Player Matchup

Ganesha
Ganesha
Co Chi Mane
Ganesha
Level 128
God Stats
1W - 1L
1,337 SR
Queue Stats
70W - 53L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
NT Yoyo
Gilgamesh
Level 39
God Stats
6W - 6L
1,241 SR
Queue Stats
37W - 28L
1,462 Elo+
Party 2
Nut
Nut
SimpForAkeno-
Nut
Level 127
God Stats
1W - 4L
1,306 SR
Queue Stats
66W - 59L
1,518 Elo+
Party 1
Thoth
Thoth
SimpForRaynare-
Thoth
Level 120
God Stats
4W - 3L
1,675 SR
Queue Stats
107W - 98L
1,537 Elo+
Party 1
Mercury
Mercury
juicesquire
Mercury
Level 35
God Stats
6W - 3L
1,500 SR
Queue Stats
141W - 166L
1,365 Elo+
Solo
Team Averages
Level 90
1,412 SR
1,477 Elo+

VS

Team Averages
Level 53
1,561 SR
1,526 Elo+
Chaac
Chaac
KILMCKIL
Chaac
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,490 Elo+
Party 3
Ullr
Ullr
Raughing
Ullr
Level 63
God Stats
1W - 1L
1,722 SR
Queue Stats
59W - 59L
1,518 Elo+
Solo
Pele
Pele
Zompumkin
Pele
Level 90
God Stats
0W - 1L
1,502 SR
Queue Stats
64W - 57L
1,525 Elo+
Party 3
Hades
Hades
bakasurafan521
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,596 Elo+
Party 3
Khepri
Khepri
darkshire2
Khepri
Level 65
God Stats
15W - 13L
1,579 SR
Queue Stats
65W - 65L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Co Chi Mane
Ganesha
12
0 / 4 / 13
6,682
445
7,519
15,465
14,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
NT Yoyo
Gilgamesh
16
9 / 1 / 6
10,324
688
14,248
15,319
10,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

13
2 / 3 / 2
8,030
535
7,925
10,533
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 7
9,443
630
14,068
5,556
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
juicesquire
Mercury
16
2 / 1 / 9
8,419
561
5,078
10,748
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KILMCKIL
Chaac
14
1 / 6 / 1
8,598
573
5,759
14,735
10,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
13
1 / 1 / 5
7,863
524
7,462
9,217
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
16
5 / 3 / 1
8,995
600
12,319
15,670
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 2
7,323
488
6,793
14,983
5,639
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
darkshire2
Khepri
11
2 / 3 / 3
7,294
486
5,521
13,790
8,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
19
Kills
10
10
Deaths
19
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Co Chi Mane
Ganesha
0
4
13
1.63
L
Chaac
KILMCKIL
Chaac
1
6
1
0.25
W
Gilgamesh
NT Yoyo
Gilgamesh
9
1
6
12
L
Ullr
1
1
5
3.5
W
2
3
2
1
W
6
1
7
9.5
L
Pele
5
3
1
1.83
L
1
6
2
0.33
L
Khepri
darkshire2
Khepri
2
3
3
1.17
W
Mercury
juicesquire
Mercury
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,838
Damage
37,854
57,621
Taken
68,395
35,318
Mitigated
34,925
11,600
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Co Chi Mane
Ganesha
7,519
777
0
4,322
15,465
14,047
135
4,978
10,487
16,798
0
L
Chaac
KILMCKIL
Chaac
5,759
1,250
0
2,416
14,735
10,012
789
1,458
13,277
0
61,853
W
Gilgamesh
NT Yoyo
Gilgamesh
14,248
5,231
0
645
15,319
10,157
355
1,287
14,032
0
68,621
L
Ullr
7,462
4,056
0
1,883
9,217
3,972
266
2,719
6,414
0
57,433
W
7,925
4,761
0
4,849
10,533
4,295
335
725
9,808
0
66,066
W
14,068
513
0
585
5,556
2,044
314
1,534
4,022
78,126
0
L
Pele
12,319
2,124
0
3,763
15,670
6,534
0
4,948
10,352
0
80,881
L
6,793
995
328
4,976
14,983
5,639
0
5,720
8,776
59,168
697
L
Khepri
darkshire2
Khepri
5,521
674
1,457
2,305
13,790
8,768
0
5,787
7,765
17,482
2,309
W
Mercury
juicesquire
Mercury
5,078
2,583
0
1,199
10,748
4,775
383
3,336
7,412
0
75,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,898
Gold Earned
40,073
497
Minions Killed
424
0
Camps Cleared
0
1,598,129
Distance Traveled
1,484,973
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,682
445
0
0
0
319,332
2
L
Chaac
8,598
573
109
7
0
282,299
0
W
Gilgamesh
10,324
688
113
8
0
320,285
1
L
Ullr
7,863
524
94
6
0
273,356
3
W
Nut
8,030
535
126
8
0
258,202
1
W
Thoth
9,443
630
147
10
0
331,459
0
L
Pele
8,995
600
117
8
0
336,034
0
L
Hades
7,323
488
86
6
0
285,963
0
L
Khepri
7,294
486
18
1
0
307,321
2
W
Mercury
8,419
561
111
7
0
368,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role