Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Danielomelo1991
Zeus
Level 127
God Stats
164W - 138L
1,453 SR
Queue Stats
166W - 140L
1,451 Elo+
Solo
Nemesis
Nemesis
JuanDelPan
Nemesis
Level 120
God Stats
4W - 5L
1,499 SR
Queue Stats
117W - 124L
1,532 Elo+
Solo
Hachiman
Hachiman
RoyRees
Hachiman
Level 139
God Stats
2W - 2L
1,692 SR
Queue Stats
195W - 219L
1,514 Elo+
Party 1
Ix Chel
Ix Chel
ShannRees
Ix Chel
Level 109
God Stats
7W - 11L
1,625 SR
Queue Stats
272W - 296L
1,524 Elo+
Party 1
Team Averages
Level 116
1,554 SR
1,504 Elo+

VS

Team Averages
Level 99
1,563 SR
1,485 Elo+
Baron Samedi
Baron Samedi
KeloFr0sT
Baron Samedi
Level 125
God Stats
13W - 7L
1,505 SR
Queue Stats
260W - 253L
1,486 Elo+
Solo
Hachiman
Hachiman
cibor937
Hachiman
Level 69
God Stats
3W - 2L
1,552 SR
Queue Stats
12W - 14L
1,443 Elo+
Party 2
Sobek
Sobek
nei_darkxx
Sobek
Level 107
God Stats
1W - 0L
1,715 SR
Queue Stats
19W - 16L
1,532 Elo+
Party 2
Bakasura
Bakasura
yulen2000
Bakasura
Level 68
God Stats
3W - 4L
1,448 SR
Queue Stats
24W - 25L
1,443 Elo+
Party 2
Anubis
Anubis
z_maurice_Fufu
Anubis
Level 125
God Stats
36W - 35L
1,596 SR
Queue Stats
156W - 148L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 0 / 1
6,757
676
5,778
10,145
7,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 4 / 0
4,329
433
4,807
5,203
1,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
JuanDelPan
Nemesis
11
2 / 2 / 1
5,936
594
4,861
11,209
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
RoyRees
Hachiman
8
0 / 1 / 1
4,745
475
2,485
4,181
1,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
ShannRees
Ix Chel
9
1 / 4 / 1
5,585
559
4,247
5,572
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KeloFr0sT
Baron Samedi
10
0 / 1 / 0
5,512
551
4,880
7,469
6,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
cibor937
Hachiman
10
2 / 0 / 1
5,650
565
2,497
4,462
1,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
9
1 / 0 / 4
5,757
576
2,611
7,256
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
yulen2000
Bakasura
11
3 / 2 / 3
5,947
595
4,614
9,881
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 3
6,581
658
7,351
6,989
2,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
0
1
1.5
L
0
4
0
0
L
Nemesis
JuanDelPan
Nemesis
2
2
1
1.25
W
Baron Samedi
KeloFr0sT
Baron Samedi
0
1
0
0
L
Hachiman
RoyRees
Hachiman
0
1
1
0.5
L
Ix Chel
ShannRees
Ix Chel
1
4
1
0.38
W
Hachiman
cibor937
Hachiman
2
0
1
2.5
W
Sobek
1
0
4
3
W
Bakasura
yulen2000
Bakasura
3
2
3
2.25
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
21,953
36,310
Taken
36,057
15,055
Mitigated
19,945
6,287
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,778
783
0
1,639
10,145
7,339
0
4,936
5,031
0
51,841
L
4,807
1,011
0
0
5,203
1,352
0
2,651
2,492
18,617
0
L
Nemesis
JuanDelPan
Nemesis
4,861
2,077
0
2,339
11,209
3,651
0
3,485
7,265
0
51,443
W
Baron Samedi
KeloFr0sT
Baron Samedi
4,880
1,084
81
3,363
7,469
6,405
0
0
7,469
38,664
0
L
Hachiman
RoyRees
Hachiman
2,485
1,274
0
1,850
4,181
1,211
0
907
3,274
0
26,192
L
Ix Chel
ShannRees
Ix Chel
4,247
144
270
189
5,572
1,502
14
2,376
2,819
28,731
0
W
Hachiman
cibor937
Hachiman
2,497
1,414
0
2,435
4,462
1,541
752
1,003
3,459
0
34,039
W
Sobek
2,611
307
0
4,212
7,256
4,866
0
2,636
4,620
13,223
1,244
W
Bakasura
yulen2000
Bakasura
4,614
2,671
0
2,927
9,881
4,158
0
1,051
8,630
0
32,184
W
7,351
316
0
2,164
6,989
2,975
144
3,852
2,825
35,282
955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,352
Gold Earned
29,447
292
Minions Killed
266
0
Camps Cleared
0
1,047,406
Distance Traveled
1,047,783
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,757
676
95
10
0
207,948
1
L
Zeus
4,329
433
23
2
0
198,440
0
L
Nemesis
5,936
594
76
8
0
237,009
0
W
Baron Samedi
5,512
551
59
6
0
168,421
1
L
Hachiman
4,745
475
36
4
0
211,183
0
L
Ix Chel
5,585
559
62
6
0
192,826
2
W
Hachiman
5,650
565
55
6
0
209,229
0
W
Sobek
5,757
576
26
3
0
234,341
0
W
Bakasura
5,947
595
66
7
0
239,136
0
W
Anubis
6,581
658
60
6
0
196,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role