Player Matchup

Rama
Rama
Gold IV
AvengedHotFuzz
Rama
Gold IV
Level 142
God Stats
2W - 10L
1,472 SR
Queue Stats
43W - 40L
1,481 MMR
Solo
Lancelot
Lancelot
Bronze III
BrocklyBlunt
Lancelot
Bronze III
Level 141
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
Co0braA
Hercules
Gold IV
Level 166
God Stats
5W - 9L
1,401 SR
Queue Stats
177W - 174L
1,452 MMR
Solo
Zeus
Zeus
Gold IV
Too Elated
Zeus
Gold IV
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 75L
1,499 MMR
Solo
Nike
Nike
Gold III
Witness Heroism
Nike
Gold III
Level 99
God Stats
115W - 98L
1,573 SR
Queue Stats
151W - 143L
1,580 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,504 SR
1,502 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,537 SR
1,538 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
KidTobiii
Bacchus
Gold III
Level 157
God Stats
10W - 4L
1,844 SR
Queue Stats
173W - 176L
1,564 MMR
Solo
Vamana
Vamana
Gold IV
LDR_COBRA
Vamana
Gold IV
Level 149
God Stats
5W - 3L
1,476 SR
Queue Stats
276W - 288L
1,448 MMR
Solo
Agni
Agni
Gold I
Nymgue
Agni
Gold I
Level 99
God Stats
6W - 6L
1,413 SR
Queue Stats
239W - 238L
1,637 MMR
Solo
Medusa
Medusa
Gold IV
YoungDaggerXl
Medusa
Gold IV
Level 119
God Stats
10W - 11L
1,449 SR
Queue Stats
59W - 56L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,299
537
2,496
7,445
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
BrocklyBlunt
Lancelot
7
0 / 3 / 0
4,026
503
2,852
7,911
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
Co0braA
Hercules
7
1 / 2 / 0
4,464
558
2,311
6,374
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,262
533
1,248
5,010
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
3,234
404
0
0
0
Bans
HachimanArachneBellona

VS

Bans
OsirisAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 0 / 0
6,013
752
3,991
6,282
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
KidTobiii
Bacchus
7
1 / 0 / 3
4,776
597
1,952
5,062
3,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
LDR_COBRA
Vamana
10
1 / 0 / 1
5,637
705
3,273
5,647
4,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Agni
Nymgue
Agni
11
1 / 0 / 3
6,011
751
3,666
2,837
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 2
5,352
669
4,806
4,595
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
0
6
L
0
3
1
0.17
L
Lancelot
BrocklyBlunt
Lancelot
0
3
0
0
L
Hercules
Co0braA
Hercules
1
2
0
0.5
W
Bacchus
KidTobiii
Bacchus
1
0
3
2.5
W
Vamana
LDR_COBRA
Vamana
1
0
1
1.5
W
Agni
Nymgue
Agni
1
0
3
2.5
L
0
2
0
0
L
0
0
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,907
Damage
17,688
26,740
Taken
24,423
8,807
Mitigated
12,558
6,227
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,991
959
0
3,156
6,282
2,046
161
590
5,692
0
39,140
L
2,496
2,010
0
1,424
7,445
2,359
0
664
6,781
0
22,161
L
Lancelot
BrocklyBlunt
Lancelot
2,852
286
0
2,629
7,911
2,615
0
2,107
5,762
0
18,015
L
Hercules
Co0braA
Hercules
2,311
834
0
1,412
6,374
2,489
0
1,250
4,848
0
19,811
W
Bacchus
KidTobiii
Bacchus
1,952
310
0
1,629
5,062
3,896
208
0
5,062
10,985
294
W
Vamana
LDR_COBRA
Vamana
3,273
1,259
0
1,352
5,647
4,279
0
0
5,647
0
33,807
W
Agni
Nymgue
Agni
3,666
281
0
1,000
2,837
883
279
658
2,179
41,201
1,350
L
1,248
40
0
762
5,010
1,344
0
1,506
3,504
23,782
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,806
2,172
0
1,250
4,595
1,454
210
0
4,595
0
34,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,285
Gold Earned
27,789
156
Minions Killed
280
0
Camps Cleared
0
604,151
Distance Traveled
891,587
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,013
752
61
8
0
209,969
0
L
Rama
4,299
537
34
4
0
156,187
0
L
Lancelot
4,026
503
43
5
0
184,717
0
L
Hercules
4,464
558
30
4
0
137,604
0
W
Bacchus
4,776
597
9
1
0
166,726
2
W
Vamana
5,637
705
63
8
0
168,720
2
W
Agni
6,011
751
92
12
0
176,911
0
L
Zeus
4,262
533
49
6
0
125,643
0
L
Nike
3,234
404
0
0
0
0
0
W
Medusa
5,352
669
55
7
0
169,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role