Player Matchup

Sol
Sol
Estree_deodh
Sol
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 38L
1,235 Elo+
Party 1
Bacchus
Bacchus
M--Brothers-
Bacchus
Level 8
God Stats
1W - 7L
1,206 SR
Queue Stats
1W - 11L
1,111 Elo+
Party 1
Heimdallr
Heimdallr
benjiweeds62910
Heimdallr
Level 84
God Stats
0W - 1L
1,741 SR
Queue Stats
123W - 168L
1,330 Elo+
Party 1
Team Averages
Level 53
1,483 SR
1,225 Elo+

VS

Team Averages
Level 51
1,505 SR
1,456 Elo+
Ra
Ra
ElCaNariO_LoKo
Ra
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 7L
1,481 Elo+
Party 2
Hachiman
Hachiman
Gimnat14
Hachiman
Level 5
God Stats
2W - 3L
1,514 SR
Queue Stats
37W - 18L
1,405 Elo+
Party 2
Ymir
Ymir
yi22ya07
Ymir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,577
631
8,400
9,285
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
M--Brothers-
Bacchus
11
0 / 4 / 0
7,015
585
7,074
15,945
18,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
benjiweeds62910
Heimdallr
12
0 / 6 / 0
7,121
593
4,918
11,938
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
9,240
770
9,443
8,018
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Gimnat14
Hachiman
15
8 / 0 / 4
10,231
853
17,866
8,857
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
3 / 0 / 9
9,412
784
5,068
11,125
10,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
0
3
0
0
W
Hachiman
Gimnat14
Hachiman
8
0
4
10
L
Bacchus
M--Brothers-
Bacchus
0
4
0
0
L
Heimdallr
benjiweeds62910
Heimdallr
0
6
0
0
W
Ymir
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
32,377
37,168
Taken
28,000
27,584
Mitigated
17,761
7,572
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,443
902
2,235
5,692
8,018
3,686
859
5,207
2,770
51,363
0
L
8,400
819
0
2,318
9,285
3,669
0
2,148
7,056
35,855
0
W
Hachiman
Gimnat14
Hachiman
17,866
9,281
0
2,452
8,857
3,726
894
4,217
4,620
0
49,437
L
Bacchus
M--Brothers-
Bacchus
7,074
386
0
3,697
15,945
18,103
0
5,995
9,770
15,388
922
L
Heimdallr
benjiweeds62910
Heimdallr
4,918
2,343
0
1,557
11,938
5,812
0
5,467
6,364
0
20,765
W
Ymir
5,068
949
261
2,244
11,125
10,349
704
5,909
5,115
22,237
2,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,713
Gold Earned
28,883
113
Minions Killed
179
0
Camps Cleared
0
604,480
Distance Traveled
663,163
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,240
770
97
8
0
220,274
3
L
Sol
7,577
631
66
6
0
220,383
2
W
Hachiman
10,231
853
44
4
0
233,226
0
L
Bacchus
7,015
585
11
1
0
209,928
1
L
Heimdallr
7,121
593
36
3
0
174,169
0
W
Ymir
9,412
784
38
3
0
209,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role