Player Matchup

Hun Batz
Hun Batz
El_ChoChua21
Hun Batz
Level 141
God Stats
19W - 13L
1,780 SR
Queue Stats
180W - 190L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
Killercapibara
Cthulhu
Level 116
God Stats
174W - 131L
1,578 SR
Queue Stats
906W - 869L
1,435 Elo+
Solo
Achilles
Achilles
WargasmicX
Achilles
Level 62
God Stats
0W - 1L
1,322 SR
Queue Stats
2W - 4L
1,374 Elo+
Solo
Nu Wa
Nu Wa
jojomanito
Nu Wa
Level 28
God Stats
1W - 2L
1,499 SR
Queue Stats
37W - 45L
1,362 Elo+
Party 1
Skadi
Skadi
kirvys
Skadi
Level 159
God Stats
7W - 7L
1,528 SR
Queue Stats
95W - 97L
1,390 Elo+
Party 1
Team Averages
Level 101
1,542 SR
1,397 Elo+

VS

Team Averages
Level 70
1,371 SR
1,298 Elo+
Fenrir
Fenrir
JuPurpleHand
Fenrir
Level 47
God Stats
1W - 3L
1,196 SR
Queue Stats
6W - 12L
1,220 Elo+
Party 2
Bake Kujira
Bake Kujira
Miguelanimad
Bake Kujira
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,269 Elo+
Party 2
Janus
Janus
Prisma123459806
Janus
Level 69
God Stats
2W - 6L
1,070 SR
Queue Stats
14W - 19L
1,244 Elo+
Party 2
Danzaburou
Danzaburou
TastyFeet48
Danzaburou
Level 62
God Stats
108W - 85L
1,588 SR
Queue Stats
132W - 107L
1,497 Elo+
Solo
Shiva
Shiva
vindinossauro
Shiva
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
El_ChoChua21
Hun Batz
15
8 / 4 / 4
9,098
535
10,895
19,252
9,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 6
7,612
448
9,196
16,395
14,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
WargasmicX
Achilles
13
5 / 5 / 0
8,006
471
7,333
24,017
22,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
14
1 / 4 / 6
8,232
484
9,813
11,088
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
kirvys
Skadi
12
2 / 5 / 3
8,031
472
9,066
10,475
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 5 / 4
8,628
508
6,075
17,112
8,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
Miguelanimad
Bake Kujira
13
3 / 2 / 6
9,050
532
9,631
16,139
18,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 3
8,304
488
6,680
9,059
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TastyFeet48
Danzaburou
17
10 / 0 / 3
10,982
646
18,825
12,350
5,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
7 / 4 / 2
10,529
619
16,592
18,764
17,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
16
Kills
22
22
Deaths
16
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
El_ChoChua21
Hun Batz
8
4
4
2.5
W
Fenrir
2
5
4
0.8
L
0
4
6
0.75
W
Bake Kujira
Miguelanimad
Bake Kujira
3
2
6
3
W
0
5
3
0.3
W
Danzaburou
TastyFeet48
Danzaburou
10
0
3
11.5
L
Achilles
WargasmicX
Achilles
5
5
0
1
L
Nu Wa
1
4
6
1
L
Skadi
kirvys
Skadi
2
5
3
0.7
W
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,303
Damage
57,803
81,227
Taken
73,424
54,668
Mitigated
52,928
15,108
Healing
23,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
El_ChoChua21
Hun Batz
10,895
3,054
0
3,838
19,252
9,394
768
2,854
16,115
0
74,525
W
Fenrir
6,075
589
0
4,344
17,112
8,215
0
3,563
13,155
0
65,052
L
9,196
1,175
313
2,694
16,395
14,969
109
4,192
12,009
39,250
1,023
W
Bake Kujira
Miguelanimad
Bake Kujira
9,631
4,398
0
3,587
16,139
18,282
0
5,185
10,664
40,134
2,159
W
6,680
0
0
876
9,059
3,083
902
3,311
5,308
50,831
1,455
W
Danzaburou
TastyFeet48
Danzaburou
18,825
10,078
0
8,379
12,350
5,816
3,906
4,120
8,034
0
84,489
L
Achilles
WargasmicX
Achilles
7,333
1,472
0
5,576
24,017
22,938
11
693
21,798
0
31,051
L
Nu Wa
9,813
1,774
0
2,218
11,088
3,784
198
4,379
6,211
45,754
1,333
L
Skadi
kirvys
Skadi
9,066
4,093
0
469
10,475
3,583
322
2,618
7,815
0
47,789
W
16,592
4,470
0
6,525
18,764
17,532
1,441
940
17,696
0
79,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
47,493
323
Minions Killed
452
0
Camps Cleared
0
1,587,951
Distance Traveled
1,623,953
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,098
535
96
6
0
365,536
0
W
Fenrir
8,628
508
83
5
0
371,856
0
L
Cthulhu
7,612
448
47
3
0
321,001
1
W
Bake Kujira
9,050
532
53
3
0
348,183
0
W
Janus
8,304
488
102
6
0
282,756
4
W
Danzaburou
10,982
646
110
6
0
299,997
0
L
Achilles
8,006
471
24
1
0
332,761
0
L
Nu Wa
8,232
484
82
5
0
290,761
2
L
Skadi
8,031
472
74
4
0
277,892
1
W
Shiva
10,529
619
104
6
0
321,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role