Player Matchup

Anhur
Anhur
 
Anhur
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DrivingGlint437
Guan Yu
Level 126
God Stats
4W - 3L
1,707 SR
Queue Stats
278W - 306L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
PaleRider3785
Kuzenbo
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 111L
1,456 Elo+
Solo
Lancelot
Lancelot
bannerbruce3
Lancelot
Level 83
God Stats
2W - 6L
1,273 SR
Queue Stats
226W - 234L
1,397 Elo+
Solo
Thanatos
Thanatos
irishman1166
Thanatos
Level 154
God Stats
0W - 1L
1,292 SR
Queue Stats
73W - 55L
1,422 Elo+
Solo
Team Averages
Level 144
1,454 SR
1,436 Elo+

VS

Team Averages
Level 135
1,383 SR
1,514 Elo+
Heimdallr
Heimdallr
DEADBABYCH0W
Heimdallr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 153L
1,449 Elo+
Solo
Vulcan
Vulcan
Demeter92802
Vulcan
Level 147
God Stats
7W - 5L
1,482 SR
Queue Stats
425W - 451L
1,507 Elo+
Solo
Sylvanus
Sylvanus
Mec Billy
Sylvanus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,621 Elo+
Solo
Chiron
Chiron
RubberSkunk
Chiron
Level 180
God Stats
1W - 3L
1,125 SR
Queue Stats
302W - 335L
1,423 Elo+
Solo
Ganesha
Ganesha
Whitewolf2216
Ganesha
Level 79
God Stats
2W - 1L
1,306 SR
Queue Stats
17W - 12L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 4 / 3
7,699
700
8,682
12,243
4,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 3
7,286
662
2,913
15,471
10,520
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
16
1 / 1 / 4
8,743
795
5,603
22,157
17,904
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
bannerbruce3
Lancelot
14
2 / 4 / 4
7,873
716
5,492
11,505
4,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
irishman1166
Thanatos
13
2 / 5 / 2
8,109
737
6,060
14,122
11,150
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DEADBABYCH0W
Heimdallr
15
6 / 4 / 9
9,442
858
13,872
11,454
5,218
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
18
6 / 1 / 9
10,345
940
30,832
5,540
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Mec Billy
Sylvanus
1
0 / 0 / 0
3,096
281
0
0
0
Chiron
16
5 / 1 / 9
9,201
836
15,190
7,591
3,655
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ganesha
16
0 / 1 / 13
9,297
845
8,282
9,630
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
6
Kills
17
17
Deaths
7
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
3
0.63
W
Heimdallr
DEADBABYCH0W
Heimdallr
6
4
9
2.63
W
Vulcan
6
1
9
10.5
L
0
3
3
0.5
W
Sylvanus
Mec Billy
Sylvanus
0
0
0
0
L
Kuzenbo
1
1
4
3
W
Chiron
5
1
9
9.5
W
Ganesha
0
1
13
6.5
L
Lancelot
bannerbruce3
Lancelot
2
4
4
1
L
Thanatos
irishman1166
Thanatos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,750
Damage
68,176
75,498
Taken
34,215
48,861
Mitigated
21,488
30,712
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,682
3,802
1,171
2,979
12,243
4,610
0
5,754
6,489
0
26,007
W
Heimdallr
DEADBABYCH0W
Heimdallr
13,872
7,044
1,023
2,463
11,454
5,218
1,206
1,500
9,954
0
29,955
W
Vulcan
30,832
18,144
955
973
5,540
3,489
522
1,470
4,070
58,284
0
L
2,913
409
4,065
2,504
15,471
10,520
0
8,176
7,295
0
7,982
W
Sylvanus
Mec Billy
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
5,603
1,823
2,520
9,107
22,157
17,904
0
12,917
9,240
16,353
106
W
Chiron
15,190
2,826
2,247
2,983
7,591
3,655
403
1,098
6,493
0
24,036
W
Ganesha
8,282
239
564
3,109
9,630
9,126
104
1,429
8,201
11,186
0
L
Lancelot
bannerbruce3
Lancelot
5,492
237
524
892
11,505
4,677
0
6,700
4,805
0
15,528
L
Thanatos
irishman1166
Thanatos
6,060
388
1,767
5,183
14,122
11,150
0
5,567
8,555
0
12,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
41,381
101
Minions Killed
143
0
Camps Cleared
0
1,112,898
Distance Traveled
877,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,699
700
47
4
0
209,782
0
W
Heimdallr
9,442
858
32
3
0
189,936
0
W
Vulcan
10,345
940
82
7
0
240,283
0
L
Guan Yu
7,286
662
8
1
0
198,633
0
W
Sylvanus
3,096
281
0
0
0
0
0
L
Kuzenbo
8,743
795
20
2
0
222,028
0
W
Chiron
9,201
836
29
3
0
230,670
0
W
Ganesha
9,297
845
0
0
0
216,579
0
L
Lancelot
7,873
716
16
1
0
223,229
0
L
Thanatos
8,109
737
10
1
0
259,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role