Player Matchup

Atlas
Atlas
Anubisque
Atlas
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 105L
1,468 Elo+
Solo
Ishtar
Ishtar
GanjahGirlJubs
Ishtar
Level 135
God Stats
2W - 5L
1,373 SR
Queue Stats
198W - 222L
1,410 Elo+
Solo
Thor
Thor
NothinWasHanded
Thor
Level 68
God Stats
12W - 18L
1,412 SR
Queue Stats
717W - 695L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Star_Brothersx
Kukulkan
Level 121
God Stats
5W - 8L
1,518 SR
Queue Stats
138W - 170L
1,434 Elo+
Solo
Achilles
Achilles
ch3nz0
Achilles
Level 34
God Stats
39W - 31L
1,463 SR
Queue Stats
96W - 111L
1,411 Elo+
Solo
Team Averages
Level 89
1,453 SR
1,437 Elo+

VS

Team Averages
Level 97
1,517 SR
1,498 Elo+
Morgan Le Fay
Morgan Le Fay
Faze Emanuel372
Morgan Le Fay
Level 64
God Stats
2W - 1L
1,697 SR
Queue Stats
7W - 7L
1,474 Elo+
Solo
Mulan
Mulan
God of Light602
Mulan
Level 106
God Stats
19W - 17L
1,568 SR
Queue Stats
65W - 78L
1,521 Elo+
Solo
Sobek
Sobek
Itzammna
Sobek
Level 108
God Stats
1W - 0L
1,332 SR
Queue Stats
39W - 62L
1,448 Elo+
Solo
Lancelot
Lancelot
JONNANATOR
Lancelot
Level 102
God Stats
1W - 0L
1,318 SR
Queue Stats
9W - 8L
1,555 Elo+
Solo
Hades
Hades
LipBeater
Hades
Level 106
God Stats
5W - 3L
1,669 SR
Queue Stats
79W - 76L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Anubisque
Atlas
15
0 / 2 / 4
9,852
1,095
11,500
14,402
17,356
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 2 / 0
8,511
946
3,591
7,854
3,379
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 1 / 1
9,638
1,071
7,021
7,473
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
14
1 / 0 / 3
9,162
1,018
10,931
574
303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
ch3nz0
Achilles
14
1 / 3 / 3
9,214
1,024
8,252
12,881
12,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

246

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Faze Emanuel372
Morgan Le Fay
15
0 / 1 / 5
8,826
981
4,179
7,208
3,624
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 4
9,986
1,110
7,955
8,964
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Itzammna
Sobek
15
2 / 1 / 6
9,658
1,073
6,580
10,327
13,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
JONNANATOR
Lancelot
15
3 / 1 / 4
9,974
1,108
8,850
7,118
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
LipBeater
Hades
16
1 / 1 / 7
10,033
1,115
10,558
10,670
6,977
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
4
Kills
8
8
Deaths
4
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
Anubisque
Atlas
0
2
4
1
W
Morgan Le Fay
Faze Emanuel372
Morgan Le Fay
0
1
5
2.5
L
0
2
0
0
W
2
0
4
4
W
Sobek
Itzammna
Sobek
2
1
6
5
W
Lancelot
JONNANATOR
Lancelot
3
1
4
5
W
Hades
LipBeater
Hades
1
1
7
4.5
L
2
1
1
2.5
L
Kukulkan
1
0
3
2.5
L
Achilles
ch3nz0
Achilles
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,295
Damage
38,122
43,184
Taken
44,287
37,463
Mitigated
35,209
6,141
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Anubisque
Atlas
11,500
3,290
1,598
1,284
14,402
17,356
0
6,215
7,875
25,537
730
W
Morgan Le Fay
Faze Emanuel372
Morgan Le Fay
4,179
489
222
318
7,208
3,624
0
3,625
3,583
11,825
466
L
3,591
2,310
107
853
7,854
3,379
0
3,344
4,306
0
16,037
W
7,955
815
0
1,530
8,964
7,745
0
4,616
4,348
0
23,676
W
Sobek
Itzammna
Sobek
6,580
124
0
714
10,327
13,191
0
4,776
5,551
16,405
204
W
Lancelot
JONNANATOR
Lancelot
8,850
794
0
693
7,118
3,672
0
3,695
3,423
0
22,819
W
Hades
LipBeater
Hades
10,558
705
1,739
4,504
10,670
6,977
0
4,743
5,927
44,403
0
L
7,021
655
0
20
7,473
3,509
0
4,053
3,334
0
22,709
L
Kukulkan
10,931
146
0
15
574
303
0
188
386
32,478
670
L
Achilles
ch3nz0
Achilles
8,252
629
0
2,264
12,881
12,916
0
7,383
5,118
0
18,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
48,477
177
Minions Killed
211
5
Camps Cleared
10
812,542
Distance Traveled
960,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,852
1,095
30
3
1
186,195
0
W
Morgan Le Fay
8,826
981
7
1
0
179,041
0
L
Ishtar
8,511
946
28
3
0
98,918
0
W
Mulan
9,986
1,110
51
6
2
190,160
0
W
Sobek
9,658
1,073
29
3
0
185,519
0
W
Lancelot
9,974
1,108
38
4
3
221,080
0
W
Hades
10,033
1,115
86
10
5
185,166
0
L
Thor
9,638
1,071
36
4
1
202,784
0
L
Kukulkan
9,162
1,018
58
6
1
139,213
0
L
Achilles
9,214
1,024
25
3
2
185,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role