Player Matchup

Chronos
Chronos
CHI TOWN 1620
Chronos
Level 117
God Stats
7W - 1L
1,897 SR
Queue Stats
113W - 96L
1,470 Elo+
Solo
Danzaburou
Danzaburou
MuRamBiToH
Danzaburou
Level 29
God Stats
2W - 3L
1,455 SR
Queue Stats
19W - 16L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
NoSsyllaH
Baron Samedi
Level 66
God Stats
2W - 1L
1,505 SR
Queue Stats
27W - 27L
1,428 Elo+
Party 2
Bellona
Bellona
VNandoH
Bellona
Level 69
God Stats
1W - 6L
1,659 SR
Queue Stats
27W - 30L
1,406 Elo+
Party 2
Ao Kuang
Ao Kuang
Val-R-01
Ao Kuang
Level 143
God Stats
18W - 24L
1,391 SR
Queue Stats
191W - 195L
1,405 Elo+
Solo
Team Averages
Level 85
1,581 SR
1,430 Elo+

VS

Team Averages
Level 60
1,358 SR
1,367 Elo+
Pele
Pele
BIAGIOOO
Pele
Level 80
God Stats
1W - 2L
1,256 SR
Queue Stats
27W - 16L
1,372 Elo+
Solo
Anubis
Anubis
Nog1mon
Anubis
Level 64
God Stats
34W - 46L
1,407 SR
Queue Stats
38W - 54L
1,367 Elo+
Solo
Hachiman
Hachiman
PANDAH850
Hachiman
Level 45
God Stats
4W - 9L
1,362 SR
Queue Stats
85W - 118L
1,355 Elo+
Solo
Ganesha
Ganesha
Unholy Zeno
Ganesha
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 77L
1,424 Elo+
Party 1
Tyr
Tyr
Unholy Zora
Tyr
Level 22
God Stats
3W - 2L
1,265 SR
Queue Stats
24W - 36L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
2 / 0 / 1
8,702
669
4,447
4,043
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MuRamBiToH
Danzaburou
11
0 / 1 / 7
6,498
500
3,776
5,555
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
NoSsyllaH
Baron Samedi
11
2 / 1 / 6
7,420
571
6,512
10,385
9,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
VNandoH
Bellona
12
2 / 0 / 0
7,575
583
6,259
9,003
9,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Val-R-01
Ao Kuang
14
8 / 1 / 2
8,154
627
7,419
16,842
7,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
1 / 2 / 1
6,222
479
6,523
10,874
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Anubis
Nog1mon
Anubis
9
0 / 4 / 0
4,989
384
2,343
8,330
3,594
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Hachiman
PANDAH850
Hachiman
10
1 / 1 / 1
5,768
444
5,648
6,822
2,385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Unholy Zeno
Ganesha
11
1 / 4 / 2
6,937
534
4,172
12,105
8,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,667
436
4,771
10,835
8,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
3
3
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
1
2
1
0.75
W
Chronos
2
0
1
2.5
W
Danzaburou
MuRamBiToH
Danzaburou
0
1
7
3.5
W
Baron Samedi
NoSsyllaH
Baron Samedi
2
1
6
5
L
Anubis
Nog1mon
Anubis
0
4
0
0
L
Hachiman
PANDAH850
Hachiman
1
1
1
1.5
L
Ganesha
Unholy Zeno
Ganesha
1
4
2
0.5
L
0
3
0
0
W
Bellona
VNandoH
Bellona
2
0
0
2
W
Ao Kuang
Val-R-01
Ao Kuang
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,413
Damage
23,457
45,828
Taken
48,966
30,113
Mitigated
28,122
22,742
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,523
2,068
0
1,703
10,874
4,470
5
3,326
7,460
0
58,755
W
Chronos
4,447
352
0
1,594
4,043
1,631
376
903
3,140
66,720
952
W
Danzaburou
MuRamBiToH
Danzaburou
3,776
1,237
0
1,473
5,555
2,237
743
1,547
4,008
0
29,783
W
Baron Samedi
NoSsyllaH
Baron Samedi
6,512
1,031
1,179
5,276
10,385
9,188
145
2,557
7,828
25,319
0
L
Anubis
Nog1mon
Anubis
2,343
152
0
1,140
8,330
3,594
0
4,424
3,578
26,684
0
L
Hachiman
PANDAH850
Hachiman
5,648
3,461
0
2,751
6,822
2,385
0
3,854
2,968
0
40,781
L
Ganesha
Unholy Zeno
Ganesha
4,172
693
0
2,213
12,105
8,897
0
5,708
6,397
22,993
0
L
4,771
564
0
2,790
10,835
8,776
0
222
10,613
0
26,218
W
Bellona
VNandoH
Bellona
6,259
1,759
0
4,189
9,003
9,433
210
0
9,003
0
46,604
W
Ao Kuang
Val-R-01
Ao Kuang
7,419
2,583
0
9,031
16,842
7,624
41
1,508
15,334
43,627
12,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,349
Gold Earned
29,583
350
Minions Killed
249
0
Camps Cleared
0
1,226,400
Distance Traveled
1,158,384
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,222
479
88
7
0
279,130
3
W
Chronos
8,702
669
126
10
0
262,962
10
W
Danzaburou
6,498
500
50
4
0
233,372
1
W
Baron Samedi
7,420
571
23
2
0
228,611
4
L
Anubis
4,989
384
28
2
0
219,289
0
L
Hachiman
5,768
444
80
6
0
203,351
0
L
Ganesha
6,937
534
17
1
0
246,123
0
L
Tyr
5,667
436
36
3
0
210,491
0
W
Bellona
7,575
583
65
5
0
223,649
5
W
Ao Kuang
8,154
627
86
7
0
277,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role