Player Matchup

Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AnonymousRon130
Fafnir
Level 152
God Stats
3W - 1L
1,974 SR
Queue Stats
84W - 88L
1,553 Elo+
Party 3
Hera
Hera
PKMNRK9
Hera
Level 144
God Stats
2W - 1L
1,837 SR
Queue Stats
11W - 9L
1,534 Elo+
Party 2
Mulan
Mulan
Phaegra
Mulan
Level 126
God Stats
0W - 1L
1,253 SR
Queue Stats
11W - 10L
1,512 Elo+
Party 2
Xbalanque
Xbalanque
custos188
Xbalanque
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,574 Elo+
Party 3
Team Averages
Level 136
1,613 SR
1,535 Elo+

VS

Team Averages
Level 158
1,511 SR
1,540 Elo+
Charybdis
Charybdis
EmperorFrost909
Charybdis
Level 156
God Stats
8W - 8L
1,369 SR
Queue Stats
276W - 272L
1,500 Elo+
Party 1
Pele
Pele
MoeDaGreat
Pele
Level 157
God Stats
13W - 6L
1,476 SR
Queue Stats
124W - 52L
1,663 Elo+
Solo
Nox
Nox
SpiritualUdoku
Nox
Level 127
God Stats
5W - 5L
1,555 SR
Queue Stats
127W - 115L
1,468 Elo+
Party 1
Ymir
Ymir
bloodhawk83017
Ymir
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,508 Elo+
Party 1
Chronos
Chronos
omar264
Chronos
Level 211
God Stats
5W - 1L
1,658 SR
Queue Stats
90W - 88L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 3 / 0
6,377
456
4,979
9,797
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 2
6,488
463
3,240
11,772
12,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
PKMNRK9
Hera
11
1 / 6 / 1
6,493
464
5,412
7,849
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mulan
Phaegra
Mulan
13
0 / 4 / 0
7,173
512
5,171
15,923
11,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
custos188
Xbalanque
13
1 / 0 / 0
7,201
514
4,815
6,493
2,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EmperorFrost909
Charybdis
14
0 / 0 / 1
8,100
579
5,840
6,990
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
6 / 1 / 1
9,370
669
8,024
13,986
6,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 5
8,380
599
4,865
6,151
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 3
7,382
527
3,108
6,938
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
omar264
Chronos
17
6 / 0 / 0
10,209
729
12,980
9,406
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
14
14
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
0
0.33
L
0
1
2
1
W
Charybdis
EmperorFrost909
Charybdis
0
0
1
0.5
W
6
1
1
6.5
L
Hera
PKMNRK9
Hera
1
6
1
0.25
L
Mulan
Phaegra
Mulan
0
4
0
0
W
2
2
5
2.25
W
0
0
3
1.5
L
Xbalanque
custos188
Xbalanque
1
0
0
1
W
Chronos
omar264
Chronos
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,617
Damage
34,817
51,834
Taken
43,471
33,092
Mitigated
21,621
12,328
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,979
1,352
0
725
9,797
4,453
0
1,577
8,192
0
51,874
L
3,240
607
0
3,374
11,772
12,084
0
4,407
6,974
15,913
0
W
Charybdis
EmperorFrost909
Charybdis
5,840
2,850
0
3,240
6,990
3,321
1,142
1,132
5,858
0
70,063
W
8,024
2,945
0
5,677
13,986
6,407
910
1,717
12,269
0
93,493
L
Hera
PKMNRK9
Hera
5,412
1,309
0
377
7,849
3,155
0
3,936
3,913
45,224
1,050
L
Mulan
Phaegra
Mulan
5,171
889
0
4,823
15,923
11,145
0
10,574
5,349
0
55,654
W
4,865
407
0
740
6,151
2,689
0
3,795
2,356
49,841
114
W
3,108
519
0
2,950
6,938
5,307
210
1,761
5,177
21,013
704
L
Xbalanque
custos188
Xbalanque
4,815
1,554
0
3,029
6,493
2,255
0
278
5,900
0
55,312
W
Chronos
omar264
Chronos
12,980
2,893
0
1,425
9,406
3,897
2,623
229
9,177
88,521
532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
43,441
381
Minions Killed
516
0
Camps Cleared
0
1,318,833
Distance Traveled
1,427,369
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,377
456
76
5
0
267,026
0
L
Fafnir
6,488
463
13
1
0
288,494
0
W
Charybdis
8,100
579
120
9
0
274,908
0
W
Pele
9,370
669
133
10
0
337,049
0
L
Hera
6,493
464
85
6
0
240,583
1
L
Mulan
7,173
512
107
8
0
240,676
0
W
Nox
8,380
599
99
7
0
281,228
0
W
Ymir
7,382
527
29
2
0
266,748
2
L
Xbalanque
7,201
514
100
7
0
282,054
2
W
Chronos
10,209
729
135
10
0
267,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role