Player Matchup

Charybdis
Charybdis
BaliBoiC
Charybdis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 126L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
Chi3ken
Sylvanus
Level 138
God Stats
1W - 1L
1,655 SR
Queue Stats
232W - 225L
1,552 Elo+
Party 2
Kali
Kali
XCasualTX
Kali
Level 61
God Stats
11W - 6L
1,797 SR
Queue Stats
119W - 121L
1,523 Elo+
Solo
Loki
Loki
samsoward93
Loki
Level 87
God Stats
4W - 3L
1,575 SR
Queue Stats
5W - 3L
1,627 Elo+
Solo
Nu Wa
Nu Wa
yerrrMike-
Nu Wa
Level 86
God Stats
2W - 8L
1,220 SR
Queue Stats
320W - 308L
1,556 Elo+
Party 2
Team Averages
Level 80
1,549 SR
1,548 Elo+

VS

Team Averages
Level 71
1,600 SR
1,519 Elo+
Thanatos
Thanatos
Dhiksukker619
Thanatos
Level 29
God Stats
1W - 1L
1,452 SR
Queue Stats
14W - 18L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
Krazhy
Gilgamesh
Level 129
God Stats
3W - 0L
1,850 SR
Queue Stats
87W - 85L
1,483 Elo+
Party 3
Rama
Rama
Novak7474
Rama
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,454 Elo+
Party 1
Atlas
Atlas
Qxyst
Atlas
Level 109
God Stats
3W - 1L
1,698 SR
Queue Stats
75W - 78L
1,471 Elo+
Party 3
Anubis
Anubis
SmallAnimals7716
Anubis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaliBoiC
Charybdis
7
0 / 4 / 1
4,466
447
4,988
8,776
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
Chi3ken
Sylvanus
7
0 / 3 / 1
4,835
484
5,394
12,464
5,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
10
0 / 2 / 0
4,989
499
1,932
8,664
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 0
5,361
536
5,096
6,280
1,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
11
1 / 1 / 0
5,710
571
4,818
3,925
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dhiksukker619
Thanatos
10
5 / 0 / 3
6,176
618
8,685
9,637
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Krazhy
Gilgamesh
11
0 / 0 / 1
5,976
598
3,470
9,165
7,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
9
3 / 1 / 3
5,127
513
6,490
7,032
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Qxyst
Atlas
9
1 / 0 / 4
4,766
477
5,362
8,075
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 0 / 2
6,162
616
1,838
4,528
1,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
11
11
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BaliBoiC
Charybdis
0
4
1
0.13
L
Sylvanus
Chi3ken
Sylvanus
0
3
1
0.17
W
Thanatos
Dhiksukker619
Thanatos
5
0
3
6.5
W
Gilgamesh
Krazhy
Gilgamesh
0
0
1
0.5
W
Rama
3
1
3
4.5
W
Atlas
Qxyst
Atlas
1
0
4
3
W
2
0
2
3
L
Kali
0
2
0
0
L
0
1
0
0
L
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,228
Damage
25,845
40,109
Taken
38,437
13,876
Mitigated
19,347
14,298
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BaliBoiC
Charybdis
4,988
2,620
0
1,739
8,776
2,447
104
2,538
5,612
0
24,970
L
Sylvanus
Chi3ken
Sylvanus
5,394
1,788
872
5,146
12,464
5,989
0
1,535
10,545
15,440
3,368
W
Thanatos
Dhiksukker619
Thanatos
8,685
2,891
0
6,630
9,637
3,759
0
2,720
6,917
0
37,400
W
Gilgamesh
Krazhy
Gilgamesh
3,470
1,113
0
2,927
9,165
7,329
0
554
8,611
0
39,620
W
Rama
6,490
5,212
0
2,873
7,032
2,453
0
2,776
4,256
0
29,295
W
Atlas
Qxyst
Atlas
5,362
1,657
0
1,480
8,075
3,985
0
2,223
5,852
17,870
516
W
1,838
90
0
2,535
4,528
1,821
413
1,561
2,967
50,443
0
L
Kali
1,932
635
0
4,525
8,664
2,844
0
1,404
7,240
0
40,577
L
5,096
1,729
0
1,391
6,280
1,855
0
0
5,782
0
36,421
L
Nu Wa
4,818
849
0
625
3,925
741
0
571
3,354
48,265
214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,361
Gold Earned
28,207
285
Minions Killed
281
0
Camps Cleared
0
953,152
Distance Traveled
933,984
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,466
447
45
5
0
187,502
0
L
Sylvanus
4,835
484
23
2
0
158,066
1
W
Thanatos
6,176
618
56
6
0
232,723
0
W
Gilgamesh
5,976
598
83
8
0
176,445
0
W
Rama
5,127
513
37
4
0
159,313
0
W
Atlas
4,766
477
25
3
0
192,706
0
W
Anubis
6,162
616
80
8
0
172,797
0
L
Kali
4,989
499
71
7
0
215,265
0
L
Loki
5,361
536
66
7
0
204,846
1
L
Nu Wa
5,710
571
80
8
0
187,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role