Player Matchup

Thor
Thor
GambitDJ213
Thor
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,581 Elo+
Solo
Hachiman
Hachiman
Leostrikergun13
Hachiman
Level 81
God Stats
5W - 7L
1,453 SR
Queue Stats
148W - 133L
1,536 Elo+
Party 1
Ares
Ares
Strokezyys
Ares
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,582 Elo+
Solo
Odin
Odin
cho042
Odin
Level 29
God Stats
2W - 3L
1,760 SR
Queue Stats
137W - 122L
1,552 Elo+
Party 1
Agni
Agni
haideralihridoy
Agni
Level 31
God Stats
0W - 2L
1,324 SR
Queue Stats
8W - 10L
1,268 Elo+
Solo
Team Averages
Level 45
1,507 SR
1,504 Elo+

VS

Team Averages
Level 74
1,608 SR
1,491 Elo+
Izanami
Izanami
FuryFart
Izanami
Level 21
God Stats
4W - 1L
1,810 SR
Queue Stats
22W - 15L
1,508 Elo+
Party 2
Janus
Janus
IvanaDie
Janus
Level 88
God Stats
3W - 2L
1,611 SR
Queue Stats
22W - 15L
1,508 Elo+
Party 2
Surtr
Surtr
ThaMADTappa
Surtr
Level 147
God Stats
13W - 15L
1,637 SR
Queue Stats
266W - 241L
1,485 Elo+
Solo
Ne Zha
Ne Zha
TonyWalnut18
Ne Zha
Level 49
God Stats
8W - 8L
1,462 SR
Queue Stats
97W - 102L
1,521 Elo+
Solo
Bacchus
Bacchus
itsalexisxo_
Bacchus
Level 67
God Stats
13W - 11L
1,523 SR
Queue Stats
128W - 117L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,452
419
312
12,184
4,062
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
10
0 / 1 / 1
5,867
451
2,580
6,746
2,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 5 / 0
6,159
474
3,330
12,119
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
cho042
Odin
12
0 / 1 / 0
6,145
473
4,599
9,163
8,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 0
5,816
447
2,859
9,556
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FuryFart
Izanami
13
5 / 1 / 1
7,795
600
8,130
6,862
2,967
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
IvanaDie
Janus
14
8 / 0 / 3
8,667
667
8,382
4,107
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 0
8,196
630
6,213
11,146
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
16
2 / 0 / 5
7,928
610
5,252
12,828
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
itsalexisxo_
Bacchus
7
0 / 0 / 3
5,888
453
3,382
3,795
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
17
18
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
FuryFart
Izanami
5
1
1
5.5
L
0
5
0
0
W
Janus
IvanaDie
Janus
8
0
3
9.5
L
Hachiman
0
1
1
0.5
L
1
5
0
0.2
W
2
0
0
2
W
Ne Zha
2
0
5
4.5
L
Odin
cho042
Odin
0
1
0
0
L
0
6
0
0
W
Bacchus
itsalexisxo_
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,680
Damage
31,359
49,768
Taken
38,738
24,451
Mitigated
21,523
10,457
Healing
18,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FuryFart
Izanami
8,130
5,559
0
2,981
6,862
2,967
656
1,793
5,039
0
63,001
L
312
82
0
3,520
12,184
4,062
0
2,802
9,186
0
29,139
W
Janus
IvanaDie
Janus
8,382
44
0
1,075
4,107
1,702
501
2,185
1,628
57,654
0
L
Hachiman
2,580
1,485
0
1,751
6,746
2,037
0
1,418
5,328
0
34,603
L
3,330
409
0
1,855
12,119
7,242
0
2,487
9,514
14,388
1,835
W
6,213
1,769
0
4,827
11,146
8,139
202
0
10,523
1,941
58,739
W
Ne Zha
5,252
1,324
0
8,367
12,828
5,856
0
371
12,278
0
74,461
L
Odin
cho042
Odin
4,599
327
0
1,372
9,163
8,150
28
570
7,986
0
40,712
L
2,859
108
0
1,959
9,556
2,960
88
4,547
4,705
28,564
940
W
Bacchus
itsalexisxo_
Bacchus
3,382
402
0
1,727
3,795
2,859
0
1,105
2,600
10,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
38,474
254
Minions Killed
417
0
Camps Cleared
0
1,237,401
Distance Traveled
1,209,550
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,795
600
91
7
0
266,985
0
L
Thor
5,452
419
50
4
0
235,748
4
W
Janus
8,667
667
115
9
0
277,753
0
L
Hachiman
5,867
451
47
4
0
250,227
0
L
Ares
6,159
474
16
1
0
251,219
0
W
Surtr
8,196
630
94
7
0
244,037
0
W
Ne Zha
7,928
610
112
9
0
292,843
2
L
Odin
6,145
473
86
7
0
275,143
1
L
Agni
5,816
447
55
4
0
225,064
0
W
Bacchus
5,888
453
5
0
0
127,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role