Player Matchup

Achilles
Achilles
 
Achilles
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Devil Forge1652
Anhur
Level 117
God Stats
4W - 8L
1,336 SR
Queue Stats
462W - 484L
1,467 Elo+
Solo
Martichoras
Martichoras
Dizman
Martichoras
Level 108
God Stats
3W - 3L
1,577 SR
Queue Stats
120W - 111L
1,519 Elo+
Party 3
Neith
Neith
Shermanova
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 122L
1,516 Elo+
Party 3
Raijin
Raijin
Zieliee
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,382 Elo+
Solo
Team Averages
Level 105
1,483 SR
1,477 Elo+

VS

Team Averages
Level 118
1,386 SR
1,496 Elo+
Xbalanque
Xbalanque
Krout0n
Xbalanque
Level 112
God Stats
29W - 19L
1,277 SR
Queue Stats
546W - 473L
1,457 Elo+
Party 1
Discordia
Discordia
MutantBread115
Discordia
Level 116
God Stats
4W - 3L
1,531 SR
Queue Stats
181W - 162L
1,519 Elo+
Party 2
Erlang Shen
Erlang Shen
WarDarkAngel
Erlang Shen
Level 109
God Stats
1W - 1L
1,236 SR
Queue Stats
66W - 68L
1,540 Elo+
Solo
Zeus
Zeus
YARGITER
Zeus
Level 127
God Stats
2W - 2L
1,386 SR
Queue Stats
49W - 58L
1,443 Elo+
Party 1
Ah Puch
Ah Puch
speeddeizil
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 169L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 3 / 1
6,228
566
920
4,508
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 8 / 3
7,624
693
5,188
12,526
5,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
Dizman
Martichoras
16
2 / 6 / 5
8,637
785
18,237
13,495
6,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
16
4 / 2 / 0
8,940
813
4,576
6,447
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Zieliee
Raijin
15
1 / 7 / 2
7,621
693
4,885
13,148
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Krout0n
Xbalanque
17
8 / 1 / 12
10,482
953
12,132
10,106
4,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
MutantBread115
Discordia
17
5 / 1 / 20
10,408
946
16,176
7,468
2,721
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
WarDarkAngel
Erlang Shen
16
4 / 1 / 14
10,208
928
5,839
16,590
14,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
15
6 / 4 / 13
9,769
888
8,707
8,292
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
speeddeizil
Ah Puch
14
3 / 2 / 11
8,908
810
5,952
10,237
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
8
Kills
26
26
Deaths
9
11
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
1
0.17
L
1
8
3
0.31
L
Martichoras
Dizman
Martichoras
2
6
5
0.75
W
Xbalanque
Krout0n
Xbalanque
8
1
12
14
W
Discordia
MutantBread115
Discordia
5
1
20
15
L
Neith
4
2
0
2
W
Erlang Shen
WarDarkAngel
Erlang Shen
4
1
14
11
W
Zeus
6
4
13
3.13
L
Raijin
Zieliee
Raijin
1
7
2
0.29
W
Ah Puch
speeddeizil
Ah Puch
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,806
Damage
48,806
50,124
Taken
52,693
26,086
Mitigated
27,842
5,560
Healing
25,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
920
302
0
120
4,508
4,672
0
1,957
2,469
0
806
L
5,188
1,473
360
494
12,526
5,301
0
6,605
5,591
0
10,100
L
Martichoras
Dizman
Martichoras
18,237
4,298
0
1,996
13,495
6,887
0
7,788
5,373
0
40,059
W
Xbalanque
Krout0n
Xbalanque
12,132
7,600
2,146
4,345
10,106
4,441
4,789
1,000
9,106
0
33,323
W
Discordia
MutantBread115
Discordia
16,176
656
1,454
1,628
7,468
2,721
1,103
1,142
6,326
34,630
0
L
Neith
4,576
806
0
999
6,447
3,107
0
3,904
2,445
0
12,661
W
Erlang Shen
WarDarkAngel
Erlang Shen
5,839
1,434
1,073
7,499
16,590
14,114
90
1,134
15,418
0
9,794
W
Zeus
8,707
1,520
1,280
1,004
8,292
2,838
576
100
8,154
18,682
0
L
Raijin
Zieliee
Raijin
4,885
554
18
1,573
13,148
6,119
0
9,158
3,604
11,267
0
W
Ah Puch
speeddeizil
Ah Puch
5,952
438
1,036
3,846
10,237
3,728
1,312
1,509
8,690
16,780
714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
49,775
99
Minions Killed
132
0
Camps Cleared
0
620,941
Distance Traveled
1,029,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,228
566
0
0
0
35,575
0
L
Anhur
7,624
693
13
1
0
120,175
0
L
Martichoras
8,637
785
39
4
0
171,889
0
W
Xbalanque
10,482
953
46
4
0
230,929
0
W
Discordia
10,408
946
32
3
0
218,910
0
L
Neith
8,940
813
25
2
0
157,550
0
W
Erlang Shen
10,208
928
8
1
0
205,382
0
W
Zeus
9,769
888
21
2
0
161,046
0
L
Raijin
7,621
693
22
2
0
135,752
0
W
Ah Puch
8,908
810
25
2
0
213,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role