hun Batz
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,067
Damage
25,031
39,806
Taken
34,761
20,708
Mitigated
18,531
10,329
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,856
41
264
536
1,644
559
0
149
1,495
35,429
0
L
Heimdallr
Dhapsis
Heimdallr
7,543
4,613
0
2,018
6,803
2,865
0
0
6,803
0
43,319
W
4,205
908
0
4,565
10,044
6,105
0
1,467
8,390
0
23,240
L
Scylla
GabyMasta
Scylla
849
188
0
1,468
4,702
1,344
0
1,093
3,286
46,896
0
L
2,124
439
0
750
10,546
5,852
0
3,249
6,760
0
19,890
W
7,003
2,337
0
4,130
7,606
2,786
0
734
6,872
0
49,547
L
Kuzenbo
5,144
1,495
75
2,668
9,691
7,952
5
3,521
5,829
20,995
793
W
Nut
Robb7e
Nut
4,105
2,775
0
2,330
6,716
2,292
0
589
6,018
0
40,999
W
Xing Tian
Scyllamain01
Xing Tian
7,862
684
0
950
8,751
6,789
0
2,323
6,105
32,281
2,365
L
Hun Batz
WesBurtt
Hun Batz
3,407
1,016
0
3,350
8,064
2,695
0
333
7,599
0
37,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,634
Gold Earned
29,759
275
Minions Killed
348
0
Camps Cleared
0
1,054,341
Distance Traveled
1,051,603
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,870
587
92
9
0
228,359
0
L
Heimdallr
5,461
546
53
5
0
182,747
0
W
Mulan
5,753
575
35
4
0
220,822
1
L
Scylla
6,348
635
108
11
0
204,271
2
L
Odin
4,621
462
28
3
0
203,602
0
W
Thor
5,811
581
79
8
0
224,002
0
L
Kuzenbo
4,833
483
22
2
0
211,405
0
W
Nut
5,506
551
76
8
0
196,292
1
W
Xing Tian
6,819
682
66
7
0
182,128
4
L
Hun Batz
5,371
537
64
6
0
252,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role