Player Matchup

Geb
Geb
DeepTheta
Geb
Level 97
God Stats
3W - 6L
1,466 SR
Queue Stats
129W - 137L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
SupelPR
Sun Wukong
Level 148
God Stats
2W - 1L
1,958 SR
Queue Stats
127W - 127L
1,517 Elo+
Party 1
Chang'e
Chang'e
nillyrok
Chang'e
Level 54
God Stats
7W - 3L
1,839 SR
Queue Stats
170W - 168L
1,506 Elo+
Party 2
Bastet
Bastet
sharkking120yt
Bastet
Level 127
God Stats
0W - 3L
1,312 SR
Queue Stats
214W - 191L
1,542 Elo+
Party 2
Nut
Nut
superxcc
Nut
Level 148
God Stats
2W - 2L
1,867 SR
Queue Stats
63W - 81L
1,513 Elo+
Party 1
Team Averages
Level 115
1,688 SR
1,516 Elo+

VS

Team Averages
Level 97
1,608 SR
1,540 Elo+
Chronos
Chronos
ApexShadow9191
Chronos
Level 142
God Stats
4W - 1L
1,673 SR
Queue Stats
260W - 216L
1,573 Elo+
Solo
Achilles
Achilles
DemoRat
Achilles
Level 35
God Stats
11W - 4L
1,726 SR
Queue Stats
144W - 132L
1,468 Elo+
Solo
Danzaburou
Danzaburou
SirWheezy
Danzaburou
Level 67
God Stats
5W - 3L
1,672 SR
Queue Stats
151W - 167L
1,527 Elo+
Solo
Nut
Nut
SithLordHarper
Nut
Level 125
God Stats
10W - 7L
1,576 SR
Queue Stats
115W - 87L
1,554 Elo+
Solo
Mercury
Mercury
arthurLjohnson
Mercury
Level 115
God Stats
2W - 2L
1,392 SR
Queue Stats
93W - 66L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,568
506
2,852
8,813
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
SupelPR
Sun Wukong
11
1 / 2 / 0
6,668
606
7,463
10,875
6,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
nillyrok
Chang'e
11
1 / 4 / 0
5,844
531
4,077
8,728
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
5,248
477
2,216
8,103
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 4 / 0
6,200
564
6,941
8,867
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,837
622
2,774
3,317
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
DemoRat
Achilles
12
5 / 1 / 3
6,509
592
7,607
9,559
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
SirWheezy
Danzaburou
11
1 / 1 / 1
6,443
586
4,970
9,614
3,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
6,623
602
6,153
8,975
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 3
6,279
571
4,994
8,297
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
12
13
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
0
1
2
1
W
Achilles
DemoRat
Achilles
5
1
3
6.5
W
Danzaburou
SirWheezy
Danzaburou
1
1
1
1.5
W
1
2
2
1
L
Sun Wukong
SupelPR
Sun Wukong
1
2
0
0.5
W
3
1
3
4.5
L
Chang'e
nillyrok
Chang'e
1
4
0
0.25
L
0
2
1
0.25
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
26,498
45,386
Taken
39,762
21,320
Mitigated
18,980
12,659
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,774
954
0
1,202
3,317
1,067
910
1,199
2,118
51,709
955
L
2,852
259
0
2,275
8,813
6,196
0
507
8,013
25,126
0
W
Achilles
DemoRat
Achilles
7,607
1,478
0
4,747
9,559
7,966
0
2,340
7,219
0
27,692
W
Danzaburou
SirWheezy
Danzaburou
4,970
3,251
0
3,101
9,614
3,246
0
0
9,614
0
41,243
W
6,153
4,611
0
2,851
8,975
3,421
533
1,292
7,683
0
52,006
L
Sun Wukong
SupelPR
Sun Wukong
7,463
1,557
0
3,614
10,875
6,507
0
0
10,875
0
51,757
W
4,994
3,661
0
1,160
8,297
3,280
0
2,098
6,199
0
46,825
L
Chang'e
nillyrok
Chang'e
4,077
165
160
2,697
8,728
2,742
0
2,120
6,345
35,175
0
L
2,216
808
0
1,485
8,103
3,438
0
91
7,923
0
33,790
L
6,941
5,397
0
2,428
8,867
2,437
0
0
8,718
0
33,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,528
Gold Earned
32,691
285
Minions Killed
373
0
Camps Cleared
0
1,129,306
Distance Traveled
1,157,116
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,837
622
94
9
0
214,242
0
L
Geb
5,568
506
11
1
0
246,867
2
W
Achilles
6,509
592
46
4
0
261,100
2
W
Danzaburou
6,443
586
77
7
0
220,177
0
W
Nut
6,623
602
84
8
0
185,861
0
L
Sun Wukong
6,668
606
80
7
0
202,758
0
W
Mercury
6,279
571
72
7
0
275,736
0
L
Chang'e
5,844
531
67
6
0
222,573
0
L
Bastet
5,248
477
63
6
0
258,620
0
L
Nut
6,200
564
64
6
0
198,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role