Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold II
FulmiESP
Janus
Gold II
Level 81
God Stats
2W - 6L
1,386 SR
Queue Stats
133W - 123L
1,558 MMR
Party 1
Achilles
Achilles
Gold V
bystarkesp
Achilles
Gold V
Level 65
God Stats
55W - 28L
1,639 SR
Queue Stats
132W - 127L
1,436 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 64
1,508 SR
1,498 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,537 SR
1,491 MMR
Ares
Ares
Silver II
 
Ares
Silver II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
KusHH22
Zeus
Bronze III
Level 104
God Stats
0W - 1L
1,482 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Rama
Rama
Gold I
Orfang
Rama
Gold I
Level 219
God Stats
0W - 1L
1,629 SR
Queue Stats
103W - 117L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
3 / 3 / 8
12,051
709
18,493
15,462
7,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Janus
FulmiESP
Janus
20
7 / 1 / 8
13,467
792
25,375
11,734
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
bystarkesp
Achilles
17
6 / 3 / 7
12,337
726
13,729
23,316
34,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneChronosDiscordiaSurtrBacchus

VS

Bans
Bake KujiraHerculesAgniKuzenboNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 7 / 5
10,632
625
12,666
29,313
29,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zeus
KusHH22
Zeus
17
2 / 6 / 3
11,739
691
9,819
13,949
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Rama
Orfang
Rama
16
3 / 3 / 4
11,370
669
16,727
19,353
7,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
16
Kills
7
7
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
3
8
2.33
L
Ares
 
Ares
2
7
5
0.64
W
Janus
FulmiESP
Janus
7
1
8
11
L
Zeus
KusHH22
Zeus
2
6
3
0.58
L
Rama
Orfang
Rama
3
3
4
1.67
W
Achilles
bystarkesp
Achilles
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,597
Damage
39,212
50,512
Taken
62,615
47,718
Mitigated
41,502
14,615
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,493
13,563
0
5,317
15,462
7,255
2,035
6,177
8,974
0
65,358
L
Ares
 
Ares
12,666
675
0
4,528
29,313
29,821
0
6,854
20,657
21,385
2,666
W
Janus
FulmiESP
Janus
25,375
386
0
2,858
11,734
6,431
664
5,654
5,854
74,852
0
L
Zeus
KusHH22
Zeus
9,819
625
0
740
13,949
3,734
0
9,372
3,881
54,471
0
L
Rama
Orfang
Rama
16,727
12,934
0
6,665
19,353
7,947
200
7,353
11,085
0
44,943
W
Achilles
bystarkesp
Achilles
13,729
810
0
6,440
23,316
34,032
104
8,116
14,066
0
25,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,855
Gold Earned
33,741
200
Minions Killed
183
0
Camps Cleared
0
990,295
Distance Traveled
854,248
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,051
709
84
5
0
298,449
3
L
Ares
10,632
625
17
1
0
293,352
0
W
Janus
13,467
792
97
6
0
354,711
0
L
Zeus
11,739
691
107
6
0
268,909
0
L
Rama
11,370
669
59
3
0
291,987
0
W
Achilles
12,337
726
19
1
0
337,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role