Player Matchup

Nut
Nut
Apenzive1
Nut
Level 145
God Stats
44W - 41L
1,579 SR
Queue Stats
180W - 181L
1,489 Elo+
Solo
Shiva
Shiva
SaintMichaelII
Shiva
Level 157
God Stats
1W - 2L
1,523 SR
Queue Stats
215W - 176L
1,690 Elo+
Party 2
Baron Samedi
Baron Samedi
TallPlant
Baron Samedi
Level 136
God Stats
8W - 7L
1,415 SR
Queue Stats
246W - 237L
1,644 Elo+
Party 2
Team Averages
Level 146
1,506 SR
1,608 Elo+

VS

Team Averages
Level 120
1,630 SR
1,641 Elo+
Hercules
Hercules
OGMattyB4918
Hercules
Level 149
God Stats
2W - 3L
1,363 SR
Queue Stats
12W - 12L
1,591 Elo+
Party 1
Thanatos
Thanatos
WhinnieThePoo8
Thanatos
Level 57
God Stats
5W - 2L
1,886 SR
Queue Stats
275W - 139L
1,721 Elo+
Party 1
Poseidon
Poseidon
empanada10
Poseidon
Level 153
God Stats
25W - 17L
1,641 SR
Queue Stats
488W - 488L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,738
774
6,051
7,647
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 0 / 2
8,228
823
9,222
9,376
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
TallPlant
Baron Samedi
11
0 / 1 / 6
6,934
693
5,883
5,690
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OGMattyB4918
Hercules
11
2 / 2 / 1
6,901
690
4,148
7,938
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
11
1 / 3 / 3
6,700
670
5,310
9,007
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
empanada10
Poseidon
13
1 / 3 / 1
7,306
731
4,746
7,209
3,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
4
4
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Hercules
OGMattyB4918
Hercules
2
2
1
1.25
W
6
0
2
7
W
Baron Samedi
TallPlant
Baron Samedi
0
1
6
3
L
Thanatos
1
3
3
0.83
L
Poseidon
empanada10
Poseidon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,156
Damage
14,204
22,713
Taken
24,154
13,254
Mitigated
12,774
6,263
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,051
2,790
0
1,107
7,647
2,702
928
1,377
6,106
0
28,213
L
Hercules
OGMattyB4918
Hercules
4,148
834
0
2,192
7,938
6,103
0
2,220
5,430
0
11,684
W
9,222
1,811
104
3,275
9,376
7,570
172
1,943
7,150
0
25,914
W
Baron Samedi
TallPlant
Baron Samedi
5,883
138
829
948
5,690
2,982
596
1,817
3,825
25,884
0
L
Thanatos
5,310
666
0
3,878
9,007
3,267
0
1,679
7,060
0
12,107
L
Poseidon
empanada10
Poseidon
4,746
635
0
1,233
7,209
3,404
0
2,045
4,968
40,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,900
Gold Earned
20,907
129
Minions Killed
116
0
Camps Cleared
0
563,059
Distance Traveled
508,778
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,738
774
53
5
0
166,067
0
L
Hercules
6,901
690
24
2
0
165,954
0
W
Shiva
8,228
823
37
4
0
212,613
2
W
Baron Samedi
6,934
693
39
4
0
184,379
0
L
Thanatos
6,700
670
21
2
0
176,756
0
L
Poseidon
7,306
731
71
7
0
166,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role